Player Matchup

Artemis
Artemis
Adriadjas
Artemis
Level 18
God Stats
29W - 35L
1,386 SR
Queue Stats
36W - 49L
1,313 Elo+
Party 1
Discordia
Discordia
ColdBratKat
Discordia
Level 119
God Stats
1W - 1L
1,744 SR
Queue Stats
11W - 35L
1,241 Elo+
Solo
Hades
Hades
cucazakallama
Hades
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 174L
1,353 Elo+
Party 1
Team Averages
Level 74
1,543 SR
1,303 Elo+

VS

Team Averages
Level 65
1,578 SR
1,403 Elo+
Chang'e
Chang'e
Big---Gut
Chang'e
Level 42
God Stats
2W - 2L
1,534 SR
Queue Stats
7W - 7L
1,274 Elo+
Solo
Ymir
Ymir
Tejati
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,466 Elo+
Party 2
Artemis
Artemis
Waikiki10
Artemis
Level 127
God Stats
2W - 0L
1,699 SR
Queue Stats
30W - 22L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Adriadjas
Artemis
13
1 / 3 / 2
8,539
610
9,200
10,899
5,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
ColdBratKat
Discordia
13
2 / 4 / 2
8,536
610
12,164
13,297
6,107
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 3
8,415
601
12,506
20,451
19,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Big---Gut
Chang'e
15
2 / 2 / 9
9,451
675
10,437
12,334
5,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Tejati
Ymir
14
3 / 1 / 8
10,327
738
7,422
18,022
17,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Waikiki10
Artemis
16
6 / 1 / 5
11,009
786
21,156
10,669
4,741
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
11
11
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
Adriadjas
Artemis
1
3
2
0.67
W
Chang'e
Big---Gut
Chang'e
2
2
9
3.25
L
Discordia
ColdBratKat
Discordia
2
4
2
0.75
W
Ymir
Tejati
Ymir
3
1
8
7
W
Artemis
Waikiki10
Artemis
6
1
5
8.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,870
Damage
39,015
44,647
Taken
41,025
30,290
Mitigated
27,525
8,950
Healing
22,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Adriadjas
Artemis
9,200
2,630
0
771
10,899
5,100
50
4,542
6,357
0
33,444
W
Chang'e
Big---Gut
Chang'e
10,437
1,590
8,074
7,866
12,334
5,309
542
9,386
2,596
28,244
0
L
Discordia
ColdBratKat
Discordia
12,164
1,399
448
2,585
13,297
6,107
0
5,507
7,790
30,477
0
W
Ymir
Tejati
Ymir
7,422
1,246
944
3,478
18,022
17,475
0
7,575
10,000
23,796
0
W
Artemis
Waikiki10
Artemis
21,156
8,121
0
2,178
10,669
4,741
1,024
6,745
3,321
0
66,141
L
12,506
688
577
4,569
20,451
19,083
0
8,164
12,287
30,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,490
Gold Earned
30,787
143
Minions Killed
160
4
Camps Cleared
9
702,554
Distance Traveled
722,684
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,539
610
62
4
1
230,867
4
W
Chang'e
9,451
675
36
3
3
247,602
4
L
Discordia
8,536
610
37
3
1
215,976
2
W
Ymir
10,327
738
27
2
3
244,702
3
W
Artemis
11,009
786
97
7
3
230,380
3
L
Hades
8,415
601
44
3
2
255,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role