Player Matchup

Mercury
Mercury
Kilo0033078
Mercury
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 9L
1,278 Elo+
Party 1
Hades
Hades
RGoptic4378
Hades
Level 34
God Stats
0W - 3L
1,070 SR
Queue Stats
23W - 26L
1,239 Elo+
Party 1
Artemis
Artemis
TheLameBen
Artemis
Level 6
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
YaBoiBigNut
Kumbhakarna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,713 Elo+
Party 1
Neith
Neith
dawgfan3553
Neith
Level 3
God Stats
0W - 2L
1,691 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 17
1,415 SR
1,446 Elo+

VS

Team Averages
Level 69
1,477 SR
1,402 Elo+
Atlas
Atlas
Blue Demon V
Atlas
Level 69
God Stats
4W - 5L
1,419 SR
Queue Stats
229W - 241L
1,437 Elo+
Party 2
Maui
Maui
MarcusGOW 09
Maui
Level 42
God Stats
13W - 17L
1,367 SR
Queue Stats
197W - 216L
1,345 Elo+
Party 2
Ymir
Ymir
Onixblame
Ymir
Level 64
God Stats
24W - 12L
1,615 SR
Queue Stats
87W - 87L
1,439 Elo+
Party 2
Hera
Hera
Yoyosant3
Hera
Level 120
God Stats
17W - 10L
1,650 SR
Queue Stats
166W - 154L
1,471 Elo+
Party 2
Khepri
Khepri
pithy_spo00n
Khepri
Level 48
God Stats
6W - 7L
1,336 SR
Queue Stats
36W - 36L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kilo0033078
Mercury
4
0 / 6 / 0
3,792
379
867
7,291
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 4 / 0
4,534
453
2,126
7,133
2,799
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
TheLameBen
Artemis
6
0 / 3 / 0
4,044
404
2,397
5,364
1,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
YaBoiBigNut
Kumbhakarna
6
0 / 0 / 0
4,439
444
936
7,785
4,456
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

6
0 / 3 / 0
4,041
404
1,460
4,821
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
5,992
599
3,224
6,788
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 3
6,163
616
4,103
5,130
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
9
3 / 0 / 2
5,472
547
5,145
4,690
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
9
5 / 0 / 4
6,203
620
5,656
3,886
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
8
1 / 0 / 2
5,549
555
2,487
5,406
2,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
15
16
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Mercury
Kilo0033078
Mercury
0
6
0
0
W
2
0
3
3.5
W
Ymir
3
0
2
4
L
0
4
0
0
L
Artemis
TheLameBen
Artemis
0
3
0
0
L
Kumbhakarna
YaBoiBigNut
Kumbhakarna
0
0
0
0
W
Hera
5
0
4
7
L
0
3
0
0
W
Khepri
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,786
Damage
20,615
32,394
Taken
25,900
13,574
Mitigated
13,021
4,714
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,224
834
0
2,367
6,788
3,898
492
291
6,497
26,187
6,040
L
Mercury
Kilo0033078
Mercury
867
614
0
0
7,291
2,488
0
4,364
2,901
0
8,286
W
4,103
1,053
0
1,836
5,130
2,692
288
351
4,779
24,902
4,674
W
Ymir
5,145
1,526
0
600
4,690
2,402
135
885
3,805
25,160
0
L
2,126
312
0
1,436
7,133
2,799
279
5,315
1,652
21,383
0
L
Artemis
TheLameBen
Artemis
2,397
1,061
0
536
5,364
1,882
0
2,853
2,511
0
9,722
L
Kumbhakarna
YaBoiBigNut
Kumbhakarna
936
132
0
2,542
7,785
4,456
288
3,601
3,990
7,303
0
W
Hera
5,656
1,211
0
1,416
3,886
1,290
258
1,192
2,694
32,261
0
L
1,460
619
0
200
4,821
1,949
240
3,059
1,692
0
16,609
W
Khepri
2,487
187
1,261
1,343
5,406
2,739
0
343
5,063
13,236
6,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,850
Gold Earned
29,379
101
Minions Killed
247
0
Camps Cleared
0
898,245
Distance Traveled
981,216
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,992
599
57
6
0
214,892
1
L
Mercury
3,792
379
13
1
0
189,911
0
W
Maui
6,163
616
55
6
0
184,111
2
W
Ymir
5,472
547
50
5
0
189,202
3
L
Hades
4,534
453
33
3
0
183,905
0
L
Artemis
4,044
404
14
1
0
194,178
0
L
Kumbhakarna
4,439
444
9
1
0
157,411
3
W
Hera
6,203
620
57
6
0
195,497
4
L
Neith
4,041
404
32
3
0
172,840
0
W
Khepri
5,549
555
28
3
0
197,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role