Player Matchup

Mulan
Mulan
Dahekpal
Mulan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,318 Elo+
Party 3
Rama
Rama
Pexterblue2
Rama
Level 86
God Stats
2W - 2L
1,309 SR
Queue Stats
38W - 61L
1,356 Elo+
Party 3
Olorun
Olorun
Poacher12
Olorun
Level 127
God Stats
1W - 0L
1,534 SR
Queue Stats
66W - 86L
1,398 Elo+
Party 3
Cthulhu
Cthulhu
evokker15
Cthulhu
Level 101
God Stats
2W - 1L
1,401 SR
Queue Stats
217W - 235L
1,407 Elo+
Party 2
Baba Yaga
Baba Yaga
evokker23
Baba Yaga
Level 78
God Stats
5W - 2L
1,613 SR
Queue Stats
105W - 121L
1,397 Elo+
Party 2
Team Averages
Level 84
1,471 SR
1,375 Elo+

VS

Team Averages
Level 96
1,472 SR
1,440 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AFSupreme
Ymir
Level 103
God Stats
8W - 10L
1,513 SR
Queue Stats
277W - 287L
1,459 Elo+
Solo
Cupid
Cupid
DerekG007
Cupid
Level 108
God Stats
1W - 2L
1,310 SR
Queue Stats
59W - 61L
1,469 Elo+
Party 1
Raijin
Raijin
DoxieDoodle
Raijin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,365 Elo+
Solo
Thor
Thor
wanderingby
Thor
Level 99
God Stats
1W - 6L
1,537 SR
Queue Stats
281W - 306L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dahekpal
Mulan
12
0 / 4 / 10
8,494
607
5,402
13,092
8,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
17 / 5 / 11
12,441
889
24,288
15,600
8,579
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Poacher12
Olorun
19
7 / 3 / 14
11,298
807
19,595
20,429
11,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
evokker15
Cthulhu
20
5 / 3 / 15
12,337
881
13,064
31,050
28,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
evokker23
Baba Yaga
18
3 / 2 / 19
11,495
821
17,521
11,820
5,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
1 / 6 / 8
9,987
713
14,426
21,768
30,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
18
2 / 6 / 11
10,831
774
11,509
22,974
31,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
DerekG007
Cupid
19
10 / 5 / 2
11,816
844
24,028
15,564
8,224
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
13
0 / 10 / 6
8,776
627
8,947
16,670
8,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 5 / 7
10,486
749
11,337
14,041
7,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
51
32
Kills
17
17
Deaths
32
69
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
6
8
0.83
L
Ymir
2
6
11
1.25
W
Mulan
Dahekpal
Mulan
0
4
10
1.25
L
Cupid
DerekG007
Cupid
10
5
2
2.2
L
Raijin
0
10
6
0.3
W
17
5
11
4.5
W
Olorun
Poacher12
Olorun
7
3
14
4.67
W
Cthulhu
evokker15
Cthulhu
5
3
15
4.17
W
Baba Yaga
evokker23
Baba Yaga
3
2
19
6.25
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,870
Damage
70,247
91,991
Taken
91,017
62,362
Mitigated
86,383
44,364
Healing
20,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
14,426
4,838
791
2,100
21,768
30,350
406
11,931
9,837
24,725
0
L
Ymir
11,509
1,308
1,335
4,978
22,974
31,960
0
11,352
11,622
23,063
0
W
Mulan
Dahekpal
Mulan
5,402
660
1,142
2,716
13,092
8,370
886
5,329
7,763
0
8,842
L
Cupid
DerekG007
Cupid
24,028
9,227
1,489
5,151
15,564
8,224
699
8,130
7,434
0
39,522
L
Raijin
8,947
1,689
128
1,067
16,670
8,084
346
10,246
6,424
20,260
0
W
24,288
20,214
2,690
3,240
15,600
8,579
2,335
4,469
11,131
0
33,877
W
Olorun
Poacher12
Olorun
19,595
11,614
5,013
10,711
20,429
11,384
2,263
9,134
11,295
39,415
0
W
Cthulhu
evokker15
Cthulhu
13,064
1,718
1,125
12,263
31,050
28,041
502
10,515
20,535
32,246
0
W
Baba Yaga
evokker23
Baba Yaga
17,521
1,170
1,339
4,125
11,820
5,988
2,201
5,435
6,385
33,938
0
L
11,337
1,268
1,072
2,573
14,041
7,765
0
8,521
5,520
0
20,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,065
Gold Earned
51,896
146
Minions Killed
124
0
Camps Cleared
0
1,193,807
Distance Traveled
1,068,893
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,987
713
22
2
0
220,456
0
L
Ymir
10,831
774
25
2
0
224,391
3
W
Mulan
8,494
607
3
0
0
218,126
5
L
Cupid
11,816
844
39
3
0
232,202
0
L
Raijin
8,776
627
24
2
0
179,256
0
W
Rama
12,441
889
18
1
0
223,277
1
W
Olorun
11,298
807
39
3
0
223,346
0
W
Cthulhu
12,337
881
55
4
0
249,154
0
W
Baba Yaga
11,495
821
31
2
0
279,904
1
L
Thor
10,486
749
14
1
0
212,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role