Player Matchup

Yu Huang
Yu Huang
AndreH36
Yu Huang
Level 128
God Stats
4W - 1L
1,184 SR
Queue Stats
89W - 108L
1,472 Elo+
Solo
Danzaburou
Danzaburou
BarackObamaTTV
Danzaburou
Level 100
God Stats
9W - 8L
1,611 SR
Queue Stats
78W - 71L
1,492 Elo+
Party 2
Mulan
Mulan
JohnnyKn0xville
Mulan
Level 49
God Stats
2W - 0L
1,465 SR
Queue Stats
59W - 58L
1,495 Elo+
Party 2
Vulcan
Vulcan
maxkaboom35
Vulcan
Level 29
God Stats
1W - 1L
1,276 SR
Queue Stats
16W - 14L
1,479 Elo+
Party 2
Janus
Janus
wornpoem
Janus
Level 102
God Stats
11W - 12L
1,472 SR
Queue Stats
85W - 98L
1,395 Elo+
Solo
Team Averages
Level 82
1,402 SR
1,467 Elo+

VS

Team Averages
Level 108
1,412 SR
1,348 Elo+
Shiva
Shiva
DanMik420
Shiva
Level 153
God Stats
3W - 9L
1,469 SR
Queue Stats
39W - 66L
1,318 Elo+
Party 1
Ao Kuang
Ao Kuang
DanzoCastle
Ao Kuang
Level 105
God Stats
0W - 2L
1,386 SR
Queue Stats
14W - 22L
1,366 Elo+
Party 1
Chiron
Chiron
Funky_Fanton
Chiron
Level 127
God Stats
0W - 1L
1,520 SR
Queue Stats
10W - 11L
1,437 Elo+
Party 1
Hel
Hel
Kaywaii
Hel
Level 29
God Stats
0W - 2L
1,199 SR
Queue Stats
5W - 20L
1,201 Elo+
Solo
Maui
Maui
insomni4_749
Maui
Level 128
God Stats
3W - 7L
1,484 SR
Queue Stats
104W - 123L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AndreH36
Yu Huang
20
8 / 1 / 9
18,258
730
32,079
21,153
11,768
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
BarackObamaTTV
Danzaburou
20
7 / 2 / 6
18,717
749
28,052
18,998
10,287
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 2 / 10
16,013
641
11,097
25,515
25,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
20
1 / 3 / 6
15,196
608
11,192
14,313
7,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Janus
wornpoem
Janus
20
3 / 4 / 8
16,432
657
21,422
22,449
11,128
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DanMik420
Shiva
20
3 / 5 / 4
15,360
614
26,540
36,255
42,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
DanzoCastle
Ao Kuang
20
3 / 7 / 6
17,591
704
14,381
34,607
34,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
20
6 / 4 / 4
17,125
685
29,246
27,314
14,241
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
16
0 / 5 / 1
12,563
503
63
6,665
2,302
Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
0 / 1 / 7
15,216
609
7,486
28,600
43,021
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
22
Kills
12
12
Deaths
22
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
AndreH36
Yu Huang
8
1
9
12.5
W
Danzaburou
BarackObamaTTV
Danzaburou
7
2
6
5
L
Shiva
DanMik420
Shiva
3
5
4
1
L
Ao Kuang
DanzoCastle
Ao Kuang
3
7
6
0.86
L
Chiron
6
4
4
2
W
3
2
10
4
L
Hel
0
5
1
0.1
L
0
1
7
3.5
W
Vulcan
1
3
6
1.33
W
Janus
wornpoem
Janus
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,842
Damage
77,716
102,428
Taken
133,441
65,661
Mitigated
136,603
27,464
Healing
27,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
AndreH36
Yu Huang
32,079
953
139
4,119
21,153
11,768
1,124
5,403
15,750
80,558
0
W
Danzaburou
BarackObamaTTV
Danzaburou
28,052
9,338
1,029
7,890
18,998
10,287
3,384
4,666
14,332
0
103,961
L
Shiva
DanMik420
Shiva
26,540
2,410
1,700
6,731
36,255
42,104
268
18,097
17,274
0
59,460
L
Ao Kuang
DanzoCastle
Ao Kuang
14,381
4,920
2,186
6,041
34,607
34,935
26
12,480
21,624
80,580
0
L
Chiron
29,246
8,571
1,783
7,396
27,314
14,241
1,798
15,844
10,975
0
120,320
W
11,097
1,527
0
4,198
25,515
25,359
1,164
4,412
21,103
0
37,298
L
Hel
63
0
41
111
6,665
2,302
0
2,705
3,960
809
0
L
7,486
1,087
0
1,519
28,600
43,021
62
13,140
14,203
29,909
0
W
Vulcan
11,192
2,894
0
1,888
14,313
7,119
0
3,736
10,577
44,340
0
W
Janus
wornpoem
Janus
21,422
330
1,104
7,097
22,449
11,128
816
3,713
18,736
81,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,616
Gold Earned
77,855
421
Minions Killed
377
0
Camps Cleared
0
2,608,843
Distance Traveled
2,077,529
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
18,258
730
93
4
0
480,323
0
W
Danzaburou
18,717
749
129
5
0
524,332
3
L
Shiva
15,360
614
64
3
0
499,801
0
L
Ao Kuang
17,591
704
94
4
0
505,625
2
L
Chiron
17,125
685
174
7
0
446,978
3
W
Mulan
16,013
641
44
2
0
546,641
3
L
Hel
12,563
503
1
0
0
119,618
0
L
Maui
15,216
609
44
2
0
505,507
0
W
Vulcan
15,196
608
61
2
0
526,527
0
W
Janus
16,432
657
94
4
0
531,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role