Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
CosmicHunter
Terra
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 36L
1,581 Elo+
Solo
Baba Yaga
Baba Yaga
KILLERLORD21
Baba Yaga
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,474 Elo+
Solo
Nike
Nike
albergol
Nike
Level 125
God Stats
2W - 1L
1,535 SR
Queue Stats
58W - 45L
1,634 Elo+
Solo
Maui
Maui
Няки
Maui
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
237W - 226L
1,617 Elo+
Solo
Team Averages
Level 117
1,507 SR
1,561 Elo+

VS

Team Averages
Level 132
1,623 SR
1,602 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
FlyToSafety
Lancelot
Level 157
God Stats
19W - 1L
1,818 SR
Queue Stats
1,229W - 597L
1,727 Elo+
Party 1
Mulan
Mulan
OrestesK
Mulan
Level 49
God Stats
3W - 1L
1,838 SR
Queue Stats
213W - 201L
1,541 Elo+
Solo
Chang'e
Chang'e
Shakakaw
Chang'e
Level 160
God Stats
3W - 3L
1,459 SR
Queue Stats
521W - 191L
1,768 Elo+
Party 1
Pele
Pele
ShoguN PaiN
Pele
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 181L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
10 / 7 / 14
12,324
685
25,574
21,259
11,286
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 3 / 19
11,740
652
14,834
25,530
40,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
KILLERLORD21
Baba Yaga
16
2 / 8 / 11
9,711
540
17,750
20,682
11,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
20
7 / 5 / 15
12,276
682
32,072
30,082
28,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Maui
20
4 / 2 / 19
11,805
656
11,641
19,854
25,333
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
1 / 7 / 9
10,408
578
6,524
19,079
8,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
FlyToSafety
Lancelot
20
11 / 5 / 7
15,044
836
26,353
23,045
12,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mulan
OrestesK
Mulan
19
1 / 4 / 16
11,674
649
19,728
24,059
30,589
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chang'e
Shakakaw
Chang'e
20
11 / 4 / 7
14,807
823
32,181
24,882
10,539
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
1 / 5 / 11
11,340
630
14,444
31,639
13,032
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
75
25
Kills
25
25
Deaths
25
78
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
10
7
14
2.43
W
Ao Kuang
 
Ao Kuang
1
7
9
0.79
L
2
3
19
3.83
W
Lancelot
FlyToSafety
Lancelot
11
5
7
2.9
L
Baba Yaga
KILLERLORD21
Baba Yaga
2
8
11
0.94
W
Mulan
OrestesK
Mulan
1
4
16
2.25
W
Chang'e
Shakakaw
Chang'e
11
4
7
3.63
W
1
5
11
1.3
L
Nike
7
5
15
2.9
L
Maui
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,871
Damage
99,230
117,407
Taken
122,704
116,164
Mitigated
74,954
55,567
Healing
59,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
25,574
5,085
1,261
9,683
21,259
11,286
0
6,729
14,530
0
35,932
W
Ao Kuang
 
Ao Kuang
6,524
1,034
1,597
3,146
19,079
8,057
418
5,952
13,127
13,764
0
L
14,834
2,555
12,895
10,586
25,530
40,004
19
8,536
16,994
28,200
0
W
Lancelot
FlyToSafety
Lancelot
26,353
5,004
676
8,588
23,045
12,737
2,382
8,080
14,965
0
43,759
L
Baba Yaga
KILLERLORD21
Baba Yaga
17,750
2,321
691
4,185
20,682
11,222
0
4,456
16,226
28,264
0
W
Mulan
OrestesK
Mulan
19,728
1,959
1,048
4,344
24,059
30,589
470
9,291
14,768
0
31,022
W
Chang'e
Shakakaw
Chang'e
32,181
961
15,734
14,104
24,882
10,539
2,918
7,955
16,927
69,515
0
W
14,444
1,789
898
9,707
31,639
13,032
1,745
12,947
18,692
0
36,916
L
Nike
32,072
2,112
2,044
8,736
30,082
28,319
329
12,385
17,697
0
74,672
L
Maui
11,641
2,256
3,140
2,346
19,854
25,333
0
6,599
13,255
15,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,856
Gold Earned
63,273
151
Minions Killed
182
0
Camps Cleared
0
1,717,679
Distance Traveled
1,616,650
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,324
685
21
1
0
349,506
1
W
Ao Kuang
10,408
578
19
1
0
297,320
0
L
Terra
11,740
652
19
1
0
362,637
0
W
Lancelot
15,044
836
20
1
0
367,131
0
L
Baba Yaga
9,711
540
19
1
0
272,455
0
W
Mulan
11,674
649
23
1
0
305,494
5
W
Chang'e
14,807
823
76
4
0
321,251
0
W
Pele
11,340
630
44
2
0
325,454
0
L
Nike
12,276
682
89
5
0
357,606
0
L
Maui
11,805
656
3
0
0
375,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role