Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond I
HcimHarden
Ah Muzen Cab
Diamond I
Level 90
God Stats
2W - 2L
1,636 SR
Queue Stats
68W - 63L
2,336 MMR
Solo
Hachiman
Hachiman
Diamond III
LegitiMatt
Hachiman
Diamond III
Level 159
God Stats
24W - 17L
1,708 SR
Queue Stats
249W - 235L
2,249 MMR
Solo
Loki
Loki
Diamond IV
MisterJagerBomb
Loki
Diamond IV
Level 159
God Stats
7W - 5L
1,656 SR
Queue Stats
87W - 66L
2,316 MMR
Solo
Yemoja
Yemoja
Diamond V
Míkëy
Yemoja
Diamond V
Level 146
God Stats
1W - 1L
1,715 SR
Queue Stats
147W - 108L
2,240 MMR
Party 1
Thoth
Thoth
Diamond II
RatBaboon
Thoth
Diamond II
Level 98
God Stats
1W - 4L
1,383 SR
Queue Stats
112W - 94L
2,366 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,620 SR
2,301 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 118
1,516 SR
1,990 MMR
Jormungandr
Jormungandr
Masters
 
Jormungandr
Masters
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Masters
 
Set
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Masters
Aviesc
Ishtar
Masters
Level 118
God Stats
32W - 23L
1,626 SR
Queue Stats
146W - 125L
2,406 MMR
Solo
Baba Yaga
Baba Yaga
Diamond II
Weesper
Baba Yaga
Diamond II
Level 160
God Stats
10W - 7L
1,555 SR
Queue Stats
340W - 338L
2,328 MMR
Solo
Atlas
Atlas
Diamond III
edrielgamer14
Atlas
Diamond III
Level 77
God Stats
3W - 1L
1,401 SR
Queue Stats
94W - 80L
2,218 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HcimHarden
Ah Muzen Cab
17
0 / 6 / 2
10,534
527
13,787
15,825
7,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
LegitiMatt
Hachiman
17
1 / 5 / 2
10,406
520
8,345
17,518
6,161
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 4 / 5
11,341
567
10,557
15,131
6,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Míkëy
Yemoja
12
0 / 7 / 5
8,490
425
7,379
24,307
20,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
RatBaboon
Thoth
16
8 / 7 / 2
10,565
528
16,248
19,383
8,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
LancelotThorDa JiKhepri

VS

Bans
RavanaHadesKaliPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
3 / 3 / 11
12,819
641
13,886
21,019
13,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
 
Set
18
10 / 3 / 5
12,611
631
14,679
20,513
10,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
Aviesc
Ishtar
20
6 / 0 / 2
13,674
684
14,795
17,221
7,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Weesper
Baba Yaga
18
7 / 5 / 10
12,459
623
17,630
14,412
6,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 2 / 12
11,193
560
10,132
28,073
23,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
13
Kills
29
29
Deaths
13
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
3
11
2.83
W
Set
 
Set
10
3
5
4.17
W
Ishtar
Aviesc
Ishtar
6
0
2
7
L
Ah Muzen Cab
HcimHarden
Ah Muzen Cab
0
6
2
0.17
L
Hachiman
LegitiMatt
Hachiman
1
5
2
0.4
L
4
4
5
1.63
L
Yemoja
Míkëy
Yemoja
0
7
5
0.36
L
Thoth
RatBaboon
Thoth
8
7
2
1.29
W
Baba Yaga
Weesper
Baba Yaga
7
5
10
2.4
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,316
Damage
71,122
92,164
Taken
101,238
49,282
Mitigated
61,486
18,296
Healing
39,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
13,886
3,666
0
6,528
21,019
13,826
396
3,496
17,523
99,596
0
W
Set
 
Set
14,679
8,126
0
2,408
20,513
10,026
1,960
4,333
16,180
48
95,754
W
Ishtar
Aviesc
Ishtar
14,795
9,738
0
12,389
17,221
7,230
4,038
2,028
15,193
0
155,589
L
Ah Muzen Cab
HcimHarden
Ah Muzen Cab
13,787
5,430
0
2,806
15,825
7,175
3,907
8,702
6,270
0
109,008
L
Hachiman
LegitiMatt
Hachiman
8,345
5,392
0
5,483
17,518
6,161
1,458
1,645
15,674
0
93,371
L
10,557
3,345
0
2,331
15,131
6,954
0
6,393
8,427
0
90,117
L
Yemoja
Míkëy
Yemoja
7,379
1,961
3,869
3,307
24,307
20,760
0
9,529
14,318
18,457
0
L
Thoth
RatBaboon
Thoth
16,248
567
0
500
19,383
8,232
0
13,264
6,013
75,439
0
W
Baba Yaga
Weesper
Baba Yaga
17,630
979
0
3,485
14,412
6,577
2,250
8,453
5,959
112,162
0
W
10,132
3,391
4,775
9,848
28,073
23,827
585
8,575
19,498
27,996
1,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,336
Gold Earned
62,756
605
Minions Killed
724
0
Camps Cleared
0
1,756,749
Distance Traveled
1,984,221
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,819
641
199
10
0
352,119
8
W
Set
12,611
631
124
6
0
431,052
3
W
Ishtar
13,674
684
221
11
0
382,503
5
L
Ah Muzen Cab
10,534
527
183
9
0
335,972
6
L
Hachiman
10,406
520
153
8
0
346,987
4
L
Loki
11,341
567
128
6
0
419,807
2
L
Yemoja
8,490
425
27
1
0
320,655
6
L
Thoth
10,565
528
114
6
0
333,328
0
W
Baba Yaga
12,459
623
152
8
0
400,110
5
W
Atlas
11,193
560
28
1
0
418,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role