Player Matchup

Pele
Pele
AlmightyXOmega
Pele
Level 123
God Stats
2W - 2L
1,311 SR
Queue Stats
107W - 135L
1,414 Elo+
Solo
Bellona
Bellona
Hey_kenny
Bellona
Level 80
God Stats
3W - 5L
1,407 SR
Queue Stats
227W - 241L
1,488 Elo+
Party 1
Zhong Kui
Zhong Kui
Johnny-x-Joestar
Zhong Kui
Level 148
God Stats
8W - 6L
1,556 SR
Queue Stats
231W - 231L
1,492 Elo+
Party 1
Janus
Janus
TAXIMUS1
Janus
Level 90
God Stats
11W - 14L
1,479 SR
Queue Stats
484W - 495L
1,421 Elo+
Solo
Horus
Horus
Takreen
Horus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,476 Elo+
Solo
Team Averages
Level 106
1,450 SR
1,458 Elo+

VS

Team Averages
Level 116
1,581 SR
1,469 Elo+
Chernobog
Chernobog
 
Chernobog
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
GirthyRaccoon
Charybdis
Level 109
God Stats
10W - 6L
1,785 SR
Queue Stats
566W - 573L
1,444 Elo+
Solo
Chronos
Chronos
RetiredReptile
Chronos
Level 81
God Stats
8W - 9L
1,841 SR
Queue Stats
832W - 929L
1,453 Elo+
Solo
Izanami
Izanami
o Stoneyy
Izanami
Level 157
God Stats
0W - 1L
1,278 SR
Queue Stats
88W - 105L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 16
10,337
795
11,939
13,109
15,878
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bellona
Hey_kenny
Bellona
16
7 / 4 / 13
10,581
814
8,168
17,427
19,315
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
18
8 / 4 / 15
11,192
861
16,143
16,128
13,198
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
TAXIMUS1
Janus
19
3 / 1 / 16
11,022
848
17,060
8,185
4,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Takreen
Horus
16
4 / 2 / 11
10,443
803
4,263
16,513
13,991
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
3 / 9 / 8
9,569
736
8,475
15,299
7,260
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
 
Horus
13
1 / 4 / 5
9,003
693
2,976
11,977
15,579
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
GirthyRaccoon
Charybdis
19
6 / 5 / 2
10,819
832
14,285
12,729
7,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 3 / 4
9,362
720
9,396
13,944
6,861
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
o Stoneyy
Izanami
13
1 / 5 / 2
8,318
640
7,491
8,911
4,281
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
33
26
Kills
12
15
Deaths
26
71
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
9
8
0.78
L
Horus
 
Horus
1
4
5
0.88
W
4
4
16
3
L
Charybdis
GirthyRaccoon
Charybdis
6
5
2
1.4
W
Bellona
Hey_kenny
Bellona
7
4
13
3.38
W
Zhong Kui
8
4
15
3.88
L
1
3
4
1
W
Janus
TAXIMUS1
Janus
3
1
16
11
W
Horus
Takreen
Horus
4
2
11
4.75
L
Izanami
o Stoneyy
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,573
Damage
42,623
71,362
Taken
62,860
66,671
Mitigated
41,029
35,269
Healing
15,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
8,475
4,475
211
538
15,299
7,260
0
8,831
6,468
0
13,299
L
Horus
 
Horus
2,976
1,181
1,562
3,139
11,977
15,579
46
6,655
5,322
0
6,368
W
11,939
1,373
1,498
2,165
13,109
15,878
17
2,149
10,960
0
25,074
L
Charybdis
GirthyRaccoon
Charybdis
14,285
4,827
865
1,702
12,729
7,048
1,053
7,062
5,667
0
30,904
W
Bellona
Hey_kenny
Bellona
8,168
3,405
3,275
3,706
17,427
19,315
1,001
3,163
14,264
0
19,700
W
Zhong Kui
16,143
2,055
2,205
6,761
16,128
13,198
4,750
2,189
13,939
29,002
0
L
9,396
2,049
1,593
5,130
13,944
6,861
861
5,830
8,114
26,124
0
W
Janus
TAXIMUS1
Janus
17,060
630
1,149
2,296
8,185
4,289
3,105
1,099
7,086
38,986
0
W
Horus
Takreen
Horus
4,263
1,408
5,091
7,123
16,513
13,991
519
796
15,717
0
6,581
L
Izanami
o Stoneyy
Izanami
7,491
4,689
0
768
8,911
4,281
0
4,825
4,086
0
19,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,575
Gold Earned
47,071
135
Minions Killed
125
0
Camps Cleared
0
1,245,228
Distance Traveled
875,061
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,569
736
7
1
0
172,119
0
L
Horus
9,003
693
3
0
0
162,660
3
W
Pele
10,337
795
20
2
0
231,333
0
L
Charybdis
10,819
832
52
4
0
182,445
1
W
Bellona
10,581
814
30
2
0
270,794
0
W
Zhong Kui
11,192
861
30
2
0
229,610
0
L
Chronos
9,362
720
38
3
0
217,999
1
W
Janus
11,022
848
54
4
0
255,013
1
W
Horus
10,443
803
1
0
0
258,478
0
L
Izanami
8,318
640
25
2
0
139,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role