Player Matchup

Ymir
Ymir
B33GY0SHI69
Ymir
Level 19
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 4L
1,222 Elo+
Party 1
Chronos
Chronos
BigSuccotash
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
FreeLegend
Thanatos
Level 125
God Stats
0W - 1L
1,269 SR
Queue Stats
10W - 20L
1,436 Elo+
Party 1
Team Averages
Level 57
1,349 SR
1,386 Elo+

VS

Team Averages
Level 128
1,603 SR
1,454 Elo+
Bacchus
Bacchus
Daiben97
Bacchus
Level 107
God Stats
4W - 4L
1,445 SR
Queue Stats
114W - 180L
1,395 Elo+
Solo
Shiva
Shiva
TYRANOID579
Shiva
Level 123
God Stats
3W - 1L
1,577 SR
Queue Stats
24W - 33L
1,467 Elo+
Solo
Agni
Agni
lStivenI
Agni
Level 155
God Stats
1W - 2L
1,787 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
7,268
727
4,608
12,626
12,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
BigSuccotash
Chronos
9
0 / 2 / 1
6,055
606
5,393
7,490
3,045
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
FreeLegend
Thanatos
10
1 / 5 / 1
6,559
656
8,040
10,865
5,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Daiben97
Bacchus
12
5 / 0 / 5
8,117
812
6,174
9,629
10,616
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 1 / 9
8,185
819
7,644
10,128
8,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
14
4 / 1 / 7
8,340
834
10,838
5,581
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
11
11
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Chronos
BigSuccotash
Chronos
0
2
1
0.25
W
Bacchus
Daiben97
Bacchus
5
0
5
7.5
L
Thanatos
FreeLegend
Thanatos
1
5
1
0.3
W
2
1
9
6.5
W
Agni
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,041
Damage
24,656
30,981
Taken
25,338
21,066
Mitigated
20,609
8,570
Healing
4,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,608
1,452
0
978
12,626
12,216
0
6,956
5,670
10,362
0
L
Chronos
BigSuccotash
Chronos
5,393
2,406
541
1,398
7,490
3,045
0
3,958
3,532
17,154
0
W
Bacchus
Daiben97
Bacchus
6,174
1,590
0
250
9,629
10,616
227
4,127
5,287
15,849
0
L
Thanatos
FreeLegend
Thanatos
8,040
1,184
0
5,653
10,865
5,805
0
6,332
4,533
0
22,116
W
7,644
1,260
200
2,192
10,128
8,009
402
4,979
4,871
84
14,164
W
Agni
10,838
1,292
0
1,500
5,581
1,984
1,128
1,277
4,059
43,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,882
Gold Earned
24,642
80
Minions Killed
116
1
Camps Cleared
9
512,068
Distance Traveled
603,159
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,268
727
11
1
1
158,548
3
L
Chronos
6,055
606
25
3
0
169,851
0
W
Bacchus
8,117
812
21
2
2
192,783
5
L
Thanatos
6,559
656
44
4
0
183,669
2
W
Shiva
8,185
819
18
2
3
207,349
2
W
Agni
8,340
834
77
8
4
203,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role