Player Matchup

Scylla
Scylla
GeceePouch
Scylla
Level 156
God Stats
1W - 0L
1,488 SR
Queue Stats
7W - 2L
1,650 Elo+
Party 1
Bacchus
Bacchus
Run4rrestrun
Bacchus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 47L
1,477 Elo+
Party 1
Heimdallr
Heimdallr
SpinSovereign
Heimdallr
Level 159
God Stats
1W - 0L
1,272 SR
Queue Stats
7W - 4L
1,868 Elo+
Party 1
Team Averages
Level 152
1,420 SR
1,665 Elo+

VS

Team Averages
Level 87
1,665 SR
1,483 Elo+
Thor
Thor
HildHino
Thor
Level 124
God Stats
2W - 2L
1,701 SR
Queue Stats
116W - 108L
1,475 Elo+
Party 2
Eset
Eset
MrDOTinvade
Eset
Level 105
God Stats
6W - 4L
1,721 SR
Queue Stats
145W - 126L
1,564 Elo+
Party 2
Mulan
Mulan
Xtone0
Mulan
Level 32
God Stats
13W - 13L
1,574 SR
Queue Stats
83W - 122L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GeceePouch
Scylla
16
4 / 5 / 11
11,996
750
7,466
12,337
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Run4rrestrun
Bacchus
16
2 / 2 / 14
11,482
718
8,340
15,742
21,279
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
SpinSovereign
Heimdallr
18
13 / 3 / 5
13,409
838
21,915
17,434
7,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
4 / 7 / 4
12,683
793
13,275
15,104
5,931
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 8 / 3
12,291
768
13,407
18,256
7,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Xtone0
Mulan
13
0 / 4 / 6
9,687
605
9,716
16,091
13,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
19
Kills
10
10
Deaths
19
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
GeceePouch
Scylla
4
5
11
1.9
L
Thor
4
7
4
0.86
L
6
8
3
0.94
W
Bacchus
Run4rrestrun
Bacchus
2
2
14
4.5
W
Heimdallr
SpinSovereign
Heimdallr
13
3
5
5.17
L
Mulan
Xtone0
Mulan
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,721
Damage
36,398
45,513
Taken
49,451
32,004
Mitigated
26,697
8,130
Healing
8,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
GeceePouch
Scylla
7,466
988
0
1,751
12,337
3,410
92
2,341
9,747
40,045
0
L
Thor
13,275
1,730
0
0
15,104
5,931
1,028
6,500
8,480
0
41,959
L
13,407
1,862
69
4,449
18,256
7,173
245
3,864
14,252
48,089
0
W
Bacchus
Run4rrestrun
Bacchus
8,340
1,593
259
1,243
15,742
21,279
57
4,690
10,442
25,703
0
W
Heimdallr
SpinSovereign
Heimdallr
21,915
14,299
0
4,877
17,434
7,315
2,869
6,920
10,342
0
51,822
L
Mulan
Xtone0
Mulan
9,716
2,340
0
3,994
16,091
13,593
27
5,474
10,339
0
26,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,887
Gold Earned
34,661
161
Minions Killed
166
6
Camps Cleared
8
804,679
Distance Traveled
704,633
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,996
750
62
4
4
241,283
1
L
Thor
12,683
793
60
4
3
226,380
2
L
Eset
12,291
768
66
4
2
255,279
3
W
Bacchus
11,482
718
30
2
1
297,417
1
W
Heimdallr
13,409
838
69
4
1
265,979
2
L
Mulan
9,687
605
40
3
3
222,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role