Player Matchup

Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
C_warf420
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,738 Elo+
Party 2
Chiron
Chiron
SilentSniper967
Chiron
Level 82
God Stats
24W - 19L
1,653 SR
Queue Stats
126W - 87L
1,605 Elo+
Party 2
Team Averages
Level 83
1,551 SR
1,614 Elo+

VS

Team Averages
Level 131
1,568 SR
1,556 Elo+
Nu Wa
Nu Wa
Antonietta
Nu Wa
Level 160
God Stats
1W - 3L
1,475 SR
Queue Stats
4W - 11L
1,342 Elo+
Solo
Thor
Thor
HNCxZestyLemons
Thor
Level 104
God Stats
9W - 7L
1,562 SR
Queue Stats
134W - 76L
1,677 Elo+
Party 1
Jormungandr
Jormungandr
HiberFrost
Jormungandr
Level 128
God Stats
32W - 11L
1,669 SR
Queue Stats
84W - 40L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 2 / 2
9,863
705
16,160
16,896
12,676
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
C_warf420
Kukulkan
12
0 / 4 / 4
8,489
606
7,512
8,445
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 3
9,296
664
14,057
13,094
5,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
2 / 2 / 7
9,468
676
8,535
12,140
5,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 1 / 3
10,116
723
13,242
14,651
6,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
HiberFrost
Jormungandr
14
2 / 3 / 6
9,181
656
11,487
18,272
18,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
6
Kills
9
9
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
2
2
2.5
W
Nu Wa
2
2
7
2.75
L
Kukulkan
C_warf420
Kukulkan
0
4
4
0.5
W
5
1
3
6.5
W
Jormungandr
HiberFrost
Jormungandr
2
3
6
1.67
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,729
Damage
33,264
38,435
Taken
45,063
21,448
Mitigated
30,804
9,648
Healing
6,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
16,160
5,532
581
4,808
16,896
12,676
0
8,956
7,940
107
36,454
W
Nu Wa
8,535
2,607
1,494
1,678
12,140
5,317
937
2,135
10,005
23,490
0
L
Kukulkan
C_warf420
Kukulkan
7,512
418
0
400
8,445
3,509
0
5,073
3,372
47,626
0
W
13,242
1,895
0
1,460
14,651
6,863
1,339
2,269
12,382
0
44,685
W
Jormungandr
HiberFrost
Jormungandr
11,487
3,174
430
1,781
18,272
18,624
483
3,781
14,491
32,845
0
L
14,057
5,202
744
3,115
13,094
5,263
0
6,354
6,740
0
38,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,648
Gold Earned
28,765
182
Minions Killed
161
6
Camps Cleared
6
713,508
Distance Traveled
786,647
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,863
705
27
2
1
249,121
0
W
Nu Wa
9,468
676
36
3
0
239,890
2
L
Kukulkan
8,489
606
102
7
3
222,930
2
W
Thor
10,116
723
63
5
5
292,663
3
W
Jormungandr
9,181
656
62
4
1
254,094
0
L
Chiron
9,296
664
53
4
2
241,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role