Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
AnEnragedBagel
Hades
Level 158
God Stats
1W - 3L
1,575 SR
Queue Stats
338W - 329L
1,522 Elo+
Party 2
Achilles
Achilles
BallisticPandas
Achilles
Level 100
God Stats
5W - 8L
1,666 SR
Queue Stats
128W - 141L
1,518 Elo+
Party 2
Kuzenbo
Kuzenbo
ThadBod
Kuzenbo
Level 61
God Stats
2W - 1L
1,660 SR
Queue Stats
5W - 6L
1,524 Elo+
Party 2
Cernunnos
Cernunnos
c00lguy1337
Cernunnos
Level 67
God Stats
29W - 32L
1,616 SR
Queue Stats
243W - 238L
1,491 Elo+
Party 2
Team Averages
Level 101
1,604 SR
1,511 Elo+

VS

Team Averages
Level 124
1,596 SR
1,531 Elo+
Cliodhna
Cliodhna
ChainedCerberus
Cliodhna
Level 134
God Stats
5W - 3L
1,796 SR
Queue Stats
104W - 103L
1,536 Elo+
Party 1
Shiva
Shiva
Cherts
Shiva
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,559 Elo+
Solo
Anubis
Anubis
DeathDealerWolf
Anubis
Level 155
God Stats
14W - 11L
1,637 SR
Queue Stats
399W - 384L
1,547 Elo+
Party 1
Athena
Athena
Multiplexity
Athena
Level 153
God Stats
6W - 6L
1,547 SR
Queue Stats
284W - 280L
1,514 Elo+
Party 1
Izanami
Izanami
hunterjungle69
Izanami
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
193W - 187L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
3 / 2 / 0
7,687
480
4,946
11,184
4,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 4 / 1
7,596
475
7,812
12,259
7,636
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
12
0 / 1 / 0
7,047
440
1,621
11,792
11,293
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
ThadBod
Kuzenbo
10
0 / 3 / 0
6,443
403
2,312
11,513
12,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
c00lguy1337
Cernunnos
13
0 / 3 / 1
7,477
467
7,385
13,223
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
5 / 1 / 5
9,095
568
8,809
10,682
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Cherts
Shiva
15
0 / 0 / 4
9,610
601
7,746
9,367
6,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
3 / 0 / 8
9,505
594
11,312
9,301
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
12
2 / 0 / 8
8,505
532
4,195
9,680
6,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 2 / 0
9,893
618
9,150
11,960
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
13
13
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
2
0
1.5
L
0
4
1
0.13
L
Achilles
0
1
0
0
W
Cliodhna
5
1
5
7.5
W
Shiva
Cherts
Shiva
0
0
4
2
W
3
0
8
7
W
Athena
2
0
8
6
L
Kuzenbo
ThadBod
Kuzenbo
0
3
0
0
L
Cernunnos
c00lguy1337
Cernunnos
0
3
1
0.17
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,076
Damage
41,212
59,971
Taken
50,990
39,512
Mitigated
27,260
15,429
Healing
25,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,946
586
0
2,232
11,184
4,158
0
1,287
9,897
62,057
0
L
7,812
1,291
482
4,002
12,259
7,636
0
5,126
7,133
67,395
0
L
Achilles
1,621
425
0
955
11,792
11,293
189
2,373
9,419
0
40,889
W
Cliodhna
8,809
1,449
0
4,170
10,682
4,208
1,135
3,541
7,141
0
54,971
W
Shiva
Cherts
Shiva
7,746
896
0
3,672
9,367
6,943
36
1,617
7,750
341
79,889
W
11,312
980
0
5,913
9,301
5,360
1,004
5,145
4,156
90,215
1,545
W
Athena
4,195
1,092
2,172
3,123
9,680
6,847
333
3,577
6,103
16,649
1,619
L
Kuzenbo
ThadBod
Kuzenbo
2,312
617
0
1,050
11,513
12,107
0
5,051
6,462
17,875
0
L
Cernunnos
c00lguy1337
Cernunnos
7,385
3,808
0
6,708
13,223
4,318
0
1,514
11,709
0
71,003
W
9,150
6,253
0
6,026
11,960
3,902
2,310
1,936
10,024
0
99,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,250
Gold Earned
46,608
434
Minions Killed
569
0
Camps Cleared
0
1,526,447
Distance Traveled
1,539,346
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,687
480
90
6
0
357,152
1
L
Hades
7,596
475
129
8
0
295,443
5
L
Achilles
7,047
440
74
5
0
308,051
7
W
Cliodhna
9,095
568
84
5
0
341,813
5
W
Shiva
9,610
601
134
8
0
321,793
4
W
Anubis
9,505
594
158
10
0
284,651
8
W
Athena
8,505
532
27
2
0
324,471
6
L
Kuzenbo
6,443
403
14
1
0
331,653
0
L
Cernunnos
7,477
467
127
8
0
234,148
4
W
Izanami
9,893
618
166
10
0
266,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role