Player Matchup

Cliodhna
Cliodhna
AzraelV1
Cliodhna
Level 62
God Stats
13W - 5L
1,639 SR
Queue Stats
55W - 37L
1,555 Elo+
Solo
Izanami
Izanami
Hippoguy6
Izanami
Level 42
God Stats
15W - 12L
1,510 SR
Queue Stats
38W - 42L
1,319 Elo+
Party 1
Cthulhu
Cthulhu
PUP2979
Cthulhu
Level 41
God Stats
4W - 1L
1,893 SR
Queue Stats
31W - 37L
1,322 Elo+
Party 1
Ra
Ra
nikolaswar2
Ra
Level 65
God Stats
2W - 4L
1,373 SR
Queue Stats
139W - 145L
1,405 Elo+
Solo
Tyr
Tyr
xXKMTXx
Tyr
Level 46
God Stats
3W - 8L
1,389 SR
Queue Stats
102W - 120L
1,389 Elo+
Solo
Team Averages
Level 51
1,561 SR
1,398 Elo+

VS

Team Averages
Level 73
1,395 SR
1,358 Elo+
Chiron
Chiron
BusterGnutt12
Chiron
Level 87
God Stats
3W - 3L
1,285 SR
Queue Stats
95W - 94L
1,372 Elo+
Party 2
Bellona
Bellona
Fiiched
Bellona
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,416 Elo+
Solo
Thanatos
Thanatos
RISEABOVE369
Thanatos
Level 79
God Stats
9W - 8L
1,608 SR
Queue Stats
331W - 382L
1,360 Elo+
Solo
Thoth
Thoth
Yanluz01
Thoth
Level 120
God Stats
44W - 73L
1,321 SR
Queue Stats
383W - 420L
1,418 Elo+
Solo
Cthulhu
Cthulhu
yock78
Cthulhu
Level 12
God Stats
1W - 3L
1,260 SR
Queue Stats
1W - 4L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AzraelV1
Cliodhna
9
1 / 5 / 1
5,690
474
3,766
9,627
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Hippoguy6
Izanami
9
3 / 4 / 2
5,961
497
7,958
10,880
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
PUP2979
Cthulhu
9
1 / 4 / 3
6,093
508
5,348
11,121
5,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 4 / 2
5,999
500
3,595
7,302
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyr
11
0 / 1 / 0
6,152
513
3,479
8,478
3,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
6,385
532
10,200
7,794
2,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bellona
Fiiched
Bellona
11
1 / 0 / 1
6,358
530
5,811
6,573
6,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
RISEABOVE369
Thanatos
11
6 / 1 / 1
6,920
577
5,813
9,152
4,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Yanluz01
Thoth
12
5 / 2 / 2
7,058
588
6,849
6,748
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
yock78
Cthulhu
10
3 / 2 / 4
6,406
534
5,041
12,546
7,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
18
18
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AzraelV1
Cliodhna
1
5
1
0.3
W
3
0
5
5.5
W
Bellona
Fiiched
Bellona
1
0
1
1.5
L
Izanami
Hippoguy6
Izanami
3
4
2
1
L
Cthulhu
PUP2979
Cthulhu
1
4
3
0.63
W
Thanatos
RISEABOVE369
Thanatos
6
1
1
6.5
W
Thoth
Yanluz01
Thoth
5
2
2
3
L
0
4
2
0.25
L
Tyr
0
1
0
0
W
Cthulhu
yock78
Cthulhu
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,146
Damage
33,714
47,408
Taken
42,813
18,162
Mitigated
22,299
12,630
Healing
17,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AzraelV1
Cliodhna
3,766
788
0
333
9,627
2,632
0
1,704
7,810
0
33,030
W
10,200
2,758
673
2,372
7,794
2,347
437
1,342
6,091
0
46,455
W
Bellona
Fiiched
Bellona
5,811
422
0
1,003
6,573
6,102
96
0
6,573
6,007
34,504
L
Izanami
Hippoguy6
Izanami
7,958
5,587
0
4,115
10,880
3,451
0
2,801
8,079
0
40,037
L
Cthulhu
PUP2979
Cthulhu
5,348
976
0
2,454
11,121
5,950
0
3,327
7,794
13,255
0
W
Thanatos
RISEABOVE369
Thanatos
5,813
1,771
0
9,158
9,152
4,271
0
509
8,643
0
42,973
W
Thoth
Yanluz01
Thoth
6,849
239
0
1,000
6,748
2,144
76
1,985
4,694
43,210
0
L
3,595
376
72
978
7,302
2,486
320
4,007
3,295
43,357
0
L
Tyr
3,479
388
0
4,678
8,478
3,643
0
551
7,299
0
41,651
W
Cthulhu
yock78
Cthulhu
5,041
936
572
3,089
12,546
7,435
451
3,757
7,869
15,393
832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,895
Gold Earned
33,127
300
Minions Killed
326
0
Camps Cleared
0
1,161,095
Distance Traveled
1,135,054
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,690
474
67
6
0
239,189
3
W
Chiron
6,385
532
77
6
0
228,434
2
W
Bellona
6,358
530
73
6
0
234,754
1
L
Izanami
5,961
497
54
5
0
211,212
3
L
Cthulhu
6,093
508
18
2
0
225,963
2
W
Thanatos
6,920
577
79
7
0
245,128
4
W
Thoth
7,058
588
77
6
0
197,189
3
L
Ra
5,999
500
80
7
0
230,780
1
L
Tyr
6,152
513
81
7
0
253,951
3
W
Cthulhu
6,406
534
20
2
0
229,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role