Player Matchup

Zhong Kui
Zhong Kui
FigDaddy69
Zhong Kui
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Synth3ticMan
Mulan
Level 47
God Stats
8W - 2L
1,764 SR
Queue Stats
57W - 25L
1,703 Elo+
Party 2
Bellona
Bellona
ToastedCutlery8
Bellona
Level 27
God Stats
5W - 5L
1,633 SR
Queue Stats
87W - 50L
1,689 Elo+
Party 2
Yemoja
Yemoja
framez8
Yemoja
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Neith
Neith
ourrockk
Neith
Level 127
God Stats
23W - 13L
1,676 SR
Queue Stats
200W - 176L
1,570 Elo+
Party 2
Team Averages
Level 43
1,615 SR
1,592 Elo+

VS

Team Averages
Level 100
1,580 SR
1,371 Elo+
Bakasura
Bakasura
 
Bakasura
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
GatewoodSama
Hera
Level 85
God Stats
0W - 1L
1,845 SR
Queue Stats
23W - 24L
1,408 Elo+
Solo
King Arthur
King Arthur
SnowCr0w
King Arthur
Level 132
God Stats
2W - 2L
1,612 SR
Queue Stats
169W - 177L
1,408 Elo+
Party 1
Cernunnos
Cernunnos
XI Beamz
Cernunnos
Level 106
God Stats
24W - 28L
1,443 SR
Queue Stats
73W - 91L
1,390 Elo+
Party 1
Ymir
Ymir
quennnslayness
Ymir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FigDaddy69
Zhong Kui
12
5 / 2 / 1
7,403
617
11,167
10,350
6,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
9 / 0 / 4
8,349
696
9,834
11,320
5,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 0 / 0
8,243
687
10,681
11,503
10,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
framez8
Yemoja
10
1 / 0 / 5
6,500
542
2,322
2,152
1,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Neith
ourrockk
Neith
10
3 / 0 / 6
6,935
578
4,461
3,451
1,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 4 / 1
5,527
461
2,024
12,876
4,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 9 / 0
5,828
486
2,876
10,832
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
SnowCr0w
King Arthur
9
0 / 6 / 0
5,490
458
4,252
13,408
9,291
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
XI Beamz
Cernunnos
10
2 / 3 / 0
5,931
494
5,335
10,938
3,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

5
0 / 3 / 1
4,700
392
733
5,533
2,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
25
Kills
2
2
Deaths
25
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
4
1
0.13
W
Zhong Kui
FigDaddy69
Zhong Kui
5
2
1
2.75
L
0
9
0
0
L
King Arthur
SnowCr0w
King Arthur
0
6
0
0
W
9
0
4
11
W
7
0
0
7
L
Cernunnos
XI Beamz
Cernunnos
2
3
0
0.67
W
Yemoja
framez8
Yemoja
1
0
5
3.5
W
Neith
ourrockk
Neith
3
0
6
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,465
Damage
15,220
38,776
Taken
53,587
25,293
Mitigated
23,927
19,076
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,024
1,282
0
2,745
12,876
4,647
0
1,351
11,525
0
26,250
W
Zhong Kui
FigDaddy69
Zhong Kui
11,167
3,378
0
3,884
10,350
6,930
0
627
9,698
49,384
9,774
L
2,876
734
0
120
10,832
3,329
0
590
10,242
39,464
0
L
King Arthur
SnowCr0w
King Arthur
4,252
940
0
2,108
13,408
9,291
0
0
13,408
0
35,392
W
9,834
1,886
0
4,359
11,320
5,702
105
1,294
10,001
0
57,183
W
10,681
4,706
0
6,384
11,503
10,112
0
0
11,331
0
61,492
L
Cernunnos
XI Beamz
Cernunnos
5,335
2,027
0
4,272
10,938
3,968
0
5,907
5,031
0
45,005
W
Yemoja
framez8
Yemoja
2,322
829
1,974
733
2,152
1,126
0
464
1,688
13,039
0
W
Neith
ourrockk
Neith
4,461
1,898
0
1,742
3,451
1,423
0
1,224
2,171
0
37,256
L
733
0
0
576
5,533
2,692
0
3,742
1,791
5,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,430
Gold Earned
27,476
387
Minions Killed
289
0
Camps Cleared
0
1,186,733
Distance Traveled
1,002,529
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,527
461
65
5
0
285,789
3
W
Zhong Kui
7,403
617
99
8
0
234,643
1
L
Hera
5,828
486
78
7
0
201,257
4
L
King Arthur
5,490
458
62
5
0
203,455
4
W
Mulan
8,349
696
87
7
0
275,432
0
W
Bellona
8,243
687
110
9
0
267,187
4
L
Cernunnos
5,931
494
81
7
0
223,598
0
W
Yemoja
6,500
542
19
2
0
229,519
0
W
Neith
6,935
578
72
6
0
179,952
0
L
Ymir
4,700
392
3
0
0
88,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role