Player Matchup

Artemis
Artemis
Colbie88
Artemis
Level 141
God Stats
4W - 3L
1,372 SR
Queue Stats
40W - 48L
1,506 Elo+
Solo
Maui
Maui
Imlilbotkids
Maui
Level 28
God Stats
3W - 1L
1,637 SR
Queue Stats
21W - 38L
1,441 Elo+
Party 1
Aphrodite
Aphrodite
Steven1722
Aphrodite
Level 41
God Stats
1W - 2L
1,491 SR
Queue Stats
25W - 45L
1,442 Elo+
Party 1
Team Averages
Level 70
1,500 SR
1,463 Elo+

VS

Team Averages
Level 81
1,401 SR
1,432 Elo+
Baron Samedi
Baron Samedi
PlNGONZN
Baron Samedi
Level 86
God Stats
20W - 14L
1,543 SR
Queue Stats
497W - 732L
1,479 Elo+
Party 2
Ne Zha
Ne Zha
eresgay
Ne Zha
Level 108
God Stats
7W - 20L
1,324 SR
Queue Stats
394W - 573L
1,478 Elo+
Party 2
Hel
Hel
jexlen
Hel
Level 50
God Stats
6W - 13L
1,336 SR
Queue Stats
55W - 90L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Colbie88
Artemis
19
7 / 2 / 5
13,041
725
28,167
17,367
6,973
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 2 / 9
12,138
674
7,422
20,906
20,070
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Steven1722
Aphrodite
17
2 / 7 / 7
11,947
664
11,406
22,510
12,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PlNGONZN
Baron Samedi
16
0 / 3 / 10
10,783
599
21,770
18,633
10,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
eresgay
Ne Zha
16
9 / 5 / 2
11,885
660
20,646
23,965
12,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
jexlen
Hel
16
2 / 4 / 8
10,782
599
10,270
14,494
6,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
12
Kills
11
11
Deaths
12
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
Colbie88
Artemis
7
2
5
4.75
W
3
2
9
3.75
L
Baron Samedi
PlNGONZN
Baron Samedi
0
3
10
1.67
W
Aphrodite
Steven1722
Aphrodite
2
7
7
0.79
L
Ne Zha
eresgay
Ne Zha
9
5
2
2
L
Hel
jexlen
Hel
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,995
Damage
52,686
60,783
Taken
57,092
39,333
Mitigated
29,556
27,461
Healing
26,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Colbie88
Artemis
28,167
16,934
0
5,860
17,367
6,973
2,439
9,661
7,470
0
75,479
W
7,422
2,202
400
2,192
20,906
20,070
366
9,750
10,782
26,031
0
L
Baron Samedi
PlNGONZN
Baron Samedi
21,770
1,163
3,623
6,336
18,633
10,398
238
5,346
13,287
55,333
0
W
Aphrodite
Steven1722
Aphrodite
11,406
778
7,729
11,280
22,510
12,290
0
12,229
9,839
55,384
0
L
Ne Zha
eresgay
Ne Zha
20,646
5,318
0
3,927
23,965
12,400
576
9,681
14,284
0
49,235
L
Hel
jexlen
Hel
10,270
250
7,132
5,500
14,494
6,758
220
3,986
10,508
16,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,126
Gold Earned
33,450
193
Minions Killed
151
8
Camps Cleared
7
906,207
Distance Traveled
823,397
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,041
725
77
4
2
297,952
3
W
Maui
12,138
674
22
1
0
317,697
1
L
Baron Samedi
10,783
599
79
4
1
267,612
0
W
Aphrodite
11,947
664
94
5
6
290,558
5
L
Ne Zha
11,885
660
54
3
2
290,842
2
L
Hel
10,782
599
18
1
4
264,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role