Player Matchup

Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Cthonic
Scylla
Level 160
God Stats
0W - 4L
1,619 SR
Queue Stats
20W - 31L
1,547 Elo+
Party 2
Ares
Ares
WomboKimbo
Ares
Level 156
God Stats
0W - 1L
1,543 SR
Queue Stats
47W - 48L
1,605 Elo+
Party 2
Cernunnos
Cernunnos
jhonisac3
Cernunnos
Level 160
God Stats
8W - 7L
1,519 SR
Queue Stats
259W - 238L
1,650 Elo+
Solo
Team Averages
Level 157
1,536 SR
1,560 Elo+

VS

Team Averages
Level 145
1,605 SR
1,657 Elo+
Neith
Neith
HERΩ
Neith
Level 160
God Stats
57W - 59L
1,613 SR
Queue Stats
520W - 464L
1,633 Elo+
Party 1
The Morrigan
The Morrigan
Krizik
The Morrigan
Level 159
God Stats
4W - 4L
1,586 SR
Queue Stats
323W - 293L
1,697 Elo+
Solo
Bacchus
Bacchus
ROEFER12345
Bacchus
Level 160
God Stats
11W - 6L
1,757 SR
Queue Stats
306W - 249L
1,710 Elo+
Party 1
Rama
Rama
XxXChisxXx
Rama
Level 124
God Stats
5W - 3L
1,445 SR
Queue Stats
412W - 375L
1,560 Elo+
Solo
Thor
Thor
saggywithabaggy
Thor
Level 120
God Stats
11W - 11L
1,623 SR
Queue Stats
257W - 282L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 3 / 1
5,700
570
5,603
9,251
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
 
Thor
7
0 / 1 / 1
4,733
473
2,968
9,048
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Cthonic
Scylla
9
0 / 1 / 0
5,413
541
2,307
3,657
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 1 / 0
4,636
464
2,897
6,940
4,189
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
jhonisac3
Cernunnos
10
1 / 3 / 0
5,960
596
5,770
9,446
3,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HERΩ
Neith
10
1 / 0 / 1
5,656
566
3,706
3,456
1,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Morrigan
Krizik
The Morrigan
10
3 / 1 / 2
6,146
615
6,511
5,194
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
ROEFER12345
Bacchus
9
3 / 0 / 3
5,784
578
4,244
8,480
6,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 2
5,559
556
6,020
7,650
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 2
5,390
539
3,654
8,367
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
9
9
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
1
0.5
L
Thor
 
Thor
0
1
1
0.5
L
Scylla
Cthonic
Scylla
0
1
0
0
W
Neith
HERΩ
Neith
1
0
1
1.5
W
The Morrigan
Krizik
The Morrigan
3
1
2
4
W
Bacchus
ROEFER12345
Bacchus
3
0
3
4.5
L
1
1
0
1
W
1
2
2
1
L
Cernunnos
jhonisac3
Cernunnos
1
3
0
0.33
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,545
Damage
24,135
38,342
Taken
33,147
14,996
Mitigated
15,528
11,915
Healing
15,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,603
5,039
0
4,272
9,251
2,836
177
1,010
8,241
0
43,383
L
Thor
 
Thor
2,968
569
0
1,104
9,048
3,119
0
1,936
7,112
0
31,268
L
Scylla
Cthonic
Scylla
2,307
117
0
541
3,657
1,205
0
241
3,416
40,343
0
W
Neith
HERΩ
Neith
3,706
1,771
0
1,936
3,456
1,505
0
1,651
1,665
0
44,025
W
The Morrigan
Krizik
The Morrigan
6,511
1,664
0
1,648
5,194
2,485
0
0
5,194
30,206
5,880
W
Bacchus
ROEFER12345
Bacchus
4,244
626
195
3,074
8,480
6,414
0
2,322
6,122
10,981
1,641
L
2,897
343
252
1,492
6,940
4,189
0
1,273
5,667
14,177
0
W
6,020
5,112
0
3,892
7,650
2,490
0
510
7,140
0
43,997
L
Cernunnos
jhonisac3
Cernunnos
5,770
2,608
0
4,254
9,446
3,647
0
3,410
6,036
0
42,565
W
3,654
1,453
0
5,056
8,367
2,634
0
513
7,822
0
32,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,442
Gold Earned
28,535
317
Minions Killed
312
0
Camps Cleared
0
940,721
Distance Traveled
933,184
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,700
570
83
8
0
169,333
0
L
Thor
4,733
473
52
5
0
198,591
4
L
Scylla
5,413
541
84
8
0
188,503
1
W
Neith
5,656
566
90
9
0
172,711
1
W
The Morrigan
6,146
615
59
6
0
180,356
3
W
Bacchus
5,784
578
14
1
0
212,267
2
L
Ares
4,636
464
16
2
0
197,227
3
W
Rama
5,559
556
85
9
0
164,206
4
L
Cernunnos
5,960
596
82
8
0
187,067
4
W
Thor
5,390
539
64
6
0
203,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role