Player Matchup

Gilgamesh
Gilgamesh
Athroxz
Gilgamesh
Level 157
God Stats
4W - 2L
1,501 SR
Queue Stats
168W - 184L
1,455 Elo+
Solo
Lancelot
Lancelot
KingBoozer84
Lancelot
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,539 Elo+
Solo
Aphrodite
Aphrodite
ShamrockAlva763
Aphrodite
Level 156
God Stats
3W - 4L
1,429 SR
Queue Stats
437W - 478L
1,411 Elo+
Solo
Merlin
Merlin
SpiicyAzn
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,513 Elo+
Party 1
Atlas
Atlas
litexsurge
Atlas
Level 142
God Stats
1W - 1L
1,677 SR
Queue Stats
31W - 29L
1,496 Elo+
Party 1
Team Averages
Level 143
1,521 SR
1,483 Elo+

VS

Team Averages
Level 85
1,412 SR
1,451 Elo+
Discordia
Discordia
BlowJ
Discordia
Level 55
God Stats
2W - 0L
1,502 SR
Queue Stats
11W - 9L
1,454 Elo+
Party 2
Sol
Sol
ImAGankstar2
Sol
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,240 Elo+
Party 2
Hel
Hel
Jakcoll
Hel
Level 87
God Stats
1W - 1L
1,242 SR
Queue Stats
13W - 11L
1,547 Elo+
Party 2
The Morrigan
The Morrigan
KiraBoiii
The Morrigan
Level 100
God Stats
3W - 4L
1,316 SR
Queue Stats
223W - 187L
1,449 Elo+
Solo
Hun Batz
Hun Batz
SaucyThiccness
Hun Batz
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Athroxz
Gilgamesh
20
5 / 8 / 7
11,940
628
20,400
31,703
46,479
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
KingBoozer84
Lancelot
17
2 / 8 / 5
10,935
576
9,991
23,064
11,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
ShamrockAlva763
Aphrodite
17
0 / 4 / 7
10,548
555
11,154
20,735
14,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
SpiicyAzn
Merlin
19
2 / 6 / 8
11,782
620
19,530
18,129
9,567
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
20
6 / 8 / 4
13,456
708
21,365
33,376
58,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlowJ
Discordia
20
11 / 2 / 21
14,427
759
29,257
11,803
6,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
8 / 2 / 14
13,623
717
23,436
22,678
11,657
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hel
20
8 / 2 / 24
15,664
824
20,122
29,089
34,267
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
KiraBoiii
The Morrigan
20
4 / 2 / 23
13,362
703
19,722
15,241
8,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
18
3 / 7 / 10
12,102
637
24,399
21,215
12,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
126
15
Kills
34
34
Deaths
15
31
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Athroxz
Gilgamesh
5
8
7
1.06
W
Discordia
BlowJ
Discordia
11
2
21
10.75
W
8
2
14
7.5
W
Hel
8
2
24
10
L
Lancelot
KingBoozer84
Lancelot
2
8
5
0.56
W
The Morrigan
KiraBoiii
The Morrigan
4
2
23
7.75
W
Hun Batz
3
7
10
1.14
L
Aphrodite
ShamrockAlva763
Aphrodite
0
4
7
0.88
L
Merlin
SpiicyAzn
Merlin
2
6
8
1
L
Atlas
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,440
Damage
116,936
127,007
Taken
100,026
140,181
Mitigated
73,654
45,434
Healing
61,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Athroxz
Gilgamesh
20,400
3,794
2,443
6,093
31,703
46,479
0
20,467
10,662
0
43,144
W
Discordia
BlowJ
Discordia
29,257
1,274
3,035
2,151
11,803
6,615
1,289
6,847
4,956
53,093
0
W
23,436
8,111
885
8,617
22,678
11,657
4,184
11,284
11,394
43,720
0
W
Hel
20,122
1,707
20,994
19,566
29,089
34,267
809
12,436
16,653
40,265
0
L
Lancelot
KingBoozer84
Lancelot
9,991
2,525
1,773
4,485
23,064
11,788
0
18,151
4,741
0
17,665
W
The Morrigan
KiraBoiii
The Morrigan
19,722
3,366
2,116
1,417
15,241
8,744
1,482
9,334
5,878
40,312
0
W
Hun Batz
24,399
10,519
648
2,264
21,215
12,371
0
12,148
9,067
0
34,162
L
Aphrodite
ShamrockAlva763
Aphrodite
11,154
1,086
11,781
12,801
20,735
14,176
0
15,639
4,883
29,262
0
L
Merlin
SpiicyAzn
Merlin
19,530
1,069
1,973
2,419
18,129
9,567
0
15,421
2,654
56,277
0
L
Atlas
21,365
8,412
0
1,666
33,376
58,171
0
22,859
10,055
46,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,661
Gold Earned
69,178
204
Minions Killed
214
0
Camps Cleared
0
1,611,177
Distance Traveled
1,819,595
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,940
628
29
2
0
352,877
0
W
Discordia
14,427
759
64
3
0
348,802
0
W
Sol
13,623
717
44
2
0
349,444
0
W
Hel
15,664
824
37
2
0
418,529
1
L
Lancelot
10,935
576
13
1
0
322,293
3
W
The Morrigan
13,362
703
35
2
0
366,340
0
W
Hun Batz
12,102
637
34
2
0
336,480
0
L
Aphrodite
10,548
555
58
3
0
275,682
0
L
Merlin
11,782
620
67
4
0
332,194
0
L
Atlas
13,456
708
37
2
0
328,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role