Player Matchup

Cerberus
Cerberus
Dani_SF619
Cerberus
Level 107
God Stats
1W - 2L
1,388 SR
Queue Stats
145W - 125L
1,516 Elo+
Party 1
Anubis
Anubis
Imcarey
Anubis
Level 104
God Stats
59W - 50L
1,603 SR
Queue Stats
224W - 259L
1,435 Elo+
Solo
Thor
Thor
MrWolfTM
Thor
Level 15
God Stats
1W - 1L
1,298 SR
Queue Stats
11W - 11L
1,564 Elo+
Party 1
Team Averages
Level 75
1,430 SR
1,505 Elo+

VS

Team Averages
Level 80
1,569 SR
1,550 Elo+
Fenrir
Fenrir
El_Machucas
Fenrir
Level 147
God Stats
7W - 16L
1,396 SR
Queue Stats
429W - 459L
1,492 Elo+
Solo
Cthulhu
Cthulhu
ProClaudMain
Cthulhu
Level 15
God Stats
1W - 1L
1,750 SR
Queue Stats
1W - 1L
1,651 Elo+
Party 2
Aphrodite
Aphrodite
Scooqy
Aphrodite
Level 77
God Stats
30W - 19L
1,561 SR
Queue Stats
378W - 388L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dani_SF619
Cerberus
15
3 / 0 / 9
10,185
679
9,015
14,556
17,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Imcarey
Anubis
16
2 / 2 / 8
10,646
710
17,183
12,546
8,316
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
16
7 / 2 / 4
11,170
745
17,506
12,442
6,925
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
2 / 4 / 1
9,577
638
13,326
21,843
14,594
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ProClaudMain
Cthulhu
14
2 / 2 / 2
9,236
616
8,666
14,630
7,208
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Aphrodite
Scooqy
Aphrodite
13
0 / 6 / 4
8,989
599
6,931
13,387
6,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
12
Kills
4
4
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Dani_SF619
Cerberus
3
0
9
7.5
L
Fenrir
2
4
1
0.63
W
Anubis
Imcarey
Anubis
2
2
8
3
W
Thor
7
2
4
4.5
L
Cthulhu
ProClaudMain
Cthulhu
2
2
2
1.5
L
Aphrodite
Scooqy
Aphrodite
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,704
Damage
28,923
39,544
Taken
49,860
32,582
Mitigated
28,068
13,402
Healing
13,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Dani_SF619
Cerberus
9,015
1,543
0
5,143
14,556
17,341
210
6,777
7,779
20,168
0
L
Fenrir
13,326
3,216
0
1,010
21,843
14,594
0
9,963
11,880
71
26,968
W
Anubis
Imcarey
Anubis
17,183
2,354
0
7,233
12,546
8,316
310
4,652
7,894
64,225
0
W
Thor
17,506
4,524
0
1,026
12,442
6,925
460
4,649
7,793
0
44,008
L
Cthulhu
ProClaudMain
Cthulhu
8,666
803
359
2,646
14,630
7,208
0
11,019
3,611
23,738
0
L
Aphrodite
Scooqy
Aphrodite
6,931
573
4,609
4,574
13,387
6,266
0
5,280
8,107
29,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,001
Gold Earned
27,802
181
Minions Killed
113
11
Camps Cleared
2
786,367
Distance Traveled
818,230
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,185
679
36
2
1
280,917
1
L
Fenrir
9,577
638
28
2
1
254,232
1
W
Anubis
10,646
710
81
5
4
235,161
3
W
Thor
11,170
745
64
4
6
270,289
4
L
Cthulhu
9,236
616
25
2
0
303,010
0
L
Aphrodite
8,989
599
60
4
1
260,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role