Player Matchup

Tsukuyomi
Tsukuyomi
Ps4IsBetter5754
Tsukuyomi
Level 82
God Stats
2W - 0L
1,819 SR
Queue Stats
23W - 17L
1,668 Elo+
Party 1
Nu Wa
Nu Wa
Smoking5122
Nu Wa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,608 Elo+
Party 1
Sylvanus
Sylvanus
StiffBeaver
Sylvanus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 22L
1,774 Elo+
Party 1
Team Averages
Level 64
1,606 SR
1,683 Elo+

VS

Team Averages
Level 102
1,570 SR
1,507 Elo+
Anhur
Anhur
 
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
DrExistence
Maui
Level 128
God Stats
0W - 1L
1,710 SR
Queue Stats
7W - 6L
1,518 Elo+
Party 2
Scylla
Scylla
naturehearts
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ps4IsBetter5754
Tsukuyomi
12
6 / 1 / 9
8,099
900
10,480
8,675
4,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 1 / 9
8,021
891
8,508
5,223
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
StiffBeaver
Sylvanus
12
3 / 1 / 11
7,923
880
4,434
8,110
6,696
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 6 / 2
5,735
637
3,723
9,236
3,137
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 2
6,721
747
1,533
10,985
10,021
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
11
2 / 6 / 1
7,039
782
5,197
10,467
3,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
15
Kills
3
3
Deaths
15
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
6
2
0.17
L
1
3
2
0.67
W
Tsukuyomi
Ps4IsBetter5754
Tsukuyomi
6
1
9
10.5
W
6
1
9
10.5
W
Sylvanus
StiffBeaver
Sylvanus
3
1
11
8.5
L
Scylla
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,422
Damage
10,453
22,008
Taken
30,688
13,608
Mitigated
16,995
10,219
Healing
2,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,723
1,869
228
261
9,236
3,137
0
3,940
4,942
0
12,054
L
1,533
332
389
664
10,985
10,021
0
4,338
6,271
7,084
0
W
Tsukuyomi
Ps4IsBetter5754
Tsukuyomi
10,480
2,231
0
2,527
8,675
4,616
173
2,198
6,477
0
24,998
W
8,508
3,925
0
478
5,223
2,296
1,424
2,584
2,639
25,366
0
W
Sylvanus
StiffBeaver
Sylvanus
4,434
1,411
3,708
3,506
8,110
6,696
595
2,295
5,815
14,548
0
L
Scylla
5,197
568
0
823
10,467
3,837
0
5,114
5,008
20,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,043
Gold Earned
19,495
85
Minions Killed
56
4
Camps Cleared
2
510,344
Distance Traveled
395,289
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,735
637
20
2
0
120,456
0
L
Maui
6,721
747
5
1
0
149,513
0
W
Tsukuyomi
8,099
900
24
3
2
206,334
3
W
Nu Wa
8,021
891
38
4
1
153,678
0
W
Sylvanus
7,923
880
23
3
1
150,332
2
L
Scylla
7,039
782
31
3
2
125,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role