Player Matchup

Arachne
Arachne
Ie champ
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,360 Elo+
Party 1
Anhur
Anhur
StealthBear31
Anhur
Level 86
God Stats
1W - 2L
1,250 SR
Queue Stats
41W - 53L
1,357 Elo+
Party 1
Ra
Ra
TheLGBAllies
Ra
Level 24
God Stats
3W - 4L
1,644 SR
Queue Stats
43W - 49L
1,434 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VM_AN
Kumbhakarna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,342 Elo+
Party 1
Chaac
Chaac
jettyboomboom
Chaac
Level 27
God Stats
11W - 9L
1,655 SR
Queue Stats
36W - 43L
1,357 Elo+
Party 1
Team Averages
Level 46
1,510 SR
1,370 Elo+

VS

Team Averages
Level 88
1,472 SR
1,356 Elo+
Kali
Kali
G7C92
Kali
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,293 Elo+
Solo
Ao Kuang
Ao Kuang
Kr_NaCuLuDuH
Ao Kuang
Level 75
God Stats
2W - 3L
1,493 SR
Queue Stats
108W - 123L
1,338 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Talcris
Ah Muzen Cab
Level 114
God Stats
1W - 1L
1,235 SR
Queue Stats
286W - 307L
1,371 Elo+
Solo
Bacchus
Bacchus
ghostemae
Bacchus
Level 109
God Stats
2W - 3L
1,667 SR
Queue Stats
124W - 146L
1,387 Elo+
Solo
Nu Wa
Nu Wa
shacal69
Nu Wa
Level 105
God Stats
58W - 56L
1,466 SR
Queue Stats
1,005W - 1,056L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ie champ
Arachne
13
1 / 4 / 2
7,823
373
5,726
20,918
8,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 6 / 2
9,526
454
9,354
16,128
6,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 3 / 2
8,862
422
4,615
13,000
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
VM_AN
Kumbhakarna
13
1 / 3 / 6
8,930
425
4,123
23,782
25,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 1 / 1
9,361
446
13,167
15,665
10,649
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
G7C92
Kali
18
2 / 1 / 3
11,125
530
10,461
16,416
8,458
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
Kr_NaCuLuDuH
Ao Kuang
16
1 / 1 / 4
9,659
460
5,350
18,814
8,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
Talcris
Ah Muzen Cab
17
8 / 3 / 3
11,295
538
25,378
13,422
5,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
ghostemae
Bacchus
13
1 / 4 / 7
9,131
435
5,512
18,409
22,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
shacal69
Nu Wa
18
5 / 0 / 7
11,429
544
21,812
4,937
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
9
Kills
17
17
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kali
G7C92
Kali
2
1
3
3.5
L
Arachne
Ie champ
Arachne
1
4
2
0.5
W
Ao Kuang
Kr_NaCuLuDuH
Ao Kuang
1
1
4
3
L
6
6
2
1.17
W
Ah Muzen Cab
Talcris
Ah Muzen Cab
8
3
3
3.17
L
0
3
2
0.33
L
Kumbhakarna
VM_AN
Kumbhakarna
1
3
6
1.33
W
Bacchus
ghostemae
Bacchus
1
4
7
1.13
L
1
1
1
1.5
W
Nu Wa
shacal69
Nu Wa
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,985
Damage
68,513
89,493
Taken
71,998
56,908
Mitigated
47,188
29,157
Healing
24,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
G7C92
Kali
10,461
3,667
361
6,399
16,416
8,458
1,439
494
15,922
0
92,029
L
Arachne
Ie champ
Arachne
5,726
4,090
0
6,936
20,918
8,405
0
10,353
10,565
0
66,381
W
Ao Kuang
Kr_NaCuLuDuH
Ao Kuang
5,350
842
0
7,216
18,814
8,175
21
1,600
17,214
78,714
0
L
9,354
6,690
1,164
4,404
16,128
6,566
420
5,027
11,101
0
71,564
W
Ah Muzen Cab
Talcris
Ah Muzen Cab
25,378
8,815
0
4,514
13,422
5,744
2,424
2,174
11,248
0
104,612
L
4,615
643
1,226
6,401
13,000
5,470
46
8,325
4,675
92,365
0
L
Kumbhakarna
VM_AN
Kumbhakarna
4,123
535
575
2,985
23,782
25,818
28
5,899
17,883
25,705
2,840
W
Bacchus
ghostemae
Bacchus
5,512
613
1,737
4,141
18,409
22,511
175
3,204
15,205
32,595
145
L
13,167
1,664
75
5,391
15,665
10,649
0
2,925
12,740
0
80,056
W
Nu Wa
shacal69
Nu Wa
21,812
9,236
0
134
4,937
2,300
623
900
4,037
111,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,502
Gold Earned
52,639
517
Minions Killed
669
0
Camps Cleared
0
2,026,542
Distance Traveled
1,811,666
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,125
530
156
7
0
397,490
2
L
Arachne
7,823
373
82
4
0
466,625
0
W
Ao Kuang
9,659
460
122
6
0
388,046
2
L
Anhur
9,526
454
110
5
0
347,084
0
W
Ah Muzen Cab
11,295
538
160
8
0
349,277
0
L
Ra
8,862
422
170
8
0
384,094
0
L
Kumbhakarna
8,930
425
35
2
0
400,338
0
W
Bacchus
9,131
435
54
3
0
303,711
6
L
Chaac
9,361
446
120
6
0
428,401
1
W
Nu Wa
11,429
544
177
8
0
373,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role