Player Matchup

Lancelot
Lancelot
ChampionOfGodz-
Lancelot
Level 159
God Stats
3W - 1L
1,782 SR
Queue Stats
56W - 46L
1,629 Elo+
Party 2
Maui
Maui
CreepyShadow666
Maui
Level 135
God Stats
11W - 16L
1,477 SR
Queue Stats
155W - 160L
1,488 Elo+
Solo
Bellona
Bellona
StormKing_Meruem
Bellona
Level 160
God Stats
1W - 0L
1,300 SR
Queue Stats
74W - 58L
1,625 Elo+
Party 2
Nox
Nox
SunniDmar
Nox
Level 121
God Stats
4W - 6L
1,354 SR
Queue Stats
385W - 393L
1,541 Elo+
Solo
Atlas
Atlas
Tails_Zephix
Atlas
Level 160
God Stats
1W - 0L
1,659 SR
Queue Stats
30W - 22L
1,604 Elo+
Party 2
Team Averages
Level 147
1,514 SR
1,578 Elo+

VS

Team Averages
Level 100
1,526 SR
1,563 Elo+
Guan Yu
Guan Yu
CloutCardinal
Guan Yu
Level 109
God Stats
2W - 3L
1,570 SR
Queue Stats
81W - 76L
1,566 Elo+
Solo
Ganesha
Ganesha
Culata
Ganesha
Level 62
God Stats
0W - 1L
1,472 SR
Queue Stats
11W - 6L
1,721 Elo+
Party 1
Hades
Hades
DraymonRex
Hades
Level 98
God Stats
2W - 8L
1,496 SR
Queue Stats
15W - 21L
1,440 Elo+
Solo
Rama
Rama
GrievousMango32
Rama
Level 109
God Stats
0W - 2L
1,812 SR
Queue Stats
28W - 27L
1,588 Elo+
Party 1
Thor
Thor
capc2000
Thor
Level 120
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
0 / 4 / 4
8,011
668
8,509
11,503
5,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 0 / 6
8,461
705
3,337
9,899
9,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 0 / 4
8,749
729
6,970
12,128
11,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 0 / 3
8,589
716
8,957
5,294
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 2
8,923
744
18,204
11,179
5,156
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
2 / 2 / 2
7,855
655
7,667
14,143
13,294
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Culata
Ganesha
14
0 / 1 / 4
8,263
689
6,055
14,004
15,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
13
0 / 3 / 3
7,581
632
5,592
10,623
6,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 0 / 1
8,595
716
10,740
7,178
3,713
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
15
1 / 1 / 0
8,254
688
7,445
9,883
4,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
7
Kills
5
5
Deaths
7
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
0
4
4
0.5
L
Guan Yu
2
2
2
1.5
W
0
0
6
3
L
Ganesha
Culata
Ganesha
0
1
4
2
L
Hades
0
3
3
0.5
L
2
0
1
2.5
W
1
0
4
3
W
2
0
3
3.5
W
4
1
2
5
L
Thor
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,977
Damage
37,499
50,003
Taken
55,831
33,258
Mitigated
44,284
9,827
Healing
11,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
8,509
941
0
1,843
11,503
5,099
621
2,179
9,324
0
22,546
L
Guan Yu
7,667
981
2,167
3,040
14,143
13,294
43
7,945
6,198
0
20,872
W
3,337
720
0
2,895
9,899
9,715
406
1,785
8,114
7,921
0
L
Ganesha
Culata
Ganesha
6,055
604
0
1,335
14,004
15,776
0
6,572
7,432
9,534
0
L
Hades
5,592
433
387
823
10,623
6,746
0
5,171
5,452
24,981
0
L
10,740
9,374
0
3,258
7,178
3,713
0
4,039
3,139
0
43,687
W
6,970
4,012
0
3,528
12,128
11,075
0
3,907
8,221
0
36,554
W
8,957
1,336
0
1,000
5,294
2,213
603
1,371
3,923
40,097
0
W
18,204
5,497
0
561
11,179
5,156
0
2,405
8,774
47,060
0
L
Thor
7,445
1,111
0
0
9,883
4,755
0
6,771
3,112
0
34,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,733
Gold Earned
40,548
255
Minions Killed
222
0
Camps Cleared
0
1,310,813
Distance Traveled
1,278,513
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,011
668
24
2
0
287,228
0
L
Guan Yu
7,855
655
30
3
0
287,049
3
W
Maui
8,461
705
6
1
0
239,544
2
L
Ganesha
8,263
689
0
0
0
246,547
2
L
Hades
7,581
632
37
3
0
228,708
1
L
Rama
8,595
716
88
7
0
252,496
1
W
Bellona
8,749
729
73
6
0
272,872
3
W
Nox
8,589
716
77
6
0
249,263
3
W
Atlas
8,923
744
75
6
0
261,906
2
L
Thor
8,254
688
67
6
0
263,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role