Player Matchup

Ymir
Ymir
FeCardinal
Ymir
Level 17
God Stats
5W - 3L
1,509 SR
Queue Stats
7W - 9L
1,418 Elo+
Party 1
Merlin
Merlin
Fleenor44
Merlin
Level 17
God Stats
3W - 6L
1,357 SR
Queue Stats
11W - 15L
1,418 Elo+
Party 1
Loki
Loki
TonyBologna77
Loki
Level 89
God Stats
1W - 1L
1,470 SR
Queue Stats
11W - 18L
1,374 Elo+
Party 1
Team Averages
Level 41
1,445 SR
1,403 Elo+

VS

Team Averages
Level 102
1,447 SR
1,437 Elo+
Janus
Janus
KingEL
Janus
Level 127
God Stats
19W - 19L
1,557 SR
Queue Stats
118W - 100L
1,484 Elo+
Party 2
Ymir
Ymir
Stpatty87
Ymir
Level 80
God Stats
20W - 27L
1,485 SR
Queue Stats
34W - 36L
1,366 Elo+
Solo
Thanatos
Thanatos
Yurtism
Thanatos
Level 100
God Stats
0W - 1L
1,298 SR
Queue Stats
53W - 55L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 9
10,579
705
4,359
12,933
11,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Fleenor44
Merlin
16
3 / 1 / 6
10,993
733
10,391
5,634
2,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 3 / 3
11,238
749
9,842
10,424
4,280
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KingEL
Janus
15
1 / 3 / 3
9,484
632
8,171
7,028
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
0 / 3 / 4
8,824
588
5,474
14,419
13,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Yurtism
Thanatos
14
3 / 4 / 1
9,221
615
5,902
9,682
4,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
4
5
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
W
Merlin
Fleenor44
Merlin
3
1
6
6
L
Janus
KingEL
Janus
1
3
3
0.83
L
Ymir
0
3
4
0.67
W
7
3
3
2.83
L
Thanatos
Yurtism
Thanatos
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,592
Damage
19,547
28,991
Taken
31,129
18,353
Mitigated
20,043
5,662
Healing
7,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,359
1,088
155
2,771
12,933
11,646
414
6,724
5,858
11,309
0
W
Merlin
Fleenor44
Merlin
10,391
463
434
1,482
5,634
2,427
2,120
1,883
3,572
45,838
0
L
Janus
KingEL
Janus
8,171
96
0
0
7,028
2,592
69
4,382
2,646
46,860
0
L
Ymir
5,474
804
0
3,337
14,419
13,250
204
6,629
7,790
20,146
0
W
9,842
1,644
0
820
10,424
4,280
111
4,607
5,614
0
40,077
L
Thanatos
Yurtism
Thanatos
5,902
545
0
3,930
9,682
4,201
0
3,887
5,795
0
15,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,810
Gold Earned
27,529
151
Minions Killed
144
5
Camps Cleared
6
835,857
Distance Traveled
836,279
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,579
705
16
1
1
269,686
1
W
Merlin
10,993
733
89
6
2
273,419
6
L
Janus
9,484
632
104
7
4
284,400
2
L
Ymir
8,824
588
27
2
1
260,060
2
W
Loki
11,238
749
46
3
2
292,752
1
L
Thanatos
9,221
615
13
1
1
291,819
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role