Player Matchup

Izanami
Izanami
BigShotCasey
Izanami
Level 126
God Stats
3W - 2L
1,469 SR
Queue Stats
192W - 210L
1,499 Elo+
Solo
Olorun
Olorun
DOC Majik
Olorun
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,475 Elo+
Solo
Ymir
Ymir
PixieQueen11
Ymir
Level 128
God Stats
9W - 4L
1,717 SR
Queue Stats
290W - 303L
1,483 Elo+
Solo
Osiris
Osiris
Washe 300
Osiris
Level 111
God Stats
1W - 2L
1,250 SR
Queue Stats
136W - 133L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
YoungDeath64
Zhong Kui
Level 148
God Stats
4W - 0L
1,913 SR
Queue Stats
180W - 207L
1,433 Elo+
Solo
Team Averages
Level 127
1,570 SR
1,477 Elo+

VS

Team Averages
Level 108
1,512 SR
1,472 Elo+
Set
Set
ACE4682
Set
Level 151
God Stats
0W - 3L
1,380 SR
Queue Stats
121W - 142L
1,524 Elo+
Solo
Olorun
Olorun
DKY4EVER
Olorun
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 69L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DeeKdasterdly
Nu Wa
Level 128
God Stats
3W - 2L
1,679 SR
Queue Stats
240W - 257L
1,467 Elo+
Solo
Ganesha
Ganesha
FormedCloud1
Ganesha
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,364 Elo+
Solo
Rama
Rama
LosJTheGoat2
Rama
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 90L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigShotCasey
Izanami
19
8 / 3 / 6
11,942
746
26,487
16,851
10,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
DOC Majik
Olorun
19
5 / 3 / 10
11,416
714
13,995
17,535
10,656
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 4 / 11
11,463
716
8,350
22,665
29,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
Washe 300
Osiris
16
1 / 3 / 14
10,871
679
11,537
22,886
31,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
YoungDeath64
Zhong Kui
18
1 / 3 / 14
10,837
677
22,745
17,978
17,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
3 / 4 / 11
11,398
712
14,173
19,465
23,599
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
DKY4EVER
Olorun
18
5 / 3 / 8
11,028
689
13,353
15,887
9,460
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 3 / 11
10,033
627
20,125
11,889
5,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
FormedCloud1
Ganesha
17
0 / 6 / 15
10,729
671
16,252
27,411
38,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 2 / 6
11,265
704
19,910
15,784
8,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
67
16
Kills
16
16
Deaths
18
55
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Set
3
4
11
2.13
W
Izanami
BigShotCasey
Izanami
8
3
6
3.67
L
Olorun
DKY4EVER
Olorun
5
3
8
3
W
Olorun
DOC Majik
Olorun
5
3
10
3.33
L
1
3
11
2.17
L
Ganesha
FormedCloud1
Ganesha
0
6
15
1.25
L
7
2
6
5
W
1
4
11
1.63
W
Osiris
Washe 300
Osiris
1
3
14
2.67
W
Zhong Kui
YoungDeath64
Zhong Kui
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,114
Damage
83,813
97,915
Taken
90,436
99,456
Mitigated
85,908
44,201
Healing
43,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
14,173
2,834
4,309
5,896
19,465
23,599
253
10,223
9,242
607
27,874
W
Izanami
BigShotCasey
Izanami
26,487
16,458
2,907
4,058
16,851
10,348
2,814
7,974
8,877
0
68,204
L
Olorun
DKY4EVER
Olorun
13,353
8,294
6,174
6,431
15,887
9,460
1,248
8,430
7,457
32,892
0
W
Olorun
DOC Majik
Olorun
13,995
6,491
6,835
8,273
17,535
10,656
2,385
9,363
8,172
35,998
0
L
20,125
6,907
4,980
3,301
11,889
5,843
684
5,554
6,335
35,878
0
L
Ganesha
FormedCloud1
Ganesha
16,252
1,689
1,740
4,013
27,411
38,480
207
13,886
13,525
25,642
0
L
19,910
11,799
2,047
4,935
15,784
8,526
2,506
7,484
8,300
0
32,679
W
8,350
400
2,273
4,007
22,665
29,334
307
10,089
12,576
19,841
0
W
Osiris
Washe 300
Osiris
11,537
2,474
5,276
3,947
22,886
31,150
508
12,020
10,866
1,377
18,818
W
Zhong Kui
YoungDeath64
Zhong Kui
22,745
4,238
0
6,625
17,978
17,968
2,486
10,697
7,281
48,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,529
Gold Earned
54,453
206
Minions Killed
161
0
Camps Cleared
0
1,330,127
Distance Traveled
1,296,243
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,398
712
36
2
0
268,188
2
W
Izanami
11,942
746
74
5
0
260,005
0
L
Olorun
11,028
689
57
4
0
224,953
0
W
Olorun
11,416
714
38
2
0
262,292
0
L
Nu Wa
10,033
627
35
2
0
284,950
1
L
Ganesha
10,729
671
0
0
0
254,216
3
L
Rama
11,265
704
33
2
0
263,936
1
W
Ymir
11,463
716
31
2
0
252,618
1
W
Osiris
10,871
679
8
1
0
324,012
0
W
Zhong Kui
10,837
677
55
3
0
231,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role