Player Matchup

Guan Yu
Guan Yu
Diamond III
AnarchyXShadow
Guan Yu
Diamond III
Level 148
God Stats
2W - 0L
1,983 SR
Queue Stats
33W - 6L
2,825 MMR
Party 1
Nox
Nox
Diamond I
Orientems
Nox
Diamond I
Level 160
God Stats
2W - 0L
1,779 SR
Queue Stats
67W - 20L
3,172 MMR
Party 1
Sobek
Sobek
Diamond IV
ΑnarchyXShadow
Sobek
Diamond IV
Level 91
God Stats
3W - 0L
2,082 SR
Queue Stats
44W - 4L
2,847 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,948 SR
2,948 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 115
1,553 SR
2,308 MMR
Raijin
Raijin
Diamond II
 
Raijin
Diamond II
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Diamond II
BasedGodSwifty
Athena
Diamond II
Level 134
God Stats
0W - 1L
1,818 SR
Queue Stats
46W - 7L
2,840 MMR
Party 2
Hou Yi
Hou Yi
Diamond I
oo-Timeil-oo
Hou Yi
Diamond I
Level 151
God Stats
2W - 7L
1,342 SR
Queue Stats
308W - 242L
2,583 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 8
9,455
788
15,123
15,116
13,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

13
4 / 1 / 10
9,110
759
6,842
5,049
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 0 / 12
9,850
821
13,623
19,071
23,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
Ah Muzen CabBaba YagaAchillesAphroditeCabrakan

VS

Bans
HeraThothScyllaYu HuangBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 7 / 0
7,554
630
10,257
11,028
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 6 / 1
7,407
617
4,467
17,525
14,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
11
0 / 3 / 1
7,044
587
8,469
11,622
4,990
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
16
Kills
1
1
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
7
0
0.14
W
8
0
8
12
L
0
6
1
0.08
W
4
1
10
9
L
Hou Yi
0
3
1
0.17
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,588
Damage
23,193
39,236
Taken
40,175
39,287
Mitigated
23,105
24,694
Healing
4,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,257
2,401
0
280
11,028
3,500
0
5,888
4,783
33,912
0
W
15,123
3,655
3,808
9,780
15,116
13,824
1,087
4,903
10,213
71
28,094
L
4,467
1,570
0
2,200
17,525
14,615
0
8,600
8,124
8,584
0
W
6,842
726
0
850
5,049
2,078
1,131
3,033
2,016
38,613
0
L
Hou Yi
8,469
4,182
0
1,774
11,622
4,990
0
6,096
5,317
0
24,345
W
13,623
1,538
0
10,256
19,071
23,385
353
7,618
11,453
32,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,415
Gold Earned
22,005
115
Minions Killed
112
8
Camps Cleared
1
728,195
Distance Traveled
609,088
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,554
630
65
5
1
179,836
6
W
Guan Yu
9,455
788
26
2
2
253,608
2
L
Athena
7,407
617
7
1
0
213,443
3
W
Nox
9,110
759
57
5
5
218,988
3
L
Hou Yi
7,044
587
40
3
0
215,809
4
W
Sobek
9,850
821
32
3
1
255,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role