Player Matchup

Artemis
Artemis
CGParadoxFG
Artemis
Level 138
God Stats
2W - 3L
1,505 SR
Queue Stats
236W - 256L
1,476 Elo+
Party 2
Fenrir
Fenrir
Dsellers
Fenrir
Level 145
God Stats
1W - 4L
1,423 SR
Queue Stats
34W - 25L
1,583 Elo+
Party 2
Pele
Pele
Paniq2496
Pele
Level 152
God Stats
4W - 1L
1,571 SR
Queue Stats
148W - 159L
1,541 Elo+
Party 2
Yemoja
Yemoja
aakivo
Yemoja
Level 159
God Stats
2W - 2L
1,510 SR
Queue Stats
165W - 147L
1,533 Elo+
Party 2
Zhong Kui
Zhong Kui
burgerb0b
Zhong Kui
Level 69
God Stats
6W - 2L
1,638 SR
Queue Stats
62W - 60L
1,530 Elo+
Party 2
Team Averages
Level 133
1,530 SR
1,533 Elo+

VS

Team Averages
Level 93
1,963 SR
1,867 Elo+
Baron Samedi
Baron Samedi
Blôndie
Baron Samedi
Level 158
God Stats
9W - 3L
1,797 SR
Queue Stats
308W - 90L
1,764 Elo+
Party 1
Neith
Neith
NATEDOGGED
Neith
Level 12
God Stats
40W - 3L
2,080 SR
Queue Stats
46W - 5L
1,947 Elo+
Party 1
Apollo
Apollo
Yαwn
Apollo
Level 128
God Stats
5W - 1L
2,028 SR
Queue Stats
248W - 80L
1,837 Elo+
Party 1
Olorun
Olorun
bàckstab
Olorun
Level 38
God Stats
5W - 1L
1,816 SR
Queue Stats
170W - 19L
2,014 Elo+
Party 1
Thor
Thor
nman621
Thor
Level 128
God Stats
6W - 0L
2,094 SR
Queue Stats
30W - 11L
1,775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CGParadoxFG
Artemis
8
0 / 2 / 0
4,890
489
2,501
7,084
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Dsellers
Fenrir
7
1 / 3 / 0
4,945
495
2,383
8,076
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Pele
8
0 / 4 / 1
4,649
465
2,544
7,945
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
aakivo
Yemoja
7
0 / 3 / 1
4,853
485
2,233
8,627
4,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
burgerb0b
Zhong Kui
8
0 / 3 / 0
4,884
488
2,867
7,708
5,617
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blôndie
Baron Samedi
9
2 / 0 / 7
5,326
533
5,258
6,031
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
8
1 / 0 / 3
5,123
512
3,933
4,877
1,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Apollo
Yαwn
Apollo
10
3 / 1 / 7
6,210
621
8,513
5,892
1,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
bàckstab
Olorun
11
5 / 0 / 1
6,777
678
5,176
4,234
1,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thor
nman621
Thor
10
4 / 1 / 5
6,156
616
4,795
6,013
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
15
15
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Blôndie
Baron Samedi
2
0
7
5.5
L
Artemis
CGParadoxFG
Artemis
0
2
0
0
L
Fenrir
Dsellers
Fenrir
1
3
0
0.33
W
Neith
1
0
3
2.5
L
Pele
0
4
1
0.13
W
Apollo
Yαwn
Apollo
3
1
7
6.5
L
Yemoja
aakivo
Yemoja
0
3
1
0.17
L
Zhong Kui
burgerb0b
Zhong Kui
0
3
0
0
W
Olorun
bàckstab
Olorun
5
0
1
5.5
W
Thor
nman621
Thor
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,528
Damage
27,675
39,440
Taken
27,047
17,287
Mitigated
10,086
8,447
Healing
10,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Blôndie
Baron Samedi
5,258
686
497
2,452
6,031
2,522
208
1,475
4,556
21,092
1,646
L
Artemis
CGParadoxFG
Artemis
2,501
1,102
0
2,810
7,084
2,190
0
933
6,151
0
25,638
L
Fenrir
Dsellers
Fenrir
2,383
769
0
618
8,076
2,720
0
1,318
6,758
0
24,827
W
Neith
3,933
1,232
0
668
4,877
1,532
1,064
556
4,321
0
25,079
L
Pele
2,544
447
0
386
7,945
2,651
0
1,469
6,476
0
29,462
W
Apollo
Yαwn
Apollo
8,513
4,696
0
2,545
5,892
1,893
932
470
4,990
0
48,392
L
Yemoja
aakivo
Yemoja
2,233
515
1,262
1,672
8,627
4,109
0
1,943
6,684
14,159
0
L
Zhong Kui
burgerb0b
Zhong Kui
2,867
247
0
1,699
7,708
5,617
0
3,836
3,872
30,419
0
W
Olorun
bàckstab
Olorun
5,176
2,553
92
3,319
4,234
1,945
0
1,316
2,918
43,061
5,449
W
Thor
nman621
Thor
4,795
1,025
0
1,121
6,013
2,194
0
1,283
4,730
0
34,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,221
Gold Earned
29,592
239
Minions Killed
298
0
Camps Cleared
0
895,072
Distance Traveled
954,993
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,326
533
33
3
0
195,075
7
L
Artemis
4,890
489
57
6
0
171,731
4
L
Fenrir
4,945
495
52
5
0
187,012
2
W
Neith
5,123
512
44
4
0
153,961
0
L
Pele
4,649
465
46
5
0
215,468
4
W
Apollo
6,210
621
74
7
0
193,101
2
L
Yemoja
4,853
485
27
3
0
172,251
4
L
Zhong Kui
4,884
488
57
6
0
148,610
2
W
Olorun
6,777
678
86
9
0
176,853
1
W
Thor
6,156
616
61
6
0
236,003
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role