Player Matchup

Anhur
Anhur
Clinginq
Anhur
Level 45
God Stats
2W - 0L
1,903 SR
Queue Stats
20W - 14L
1,553 Elo+
Party 3
Ganesha
Ganesha
EgbertTheErudite
Ganesha
Level 98
God Stats
3W - 2L
1,488 SR
Queue Stats
80W - 85L
1,438 Elo+
Party 1
Set
Set
Iamreallysadnow
Set
Level 56
God Stats
11W - 12L
1,501 SR
Queue Stats
227W - 205L
1,500 Elo+
Solo
Ne Zha
Ne Zha
KfcFriedd
Ne Zha
Level 124
God Stats
4W - 4L
1,659 SR
Queue Stats
34W - 31L
1,555 Elo+
Party 3
Tiamat
Tiamat
theschleus
Tiamat
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 50L
1,501 Elo+
Party 1
Team Averages
Level 86
1,610 SR
1,509 Elo+

VS

Team Averages
Level 62
1,563 SR
1,463 Elo+
Maui
Maui
ImSupremeDuckz
Maui
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,554 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SharpFangs
Tsukuyomi
Level 31
God Stats
1W - 2L
1,670 SR
Queue Stats
30W - 35L
1,499 Elo+
Solo
Vulcan
Vulcan
Tenkkaa
Vulcan
Level 46
God Stats
2W - 3L
1,650 SR
Queue Stats
97W - 121L
1,490 Elo+
Solo
Shiva
Shiva
leopuma
Shiva
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,332 Elo+
Party 2
Charybdis
Charybdis
monaachromatic
Charybdis
Level 68
God Stats
20W - 28L
1,497 SR
Queue Stats
104W - 114L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Clinginq
Anhur
19
5 / 1 / 21
12,336
1,121
15,325
11,689
5,502
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

19
0 / 3 / 31
13,487
1,226
10,108
17,371
18,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
8 / 3 / 22
13,921
1,266
14,797
19,650
28,180
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
KfcFriedd
Ne Zha
20
20 / 2 / 13
15,748
1,432
34,468
13,796
6,949
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
theschleus
Tiamat
20
6 / 2 / 28
13,524
1,229
25,927
11,426
10,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 7
11,934
1,085
5,616
22,161
22,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
SharpFangs
Tsukuyomi
17
2 / 12 / 8
11,798
1,073
14,756
22,629
7,124
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Vulcan
Tenkkaa
Vulcan
18
2 / 9 / 7
12,293
1,118
17,697
18,935
7,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
leopuma
Shiva
17
2 / 5 / 4
11,005
1,000
6,850
18,253
14,119
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
monaachromatic
Charybdis
18
2 / 9 / 8
12,201
1,109
21,143
23,226
7,251
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
45
39
Kills
11
11
Deaths
39
115
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anhur
Clinginq
Anhur
5
1
21
15.5
W
0
3
31
5.17
W
8
3
22
6.33
L
3
4
7
1.63
W
Ne Zha
KfcFriedd
Ne Zha
20
2
13
13.25
L
Tsukuyomi
SharpFangs
Tsukuyomi
2
12
8
0.5
L
Vulcan
Tenkkaa
Vulcan
2
9
7
0.61
L
Shiva
leopuma
Shiva
2
5
4
0.8
L
Charybdis
monaachromatic
Charybdis
2
9
8
0.67
W
Tiamat
theschleus
Tiamat
6
2
28
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,625
Damage
66,062
73,932
Taken
105,204
69,873
Mitigated
57,905
19,144
Healing
4,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Clinginq
Anhur
15,325
9,435
0
2,796
11,689
5,502
0
3,398
8,291
0
43,407
W
10,108
648
0
3,672
17,371
18,526
0
6,794
10,577
29,529
0
W
14,797
5,342
43
6,070
19,650
28,180
0
6,430
13,220
0
26,432
L
5,616
924
0
0
22,161
22,243
0
8,997
13,164
12,634
0
W
Ne Zha
KfcFriedd
Ne Zha
34,468
7,929
0
3,787
13,796
6,949
0
3,065
10,731
0
54,962
L
Tsukuyomi
SharpFangs
Tsukuyomi
14,756
3,402
0
1,582
22,629
7,124
0
9,171
13,458
20
34,683
L
Vulcan
Tenkkaa
Vulcan
17,697
5,317
0
82
18,935
7,168
0
6,127
12,808
56,332
0
L
Shiva
leopuma
Shiva
6,850
648
534
781
18,253
14,119
0
5,690
12,563
57
15,452
L
Charybdis
monaachromatic
Charybdis
21,143
11,827
0
1,132
23,226
7,251
0
6,050
17,176
0
35,486
W
Tiamat
theschleus
Tiamat
25,927
1,281
297
2,479
11,426
10,716
0
3,703
7,723
44,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,016
Gold Earned
59,231
244
Minions Killed
189
10
Camps Cleared
7
1,092,278
Distance Traveled
1,006,084
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,336
1,121
94
9
2
200,790
1
W
Ganesha
13,487
1,226
1
0
0
199,111
0
W
Set
13,921
1,266
54
5
4
229,983
1
L
Maui
11,934
1,085
15
1
0
203,569
1
W
Ne Zha
15,748
1,432
32
3
4
226,896
0
L
Tsukuyomi
11,798
1,073
42
4
2
161,162
0
L
Vulcan
12,293
1,118
82
7
1
235,656
0
L
Shiva
11,005
1,000
18
2
0
211,507
1
L
Charybdis
12,201
1,109
32
3
4
194,190
0
W
Tiamat
13,524
1,229
63
6
0
235,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role