Player Matchup

Fenrir
Fenrir
BrownestSugar
Fenrir
Level 84
God Stats
1W - 0L
1,172 SR
Queue Stats
6W - 22L
1,126 Elo+
Solo
Charybdis
Charybdis
CaptainPakistan
Charybdis
Level 109
God Stats
13W - 6L
1,670 SR
Queue Stats
104W - 103L
1,493 Elo+
Party 2
Discordia
Discordia
MrMaracas
Discordia
Level 142
God Stats
1W - 1L
1,473 SR
Queue Stats
74W - 70L
1,462 Elo+
Party 2
Team Averages
Level 112
1,438 SR
1,360 Elo+

VS

Team Averages
Level 124
1,610 SR
1,434 Elo+
Atlas
Atlas
FURRITOUwU
Atlas
Level 160
God Stats
0W - 1L
1,831 SR
Queue Stats
41W - 33L
1,668 Elo+
Solo
Bacchus
Bacchus
ShockHawk
Bacchus
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 43L
1,301 Elo+
Party 1
Ishtar
Ishtar
raddishman
Ishtar
Level 93
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 41L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 11
11,350
757
23,026
15,445
7,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
CaptainPakistan
Charybdis
18
6 / 1 / 10
11,659
777
15,571
15,391
6,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
MrMaracas
Discordia
16
6 / 5 / 10
11,312
754
16,214
9,945
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
5 / 7 / 2
10,543
703
14,378
21,507
12,749
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
ShockHawk
Bacchus
15
5 / 5 / 6
11,420
761
10,267
23,792
40,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
raddishman
Ishtar
13
2 / 7 / 6
9,741
649
6,467
16,174
7,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
19
Kills
12
12
Deaths
19
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
6
11
2.08
W
Charybdis
CaptainPakistan
Charybdis
6
1
10
11
L
Atlas
5
7
2
0.86
W
Discordia
MrMaracas
Discordia
6
5
10
2.2
L
Bacchus
ShockHawk
Bacchus
5
5
6
1.6
L
Ishtar
raddishman
Ishtar
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,811
Damage
31,112
40,781
Taken
61,473
18,200
Mitigated
61,206
11,352
Healing
11,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,026
7,972
0
3,366
15,445
7,613
766
8,848
6,597
0
41,239
W
Charybdis
CaptainPakistan
Charybdis
15,571
6,959
0
6,833
15,391
6,587
807
9,119
6,272
0
48,758
L
Atlas
14,378
3,701
0
3,674
21,507
12,749
300
5,588
15,919
43,672
0
W
Discordia
MrMaracas
Discordia
16,214
1,968
0
1,153
9,945
4,000
0
7,918
2,027
50,275
0
L
Bacchus
ShockHawk
Bacchus
10,267
1,330
357
6,444
23,792
40,758
0
5,719
18,073
16,761
0
L
Ishtar
raddishman
Ishtar
6,467
3,488
0
780
16,174
7,699
663
5,197
10,977
0
27,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,321
Gold Earned
31,704
163
Minions Killed
137
8
Camps Cleared
5
748,791
Distance Traveled
763,839
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,350
757
25
2
2
255,695
0
W
Charybdis
11,659
777
55
4
3
245,038
4
L
Atlas
10,543
703
60
4
2
267,867
6
W
Discordia
11,312
754
83
6
3
248,058
1
L
Bacchus
11,420
761
11
1
1
263,709
1
L
Ishtar
9,741
649
66
4
2
232,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role