Player Matchup

Maui
Maui
CloutCardinal
Maui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 76L
1,555 Elo+
Solo
Thanatos
Thanatos
DeReus11
Thanatos
Level 147
God Stats
11W - 11L
1,536 SR
Queue Stats
293W - 289L
1,482 Elo+
Solo
Chang'e
Chang'e
Gnomemeat
Chang'e
Level 63
God Stats
1W - 1L
1,595 SR
Queue Stats
52W - 79L
1,421 Elo+
Solo
Achilles
Achilles
Mythmancer
Achilles
Level 117
God Stats
0W - 1L
1,069 SR
Queue Stats
4W - 4L
1,630 Elo+
Solo
Neith
Neith
SunniDmar
Neith
Level 121
God Stats
23W - 19L
1,523 SR
Queue Stats
385W - 393L
1,552 Elo+
Solo
Team Averages
Level 111
1,445 SR
1,528 Elo+

VS

Team Averages
Level 121
1,471 SR
1,431 Elo+
Neith
Neith
Gutis92
Neith
Level 160
God Stats
4W - 1L
1,498 SR
Queue Stats
124W - 148L
1,436 Elo+
Solo
Khepri
Khepri
K1TTYSTOMP3R
Khepri
Level 95
God Stats
1W - 1L
1,632 SR
Queue Stats
223W - 231L
1,542 Elo+
Solo
King Arthur
King Arthur
Kaesuhdeeuh
King Arthur
Level 123
God Stats
2W - 0L
1,822 SR
Queue Stats
13W - 29L
1,397 Elo+
Solo
Ravana
Ravana
SillyDilly_go
Ravana
Level 104
God Stats
1W - 1L
1,022 SR
Queue Stats
69W - 114L
1,367 Elo+
Solo
Vulcan
Vulcan
iambored666
Vulcan
Level 123
God Stats
7W - 11L
1,383 SR
Queue Stats
363W - 447L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 10
13,600
680
10,304
24,988
38,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
DeReus11
Thanatos
20
3 / 4 / 8
13,239
662
16,223
24,719
13,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Chang'e
Gnomemeat
Chang'e
19
2 / 2 / 7
12,629
631
17,052
25,735
19,543
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
Mythmancer
Achilles
20
7 / 2 / 6
14,137
707
17,707
31,581
34,403
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
SunniDmar
Neith
20
1 / 1 / 12
13,616
681
27,819
21,457
12,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gutis92
Neith
20
2 / 1 / 5
13,979
699
17,645
17,753
11,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
19
1 / 3 / 6
13,381
669
9,264
29,018
44,046
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Kaesuhdeeuh
King Arthur
19
1 / 7 / 5
12,914
646
22,356
30,681
40,052
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
3 / 2 / 4
13,225
661
12,026
17,215
21,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
20
3 / 2 / 4
13,800
690
39,198
14,720
8,195
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
15
Kills
10
10
Deaths
15
43
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
1
10
7
L
Thanatos
DeReus11
Thanatos
3
4
8
1.75
L
Chang'e
Gnomemeat
Chang'e
2
2
7
2.75
W
Neith
Gutis92
Neith
2
1
5
4.5
W
Khepri
1
3
6
1.33
W
King Arthur
Kaesuhdeeuh
King Arthur
1
7
5
0.5
L
Achilles
Mythmancer
Achilles
7
2
6
5
W
3
2
4
2.5
L
Neith
SunniDmar
Neith
1
1
12
7
W
Vulcan
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,105
Damage
100,489
128,480
Taken
109,387
117,858
Mitigated
125,052
45,078
Healing
24,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,304
2,318
810
3,305
24,988
38,446
0
8,294
15,812
24,989
0
L
Thanatos
DeReus11
Thanatos
16,223
8,138
0
15,343
24,719
13,010
0
11,023
13,483
0
63,942
L
Chang'e
Gnomemeat
Chang'e
17,052
2,241
5,639
7,244
25,735
19,543
420
10,400
15,193
54,882
0
W
Neith
Gutis92
Neith
17,645
5,235
0
6,126
17,753
11,589
1,675
2,535
15,218
0
81,299
W
Khepri
9,264
1,537
4,837
8,022
29,018
44,046
75
7,235
21,783
13,751
0
W
King Arthur
Kaesuhdeeuh
King Arthur
22,356
2,180
0
2,292
30,681
40,052
505
9,462
21,219
0
59,092
L
Achilles
Mythmancer
Achilles
17,707
3,567
0
5,129
31,581
34,403
364
11,057
20,205
0
60,503
W
12,026
3,702
0
2,843
17,215
21,170
3,379
5,549
11,666
0
37,423
L
Neith
SunniDmar
Neith
27,819
10,144
0
7,608
21,457
12,456
1,639
7,126
13,965
0
99,020
W
Vulcan
39,198
15,016
0
780
14,720
8,195
0
2,575
12,145
98,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,221
Gold Earned
67,299
418
Minions Killed
327
0
Camps Cleared
0
2,031,366
Distance Traveled
2,076,255
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
13,600
680
28
1
0
394,353
1
L
Thanatos
13,239
662
80
4
0
420,657
3
L
Chang'e
12,629
631
83
4
0
345,814
4
W
Neith
13,979
699
116
6
0
389,981
4
W
Khepri
13,381
669
9
0
0
394,815
1
W
King Arthur
12,914
646
70
4
0
389,260
3
L
Achilles
14,137
707
64
3
0
463,644
3
W
Ravana
13,225
661
42
2
0
444,295
4
L
Neith
13,616
681
163
8
0
406,898
2
W
Vulcan
13,800
690
90
5
0
457,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role