Player Matchup

Guan Yu
Guan Yu
Agbala
Guan Yu
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 73L
1,582 Elo+
Party 2
Loki
Loki
Weeaboo_Tr8sh
Loki
Level 125
God Stats
1W - 3L
1,536 SR
Queue Stats
158W - 155L
1,550 Elo+
Party 2
Jormungandr
Jormungandr
kiwigyakitty
Jormungandr
Level 29
God Stats
1W - 1L
1,303 SR
Queue Stats
66W - 73L
1,480 Elo+
Party 2
Kukulkan
Kukulkan
poisonkiwifruit
Kukulkan
Level 156
God Stats
1W - 3L
1,538 SR
Queue Stats
70W - 68L
1,582 Elo+
Party 2
Anhur
Anhur
spiderwesley
Anhur
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 106L
1,498 Elo+
Party 2
Team Averages
Level 118
1,475 SR
1,538 Elo+

VS

Team Averages
Level 71
1,483 SR
1,392 Elo+
Scylla
Scylla
KarmKrew5
Scylla
Level 29
God Stats
0W - 2L
1,306 SR
Queue Stats
55W - 59L
1,410 Elo+
Solo
Jormungandr
Jormungandr
Kashikawa
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,348 Elo+
Party 1
Horus
Horus
MSTCO
Horus
Level 149
God Stats
0W - 1L
1,617 SR
Queue Stats
41W - 27L
1,579 Elo+
Party 1
Athena
Athena
RitoYane
Athena
Level 125
God Stats
1W - 1L
1,735 SR
Queue Stats
65W - 63L
1,470 Elo+
Party 1
Sol
Sol
expired_alien
Sol
Level 24
God Stats
0W - 2L
1,257 SR
Queue Stats
5W - 20L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Agbala
Guan Yu
16
3 / 4 / 11
9,109
651
8,138
21,766
33,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 3 / 12
9,820
701
15,343
12,746
6,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
kiwigyakitty
Jormungandr
16
3 / 2 / 14
9,146
653
10,741
19,205
22,785
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
19
6 / 2 / 10
11,152
797
16,467
10,247
6,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
3 / 2 / 11
9,718
694
11,208
10,858
5,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KarmKrew5
Scylla
19
7 / 2 / 3
10,561
754
20,039
8,722
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Kashikawa
Jormungandr
14
0 / 5 / 10
8,443
603
8,259
16,048
23,874
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
MSTCO
Horus
13
0 / 5 / 6
7,906
565
8,105
17,506
21,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Athena
RitoYane
Athena
16
2 / 5 / 7
9,256
661
6,367
21,261
27,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 1 / 4
10,036
717
18,971
14,668
7,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
42
18
Kills
12
13
Deaths
18
58
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Agbala
Guan Yu
3
4
11
2.13
L
Scylla
KarmKrew5
Scylla
7
2
3
4.25
L
Jormungandr
Kashikawa
Jormungandr
0
5
10
1
L
Horus
MSTCO
Horus
0
5
6
0.6
L
Athena
RitoYane
Athena
2
5
7
1.1
W
3
3
12
3
L
3
1
4
5
W
Jormungandr
kiwigyakitty
Jormungandr
3
2
14
5
W
Kukulkan
6
2
10
5.5
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,897
Damage
61,741
74,822
Taken
78,205
74,304
Mitigated
84,017
36,345
Healing
30,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Agbala
Guan Yu
8,138
1,070
12,195
9,097
21,766
33,141
0
14,346
6,629
0
15,937
L
Scylla
KarmKrew5
Scylla
20,039
1,107
210
1,105
8,722
4,365
62
3,235
5,487
36,551
0
L
Jormungandr
Kashikawa
Jormungandr
8,259
1,187
629
1,064
16,048
23,874
110
5,387
10,661
18,681
0
L
Horus
MSTCO
Horus
8,105
2,923
5,142
6,489
17,506
21,605
280
5,330
12,176
35
11,268
L
Athena
RitoYane
Athena
6,367
1,651
1,964
5,114
21,261
27,071
102
6,376
14,885
12,326
0
W
15,343
2,510
1,037
3,060
12,746
6,404
71
9,362
2,828
0
28,361
L
18,971
5,484
2,429
6,767
14,668
7,102
176
6,880
7,788
46,076
0
W
Jormungandr
kiwigyakitty
Jormungandr
10,741
2,064
1,229
2,504
19,205
22,785
288
14,774
4,070
20,483
0
W
Kukulkan
16,467
1,515
1,182
1,839
10,247
6,224
39
4,990
5,058
39,042
0
W
11,208
5,788
1,475
2,727
10,858
5,750
864
9,124
1,593
0
23,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,945
Gold Earned
46,202
152
Minions Killed
149
0
Camps Cleared
0
1,345,647
Distance Traveled
1,294,096
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,109
651
11
1
0
288,488
1
L
Scylla
10,561
754
45
3
0
263,049
0
L
Jormungandr
8,443
603
18
1
0
253,861
0
L
Horus
7,906
565
5
0
0
249,428
0
L
Athena
9,256
661
14
1
0
246,308
1
W
Loki
9,820
701
27
2
0
275,854
1
L
Sol
10,036
717
67
5
0
281,450
3
W
Jormungandr
9,146
653
13
1
0
271,912
0
W
Kukulkan
11,152
797
55
4
0
257,511
0
W
Anhur
9,718
694
46
3
0
251,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role