Player Matchup

Achilles
Achilles
DrBeanBean
Achilles
Level 60
God Stats
9W - 6L
1,620 SR
Queue Stats
26W - 26L
1,502 Elo+
Party 2
Atlas
Atlas
TGs6000
Atlas
Level 87
God Stats
5W - 3L
1,697 SR
Queue Stats
144W - 130L
1,548 Elo+
Party 2
Gilgamesh
Gilgamesh
TyphoonRaider
Gilgamesh
Level 42
God Stats
14W - 8L
1,752 SR
Queue Stats
32W - 30L
1,518 Elo+
Party 2
Team Averages
Level 63
1,690 SR
1,523 Elo+

VS

Team Averages
Level 137
1,664 SR
1,529 Elo+
Bacchus
Bacchus
Gustavo778
Bacchus
Level 99
God Stats
5W - 0L
1,795 SR
Queue Stats
27W - 19L
1,474 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Melmac909
Morgan Le Fay
Level 154
God Stats
7W - 6L
1,534 SR
Queue Stats
101W - 69L
1,540 Elo+
Party 1
Arachne
Arachne
MoyRoseteXD
Arachne
Level 158
God Stats
2W - 0L
1,663 SR
Queue Stats
77W - 51L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DrBeanBean
Achilles
16
3 / 1 / 9
12,488
624
10,194
24,382
21,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
TGs6000
Atlas
17
3 / 6 / 11
12,849
642
17,639
23,089
15,905
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
TyphoonRaider
Gilgamesh
18
8 / 6 / 5
14,130
707
19,238
21,106
10,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gustavo778
Bacchus
17
3 / 4 / 9
14,087
704
8,596
25,758
40,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Melmac909
Morgan Le Fay
19
2 / 6 / 6
13,453
673
24,249
15,108
7,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
MoyRoseteXD
Arachne
20
8 / 4 / 4
14,461
723
25,767
21,719
14,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
14
Kills
13
13
Deaths
14
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
DrBeanBean
Achilles
3
1
9
7.5
W
Bacchus
Gustavo778
Bacchus
3
4
9
1.88
W
Morgan Le Fay
Melmac909
Morgan Le Fay
2
6
6
0.83
W
Arachne
MoyRoseteXD
Arachne
8
4
4
2.5
L
Atlas
TGs6000
Atlas
3
6
11
1.42
L
Gilgamesh
TyphoonRaider
Gilgamesh
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,071
Damage
58,612
68,577
Taken
62,585
47,379
Mitigated
62,292
12,657
Healing
21,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DrBeanBean
Achilles
10,194
2,818
0
6,008
24,382
21,040
885
10,047
14,335
0
35,627
W
Bacchus
Gustavo778
Bacchus
8,596
1,292
318
5,683
25,758
40,884
42
8,327
16,418
21,479
0
W
Morgan Le Fay
Melmac909
Morgan Le Fay
24,249
1,268
0
2,228
15,108
7,343
1,746
4,798
9,846
86,548
0
W
Arachne
MoyRoseteXD
Arachne
25,767
18,338
0
12,872
21,719
14,065
690
5,445
15,446
0
83,623
L
Atlas
TGs6000
Atlas
17,639
4,836
0
4,375
23,089
15,905
622
11,661
11,428
50,684
0
L
Gilgamesh
TyphoonRaider
Gilgamesh
19,238
6,249
0
2,274
21,106
10,434
1,147
11,749
9,357
0
46,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,467
Gold Earned
42,001
201
Minions Killed
207
6
Camps Cleared
11
1,070,070
Distance Traveled
1,094,608
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,488
624
55
3
0
401,613
7
W
Bacchus
14,087
704
15
1
2
349,015
0
W
Morgan Le Fay
13,453
673
109
5
3
331,607
8
W
Arachne
14,461
723
83
4
6
413,986
0
L
Atlas
12,849
642
76
4
3
339,128
5
L
Gilgamesh
14,130
707
70
4
3
329,329
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role