Player Matchup

Maui
Maui
 
Maui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Heady Cure
Osiris
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
371W - 323L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
vLethalxDosev
Cthulhu
Level 84
God Stats
188W - 252L
1,354 SR
Queue Stats
302W - 534L
1,257 Elo+
Solo
Team Averages
Level 132
1,451 SR
1,436 Elo+

VS

Team Averages
Level 91
1,396 SR
1,459 Elo+
Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
After Shoque
Baron Samedi
Level 52
God Stats
1W - 1L
1,254 SR
Queue Stats
53W - 63L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
x-Shadow306-x
Ah Muzen Cab
Level 132
God Stats
9W - 10L
1,432 SR
Queue Stats
108W - 111L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
5 / 4 / 1
11,368
632
16,325
22,064
12,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Heady Cure
Osiris
16
1 / 2 / 3
11,464
637
10,563
28,716
31,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
16
1 / 7 / 4
11,294
627
13,633
33,358
38,561

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
3 / 3 / 9
11,940
663
24,321
25,804
24,348
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Baron Samedi
After Shoque
Baron Samedi
18
3 / 2 / 10
12,449
692
23,304
18,303
10,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
x-Shadow306-x
Ah Muzen Cab
19
7 / 2 / 6
13,198
733
26,509
14,423
8,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
13
13
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
5
4
1
1.38
W
Chaac
 
Chaac
3
3
9
2.5
W
Baron Samedi
After Shoque
Baron Samedi
3
2
10
4
L
Osiris
Heady Cure
Osiris
1
2
3
1.25
L
Cthulhu
1
7
4
0.43
W
Ah Muzen Cab
x-Shadow306-x
Ah Muzen Cab
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,521
Damage
74,134
84,138
Taken
58,530
83,086
Mitigated
43,270
12,537
Healing
31,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
16,325
1,719
0
396
22,064
12,626
0
6,307
15,757
35,180
0
W
Chaac
 
Chaac
24,321
4,005
743
10,499
25,804
24,348
297
10,148
15,656
0
63,000
W
Baron Samedi
After Shoque
Baron Samedi
23,304
1,085
5,010
9,936
18,303
10,687
222
11,622
6,681
51,631
0
L
Osiris
Heady Cure
Osiris
10,563
3,896
2,412
3,727
28,716
31,899
0
8,243
20,473
0
28,819
L
Cthulhu
13,633
702
1,004
4,998
33,358
38,561
0
9,239
24,119
58,925
0
W
Ah Muzen Cab
x-Shadow306-x
Ah Muzen Cab
26,509
8,779
0
5,751
14,423
8,235
2,202
8,683
5,740
0
78,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,126
Gold Earned
37,587
196
Minions Killed
232
4
Camps Cleared
11
953,250
Distance Traveled
1,011,065
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
11,368
632
70
4
2
302,029
0
W
Chaac
11,940
663
54
3
5
331,031
6
W
Baron Samedi
12,449
692
72
4
0
331,080
2
L
Osiris
11,464
637
51
3
2
341,728
0
L
Cthulhu
11,294
627
75
4
0
309,493
0
W
Ah Muzen Cab
13,198
733
106
6
6
348,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role