Player Matchup

Jormungandr
Jormungandr
FarCray06
Jormungandr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,550 Elo+
Party 1
Cliodhna
Cliodhna
Kamu_sama21
Cliodhna
Level 52
God Stats
31W - 14L
1,666 SR
Queue Stats
150W - 117L
1,563 Elo+
Party 1
Thoth
Thoth
zKiaL_Nakeo
Thoth
Level 47
God Stats
11W - 9L
1,546 SR
Queue Stats
50W - 58L
1,442 Elo+
Party 1
Team Averages
Level 37
1,571 SR
1,518 Elo+

VS

Team Averages
Level 36
1,482 SR
1,472 Elo+
Maui
Maui
MrMilkem
Maui
Level 26
God Stats
3W - 5L
1,401 SR
Queue Stats
30W - 18L
1,469 Elo+
Party 2
Poseidon
Poseidon
Slag242
Poseidon
Level 45
God Stats
3W - 2L
1,497 SR
Queue Stats
13W - 10L
1,479 Elo+
Party 2
Artemis
Artemis
domesticater
Artemis
Level 36
God Stats
23W - 13L
1,548 SR
Queue Stats
23W - 14L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FarCray06
Jormungandr
16
2 / 2 / 18
12,294
820
8,407
18,301
23,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Kamu_sama21
Cliodhna
17
10 / 6 / 7
12,387
826
16,773
17,493
8,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 2 / 9
12,309
821
15,021
8,762
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
6 / 4 / 3
12,028
802
8,337
22,298
17,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Slag242
Poseidon
14
3 / 9 / 4
10,599
707
14,557
13,245
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
domesticater
Artemis
13
1 / 8 / 3
9,446
630
12,283
13,876
3,949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
21
Kills
10
10
Deaths
21
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FarCray06
Jormungandr
2
2
18
5.5
W
Cliodhna
Kamu_sama21
Cliodhna
10
6
7
2.25
L
Maui
6
4
3
1.88
L
Poseidon
Slag242
Poseidon
3
9
4
0.56
L
Artemis
domesticater
Artemis
1
8
3
0.31
W
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,201
Damage
35,177
44,556
Taken
49,419
36,454
Mitigated
25,052
7,334
Healing
11,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FarCray06
Jormungandr
8,407
2,810
0
1,691
18,301
23,157
246
9,001
9,300
21,608
0
W
Cliodhna
Kamu_sama21
Cliodhna
16,773
2,183
0
5,073
17,493
8,974
1,762
8,304
9,189
0
49,945
L
Maui
8,337
1,375
0
8,552
22,298
17,375
144
10,888
11,410
27,248
0
L
Poseidon
Slag242
Poseidon
14,557
2,318
0
1,145
13,245
3,728
536
6,168
7,077
43,879
0
L
Artemis
domesticater
Artemis
12,283
5,349
0
1,438
13,876
3,949
620
6,725
7,151
0
30,287
W
15,021
248
0
570
8,762
4,323
453
5,975
2,787
38,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,990
Gold Earned
32,073
155
Minions Killed
134
7
Camps Cleared
6
843,093
Distance Traveled
678,853
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,294
820
26
2
1
280,988
0
W
Cliodhna
12,387
826
50
3
6
278,074
1
L
Maui
12,028
802
35
2
1
238,124
3
L
Poseidon
10,599
707
56
4
3
222,635
5
L
Artemis
9,446
630
43
3
2
218,094
1
W
Thoth
12,309
821
79
5
0
284,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role