Player Matchup

Thor
Thor
Platinum I
 
Thor
Platinum I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Diamond IV
 
Aphrodite
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum III
ALLINTHEWRIST
Nemesis
Platinum III
Level 63
God Stats
1W - 0L
1,744 SR
Queue Stats
163W - 191L
1,885 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,581 SR
1,628 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 101
1,540 SR
2,055 MMR
Chaac
Chaac
Platinum IV
Cruz Bangs
Chaac
Platinum IV
Level 84
God Stats
29W - 35L
1,560 SR
Queue Stats
135W - 145L
1,833 MMR
Party 1
Sol
Sol
Platinum II
mrmonstar
Sol
Platinum II
Level 160
God Stats
0W - 1L
1,234 SR
Queue Stats
24W - 26L
2,000 MMR
Solo
Scylla
Scylla
Diamond IV
scoobysixnine
Scylla
Diamond IV
Level 60
God Stats
28W - 11L
1,826 SR
Queue Stats
60W - 36L
2,331 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
13 / 6 / 4
11,640
831
26,850
16,343
9,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
 
Aphrodite
17
4 / 1 / 11
11,105
793
8,260
13,785
6,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
14
2 / 4 / 16
9,938
710
7,923
17,487
17,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bans
AchillesAh Muzen CabBaba YagaAresAtlas

VS

Bans
Guan YuGebShivaSobekHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
4 / 3 / 5
10,025
716
13,661
21,350
25,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 10 / 3
9,818
701
4,462
14,601
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 6 / 5
10,482
749
7,810
10,515
3,216
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
19
Kills
10
11
Deaths
19
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
13
6
4
2.5
W
Aphrodite
 
Aphrodite
4
1
11
9.5
W
Nemesis
2
4
16
2.5
L
Chaac
4
3
5
2.17
L
3
10
3
0.45
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,033
Damage
25,933
47,615
Taken
46,466
33,505
Mitigated
33,429
19,805
Healing
6,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
26,850
7,301
0
1,708
16,343
9,311
1,387
3,898
12,445
0
44,034
W
Aphrodite
 
Aphrodite
8,260
721
5,545
9,733
13,785
6,455
788
4,644
9,141
57,830
0
W
Nemesis
7,923
2,469
410
2,409
17,487
17,739
467
3,856
13,631
0
15,179
L
Chaac
13,661
1,689
0
4,129
21,350
25,669
0
5,966
14,871
0
27,366
L
4,462
1,695
0
2,121
14,601
4,544
0
939
13,209
18,103
2,195
L
7,810
848
0
318
10,515
3,216
0
1,467
8,810
46,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,683
Gold Earned
30,325
177
Minions Killed
147
9
Camps Cleared
4
703,894
Distance Traveled
654,563
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,640
831
44
3
2
198,604
1
W
Aphrodite
11,105
793
116
8
5
275,220
2
W
Nemesis
9,938
710
17
1
2
230,070
0
L
Chaac
10,025
716
23
2
1
262,204
5
L
Sol
9,818
701
24
2
2
168,603
2
L
Scylla
10,482
749
100
7
1
223,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role