Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
FlimsyMage720
Poseidon
Level 67
God Stats
2W - 3L
1,638 SR
Queue Stats
46W - 38L
1,548 Elo+
Party 2
Yemoja
Yemoja
Gr8HornedOwl
Yemoja
Level 160
God Stats
7W - 9L
1,563 SR
Queue Stats
698W - 581L
1,551 Elo+
Solo
Lancelot
Lancelot
Jhorky
Lancelot
Level 160
God Stats
1W - 1L
1,238 SR
Queue Stats
75W - 56L
1,583 Elo+
Party 3
The Morrigan
The Morrigan
Nswer
The Morrigan
Level 160
God Stats
1W - 1L
1,600 SR
Queue Stats
51W - 31L
1,699 Elo+
Party 3
Team Averages
Level 126
1,508 SR
1,576 Elo+

VS

Team Averages
Level 94
1,585 SR
1,671 Elo+
Apollo
Apollo
EyeGonorreah
Apollo
Level 61
God Stats
2W - 2L
1,426 SR
Queue Stats
111W - 53L
1,709 Elo+
Party 1
Maui
Maui
IchibanDan
Maui
Level 64
God Stats
5W - 2L
1,765 SR
Queue Stats
48W - 18L
1,723 Elo+
Party 1
Baron Samedi
Baron Samedi
PEPSlMAN
Baron Samedi
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 74L
1,714 Elo+
Party 1
Ra
Ra
Ulises92
Ra
Level 136
God Stats
2W - 1L
1,391 SR
Queue Stats
38W - 31L
1,478 Elo+
Solo
Achilles
Achilles
Zeltash
Achilles
Level 104
God Stats
3W - 0L
1,844 SR
Queue Stats
143W - 86L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
0 / 2 / 0
9,368
937
10,334
10,495
5,698
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
FlimsyMage720
Poseidon
14
0 / 7 / 0
9,402
940
7,985
14,743
6,696
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
14
0 / 0 / 0
9,701
970
1,662
8,115
8,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
Jhorky
Lancelot
14
0 / 3 / 0
8,666
867
2,787
8,422
3,616
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Nswer
The Morrigan
14
0 / 4 / 0
9,404
940
10,865
11,445
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

161

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
3 / 0 / 10
10,239
1,024
9,990
5,896
2,720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 0 / 10
10,812
1,081
4,970
7,838
7,961
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
PEPSlMAN
Baron Samedi
16
4 / 0 / 10
10,672
1,067
14,680
9,402
5,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
2 / 0 / 10
11,075
1,108
9,373
6,639
2,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Zeltash
Achilles
16
4 / 0 / 12
12,062
1,206
11,683
11,892
16,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
68
0
Kills
16
16
Deaths
0
0
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
0
0
W
Apollo
3
0
10
8
L
Poseidon
FlimsyMage720
Poseidon
0
7
0
0
L
Yemoja
0
0
0
0
W
3
0
10
8
L
Lancelot
Jhorky
Lancelot
0
3
0
0
L
The Morrigan
Nswer
The Morrigan
0
4
0
0
W
Baron Samedi
PEPSlMAN
Baron Samedi
4
0
10
9
W
2
0
10
7
W
Achilles
Zeltash
Achilles
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,633
Damage
50,696
53,220
Taken
41,667
29,782
Mitigated
35,783
9,439
Healing
20,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
10,334
1,745
0
713
10,495
5,698
0
6,756
3,739
0
27,269
W
Apollo
9,990
5,471
0
703
5,896
2,720
0
3,802
2,094
0
29,538
L
Poseidon
FlimsyMage720
Poseidon
7,985
184
0
114
14,743
6,696
0
8,005
6,738
39,479
0
L
Yemoja
1,662
431
6,044
1,571
8,115
8,557
0
3,955
4,160
8,467
0
W
4,970
1,091
1,130
403
7,838
7,961
0
4,578
3,260
14,610
0
L
Lancelot
Jhorky
Lancelot
2,787
359
0
107
8,422
3,616
0
3,564
4,858
0
4,688
L
The Morrigan
Nswer
The Morrigan
10,865
746
0
890
11,445
5,215
0
6,520
4,702
35,691
0
W
Baron Samedi
PEPSlMAN
Baron Samedi
14,680
848
4,881
3,641
9,402
5,942
0
3,870
5,532
41,076
0
W
9,373
310
4,750
2,144
6,639
2,936
0
3,138
3,501
55,875
0
W
Achilles
Zeltash
Achilles
11,683
3,397
184
2,876
11,892
16,224
0
5,124
4,695
0
15,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,541
Gold Earned
54,860
188
Minions Killed
248
3
Camps Cleared
13
802,682
Distance Traveled
1,124,625
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,368
937
30
3
2
185,925
1
W
Apollo
10,239
1,024
44
4
6
207,495
1
L
Poseidon
9,402
940
71
7
0
179,337
2
L
Yemoja
9,701
970
20
2
0
127,932
1
W
Maui
10,812
1,081
7
1
1
218,864
0
L
Lancelot
8,666
867
3
0
0
99,595
2
L
The Morrigan
9,404
940
64
6
1
209,893
1
W
Baron Samedi
10,672
1,067
77
8
0
215,036
3
W
Ra
11,075
1,108
107
11
6
243,672
0
W
Achilles
12,062
1,206
13
1
0
239,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role