Player Matchup

Hades
Hades
Evdawwwwwwwwg
Hades
Level 103
God Stats
5W - 5L
1,342 SR
Queue Stats
458W - 441L
1,482 Elo+
Solo
Bacchus
Bacchus
Galliumwasd
Bacchus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 106L
1,469 Elo+
Party 1
Terra
Terra
Happappap
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,327 Elo+
Solo
Artemis
Artemis
XLeonelX
Artemis
Level 28
God Stats
2W - 1L
1,503 SR
Queue Stats
25W - 33L
1,444 Elo+
Solo
Nu Wa
Nu Wa
direranger50
Nu Wa
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 212L
1,507 Elo+
Party 1
Team Averages
Level 51
1,469 SR
1,446 Elo+

VS

Team Averages
Level 80
1,459 SR
1,527 Elo+
Horus
Horus
Grimound
Horus
Level 87
God Stats
0W - 1L
1,311 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 2
Skadi
Skadi
MattyNiceee
Skadi
Level 118
God Stats
5W - 8L
1,470 SR
Queue Stats
377W - 392L
1,455 Elo+
Solo
Hachiman
Hachiman
Quesobon
Hachiman
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 44L
1,428 Elo+
Solo
Sobek
Sobek
XxEvnxX
Sobek
Level 101
God Stats
0W - 1L
1,512 SR
Queue Stats
4W - 2L
1,570 Elo+
Party 2
Thor
Thor
xCheeseGraterx
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 15
12,044
803
24,474
19,360
14,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Galliumwasd
Bacchus
17
3 / 2 / 23
11,512
767
8,959
21,060
41,052
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Terra
Happappap
Terra
16
1 / 4 / 22
10,710
714
9,603
22,416
30,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
XLeonelX
Artemis
20
8 / 2 / 21
12,081
805
24,302
14,986
9,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

20
11 / 4 / 21
12,535
836
29,228
14,281
8,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Grimound
Horus
18
2 / 5 / 8
10,270
685
11,276
23,587
23,434
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 7 / 7
9,083
606
17,643
14,489
5,719
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Quesobon
Hachiman
19
6 / 4 / 6
11,452
763
16,842
14,376
5,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
XxEvnxX
Sobek
14
2 / 10 / 8
9,265
618
8,098
28,898
27,028
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 9 / 4
10,205
680
9,998
24,339
17,798
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
48
34
Kills
15
16
Deaths
35
102
Assists
33
Player
Kills
Deaths
Assists
KDA
W
11
4
15
4.63
W
Bacchus
Galliumwasd
Bacchus
3
2
23
7.25
L
Horus
Grimound
Horus
2
5
8
1.2
W
Terra
Happappap
Terra
1
4
22
3
L
1
7
7
0.64
L
Hachiman
Quesobon
Hachiman
6
4
6
2.25
W
Artemis
XLeonelX
Artemis
8
2
21
9.25
L
Sobek
XxEvnxX
Sobek
2
10
8
0.6
W
11
4
21
5.38
L
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,566
Damage
63,857
92,103
Taken
105,689
104,047
Mitigated
79,953
38,380
Healing
28,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,474
1,366
3,668
7,763
19,360
14,669
881
1,457
17,903
45,307
0
W
Bacchus
Galliumwasd
Bacchus
8,959
1,203
1,070
4,707
21,060
41,052
250
2,387
18,673
15,176
0
L
Horus
Grimound
Horus
11,276
5,545
8,074
7,226
23,587
23,434
408
16,837
6,750
0
27,721
W
Terra
Happappap
Terra
9,603
641
8,215
5,219
22,416
30,415
328
1,302
21,114
16,925
0
L
17,643
6,535
253
292
14,489
5,719
654
9,525
4,964
0
34,938
L
Hachiman
Quesobon
Hachiman
16,842
9,023
868
4,353
14,376
5,974
546
10,893
3,483
0
38,026
W
Artemis
XLeonelX
Artemis
24,302
14,824
911
4,946
14,986
9,741
5,397
2,115
12,871
0
38,115
L
Sobek
XxEvnxX
Sobek
8,098
379
476
4,032
28,898
27,028
0
16,933
11,965
14,614
0
W
29,228
7,924
452
1,429
14,281
8,170
1,812
837
13,444
58,147
0
L
9,998
2,513
1,688
1,248
24,339
17,798
372
18,076
6,263
0
19,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,882
Gold Earned
50,275
151
Minions Killed
128
0
Camps Cleared
0
1,378,323
Distance Traveled
1,126,813
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,044
803
45
3
0
272,326
0
W
Bacchus
11,512
767
9
1
0
302,832
2
L
Horus
10,270
685
28
2
0
254,147
1
W
Terra
10,710
714
12
1
0
282,312
0
L
Skadi
9,083
606
30
2
0
210,324
0
L
Hachiman
11,452
763
43
3
0
210,710
0
W
Artemis
12,081
805
30
2
0
265,980
0
L
Sobek
9,265
618
4
0
0
236,493
1
W
Nu Wa
12,535
836
55
4
0
254,873
2
L
Thor
10,205
680
23
2
0
215,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role