Player Matchup

Skadi
Skadi
AtlasBorkk
Skadi
Level 104
God Stats
1W - 0L
1,729 SR
Queue Stats
78W - 35L
1,771 Elo+
Party 2
Mulan
Mulan
Satthew
Mulan
Level 61
God Stats
28W - 8L
1,697 SR
Queue Stats
82W - 45L
1,691 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
rawgreg
Morgan Le Fay
Level 119
God Stats
11W - 6L
1,719 SR
Queue Stats
172W - 89L
1,652 Elo+
Party 2
Team Averages
Level 95
1,715 SR
1,705 Elo+

VS

Team Averages
Level 65
1,467 SR
1,494 Elo+
Awilix
Awilix
DenimRaine
Awilix
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
Muhny
Merlin
Level 79
God Stats
12W - 17L
1,434 SR
Queue Stats
127W - 148L
1,461 Elo+
Party 1
Bacchus
Bacchus
ツJehlyツ
Bacchus
Level 108
God Stats
2W - 3L
1,467 SR
Queue Stats
233W - 249L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
4 / 5 / 5
10,785
674
11,018
12,170
6,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
Satthew
Mulan
16
4 / 0 / 8
12,415
776
10,865
11,523
16,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
rawgreg
Morgan Le Fay
17
4 / 0 / 8
11,519
720
19,814
8,642
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DenimRaine
Awilix
14
2 / 7 / 1
9,636
602
4,290
17,126
8,461
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Muhny
Merlin
15
2 / 2 / 2
10,070
629
10,242
10,864
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
ツJehlyツ
Bacchus
14
1 / 3 / 4
10,626
664
11,263
21,396
34,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
12
Kills
5
5
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
4
5
5
1.3
L
Awilix
DenimRaine
Awilix
2
7
1
0.36
L
Merlin
Muhny
Merlin
2
2
2
1.5
W
Mulan
Satthew
Mulan
4
0
8
8
W
Morgan Le Fay
rawgreg
Morgan Le Fay
4
0
8
8
L
Bacchus
ツJehlyツ
Bacchus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,697
Damage
25,795
32,335
Taken
49,386
27,609
Mitigated
47,186
6,806
Healing
6,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
11,018
4,952
0
560
12,170
6,135
1,624
7,252
4,918
0
51,965
L
Awilix
DenimRaine
Awilix
4,290
1,526
647
576
17,126
8,461
88
5,443
11,683
0
26,407
L
Merlin
Muhny
Merlin
10,242
484
0
1,464
10,864
4,339
0
6,964
3,900
49,293
0
W
Mulan
Satthew
Mulan
10,865
1,771
87
3,863
11,523
16,580
333
7,950
3,573
0
23,411
W
Morgan Le Fay
rawgreg
Morgan Le Fay
19,814
2,674
0
2,296
8,642
4,894
680
6,630
2,012
59,143
0
L
Bacchus
ツJehlyツ
Bacchus
11,263
964
0
3,573
21,396
34,386
0
8,067
13,329
25,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,719
Gold Earned
30,332
182
Minions Killed
162
11
Camps Cleared
4
877,734
Distance Traveled
871,600
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,785
674
67
4
6
261,119
4
L
Awilix
9,636
602
40
3
2
287,748
0
L
Merlin
10,070
629
96
6
2
290,060
0
W
Mulan
12,415
776
20
1
2
304,521
3
W
Morgan Le Fay
11,519
720
95
6
3
312,094
1
L
Bacchus
10,626
664
26
2
0
293,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role