Player Matchup

Bacchus
Bacchus
WattsThePoint69
Bacchus
Level 87
God Stats
10W - 13L
1,531 SR
Queue Stats
106W - 87L
1,556 Elo+
Party 1
Nu Wa
Nu Wa
oNavini
Nu Wa
Level 69
God Stats
1W - 4L
1,359 SR
Queue Stats
202W - 217L
1,513 Elo+
Party 2
Loki
Loki
oQalito
Loki
Level 23
God Stats
8W - 7L
1,594 SR
Queue Stats
30W - 30L
1,472 Elo+
Party 2
Awilix
Awilix
oTavua
Awilix
Level 86
God Stats
25W - 10L
1,581 SR
Queue Stats
160W - 166L
1,513 Elo+
Party 2
Izanami
Izanami
spunian
Izanami
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 53
1,513 SR
1,511 Elo+

VS

Team Averages
Level 74
1,449 SR
1,489 Elo+
Bakasura
Bakasura
DeathStat12
Bakasura
Level 119
God Stats
11W - 12L
1,462 SR
Queue Stats
471W - 489L
1,452 Elo+
Solo
Bacchus
Bacchus
DoctorZzzz
Bacchus
Level 28
God Stats
19W - 19L
1,431 SR
Queue Stats
122W - 115L
1,473 Elo+
Party 3
Skadi
Skadi
Mavikartil
Skadi
Level 127
God Stats
1W - 0L
1,270 SR
Queue Stats
115W - 105L
1,519 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
iPoundtown
Morgan Le Fay
Level 92
God Stats
7W - 4L
1,579 SR
Queue Stats
97W - 99L
1,501 Elo+
Party 3
Bellona
Bellona
ihuffduster
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
5,126
320
2,957
14,097
11,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
oNavini
Nu Wa
10
0 / 5 / 2
6,250
391
5,867
9,624
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
oQalito
Loki
12
2 / 3 / 0
7,264
454
7,295
11,060
4,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
oTavua
Awilix
13
3 / 2 / 1
7,831
489
7,107
11,823
5,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Izanami
spunian
Izanami
1
0 / 0 / 0
4,457
279
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DeathStat12
Bakasura
15
1 / 1 / 4
9,067
567
829
15,047
6,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
DoctorZzzz
Bacchus
13
2 / 0 / 7
9,214
576
4,310
9,494
11,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
15
5 / 1 / 2
9,789
612
8,888
9,680
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
iPoundtown
Morgan Le Fay
14
5 / 2 / 3
9,515
595
10,276
10,249
5,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ihuffduster
Bellona
16
2 / 1 / 2
10,129
633
6,580
7,337
7,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
15
17
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DeathStat12
Bakasura
1
1
4
3
W
Bacchus
DoctorZzzz
Bacchus
2
0
7
5.5
W
Skadi
5
1
2
6
L
0
7
0
0
W
Morgan Le Fay
iPoundtown
Morgan Le Fay
5
2
3
3.25
W
Bellona
ihuffduster
Bellona
2
1
2
3
L
Nu Wa
oNavini
Nu Wa
0
5
2
0.2
L
Loki
oQalito
Loki
2
3
0
0.67
L
Awilix
oTavua
Awilix
3
2
1
1.75
L
Izanami
spunian
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,226
Damage
30,883
46,604
Taken
51,807
26,189
Mitigated
34,131
7,112
Healing
16,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DeathStat12
Bakasura
829
457
0
3,332
15,047
6,204
717
1,548
13,317
0
75,779
W
Bacchus
DoctorZzzz
Bacchus
4,310
409
0
1,594
9,494
11,719
829
1,891
7,603
14,707
0
W
Skadi
8,888
4,798
0
4,331
9,680
3,948
6,856
2,186
7,494
0
86,800
L
2,957
241
92
1,495
14,097
11,638
0
2,521
10,726
11,864
0
W
Morgan Le Fay
iPoundtown
Morgan Le Fay
10,276
379
202
4,181
10,249
5,092
2,581
2,902
7,347
73,949
0
W
Bellona
ihuffduster
Bellona
6,580
2,155
0
3,318
7,337
7,168
528
790
6,547
0
64,696
L
Nu Wa
oNavini
Nu Wa
5,867
558
0
750
9,624
4,289
0
6,915
2,709
39,452
0
L
Loki
oQalito
Loki
7,295
1,955
0
1,858
11,060
4,277
0
345
10,660
0
41,673
L
Awilix
oTavua
Awilix
7,107
2,302
0
2,917
11,823
5,985
0
4,805
7,018
0
56,721
L
Izanami
spunian
Izanami
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,928
Gold Earned
47,714
244
Minions Killed
504
0
Camps Cleared
0
1,043,619
Distance Traveled
1,434,141
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,067
567
130
8
0
353,653
2
W
Bacchus
9,214
576
9
1
0
310,897
2
W
Skadi
9,789
612
119
7
0
227,942
3
L
Bacchus
5,126
320
15
1
0
253,996
2
W
Morgan Le Fay
9,515
595
123
8
0
254,793
0
W
Bellona
10,129
633
123
8
0
286,856
1
L
Nu Wa
6,250
391
59
4
0
229,841
0
L
Loki
7,264
454
85
5
0
258,705
5
L
Awilix
7,831
489
85
5
0
301,077
2
L
Izanami
4,457
279
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role