Player Matchup

Olorun
Olorun
Platinum III
ILoseBuffs
Olorun
Platinum III
Level 159
God Stats
13W - 6L
1,690 SR
Queue Stats
361W - 357L
1,903 MMR
Party 1
Shiva
Shiva
Diamond III
Mn Chowder
Shiva
Diamond III
Level 160
God Stats
4W - 2L
1,764 SR
Queue Stats
50W - 38L
2,458 MMR
Party 1
Tyr
Tyr
Diamond IV
scoobysixnine
Tyr
Diamond IV
Level 60
God Stats
2W - 3L
1,600 SR
Queue Stats
60W - 36L
2,269 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,685 SR
2,210 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,680 SR
2,024 MMR
Horus
Horus
Diamond IV
NoRespect100
Horus
Diamond IV
Level 159
God Stats
27W - 10L
1,690 SR
Queue Stats
203W - 177L
1,943 MMR
Party 2
Eset
Eset
Diamond I
Rubberband Tuff
Eset
Diamond I
Level 160
God Stats
6W - 4L
1,714 SR
Queue Stats
190W - 157L
2,435 MMR
Party 2
Sobek
Sobek
Platinum III
VainJester310
Sobek
Platinum III
Level 157
God Stats
18W - 19L
1,636 SR
Queue Stats
399W - 446L
1,694 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ILoseBuffs
Olorun
15
2 / 4 / 1
10,773
599
14,514
16,127
7,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
16
1 / 3 / 2
11,792
655
14,035
23,007
27,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
0 / 4 / 3
9,936
552
11,908
17,692
16,342
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bans
Baba YagaAtlasBaron SamediAchillesGuan Yu

VS

Bans
Ah Muzen CabHou YiThothSolScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 3
12,687
705
20,927
22,817
30,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 3 / 7
11,431
635
16,111
12,618
6,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 0 / 9
11,535
641
13,709
26,952
36,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
11
11
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
ILoseBuffs
Olorun
2
4
1
0.63
L
Shiva
1
3
2
0.67
W
8
0
3
9.5
W
1
3
7
1.5
W
2
0
9
6.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,457
Damage
50,747
56,826
Taken
62,387
51,869
Mitigated
74,274
12,501
Healing
23,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ILoseBuffs
Olorun
14,514
7,425
1,087
5,471
16,127
7,709
0
6,565
8,397
57,600
4,957
L
Shiva
14,035
1,287
760
3,142
23,007
27,818
0
12,765
8,607
67
33,686
W
20,927
6,939
3,840
8,985
22,817
30,913
1,111
4,309
18,508
0
42,194
W
16,111
242
2,777
1,227
12,618
6,642
854
2,032
10,586
62,716
0
W
13,709
1,271
0
6,433
26,952
36,719
583
6,514
20,438
35,174
0
L
11,908
1,386
0
2,041
17,692
16,342
0
9,068
7,538
0
30,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,501
Gold Earned
35,653
187
Minions Killed
195
6
Camps Cleared
8
1,000,831
Distance Traveled
1,069,719
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,773
599
88
5
3
300,264
0
L
Shiva
11,792
655
53
3
1
343,535
0
W
Horus
12,687
705
40
2
2
359,981
3
W
Eset
11,431
635
107
6
5
362,778
4
W
Sobek
11,535
641
48
3
1
346,960
2
L
Tyr
9,936
552
46
3
2
357,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role