Player Matchup

Janus
Janus
BigBadGage
Janus
Level 160
God Stats
54W - 3L
1,935 SR
Queue Stats
930W - 99L
1,884 Elo+
Party 2
Gilgamesh
Gilgamesh
DrLimpShrimp
Gilgamesh
Level 26
God Stats
15W - 1L
1,971 SR
Queue Stats
161W - 14L
1,860 Elo+
Party 2
Bastet
Bastet
IrishDragon5935
Bastet
Level 123
God Stats
54W - 46L
1,535 SR
Queue Stats
476W - 406L
1,521 Elo+
Party 2
Team Averages
Level 103
1,813 SR
1,755 Elo+

VS

Team Averages
Level 80
1,420 SR
1,249 Elo+
Ao Kuang
Ao Kuang
KtboREAPER
Ao Kuang
Level 78
God Stats
0W - 4L
1,154 SR
Queue Stats
66W - 101L
1,222 Elo+
Party 1
Shiva
Shiva
Udop
Shiva
Level 131
God Stats
4W - 1L
1,824 SR
Queue Stats
79W - 98L
1,329 Elo+
Solo
Medusa
Medusa
jonjon331
Medusa
Level 31
God Stats
6W - 9L
1,281 SR
Queue Stats
41W - 68L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
5 / 1 / 6
9,415
785
18,537
6,956
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DrLimpShrimp
Gilgamesh
14
7 / 2 / 4
9,996
833
11,551
13,429
14,350
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 9
7,792
649
7,742
9,277
4,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KtboREAPER
Ao Kuang
10
1 / 5 / 2
8,126
677
7,364
13,017
5,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shiva
Udop
Shiva
13
4 / 3 / 2
8,973
748
10,186
17,579
13,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
jonjon331
Medusa
12
2 / 4 / 3
7,891
658
5,922
12,852
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
12
Kills
7
7
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
5
1
6
8
W
Gilgamesh
DrLimpShrimp
Gilgamesh
7
2
4
4.5
W
0
4
9
1.13
L
Ao Kuang
KtboREAPER
Ao Kuang
1
5
2
0.4
L
Shiva
Udop
Shiva
4
3
2
1.67
L
Medusa
jonjon331
Medusa
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,830
Damage
23,472
29,662
Taken
43,448
21,635
Mitigated
23,686
4,778
Healing
12,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
18,537
2,064
0
1,352
6,956
3,063
588
1,786
5,170
55,053
0
W
Gilgamesh
DrLimpShrimp
Gilgamesh
11,551
3,463
564
1,448
13,429
14,350
0
3,927
9,502
489
20,172
W
7,742
2,239
301
1,113
9,277
4,222
433
2,069
7,208
0
16,866
L
Ao Kuang
KtboREAPER
Ao Kuang
7,364
1,665
1,509
3,874
13,017
5,282
0
4,714
8,057
14,469
0
L
Shiva
Udop
Shiva
10,186
2,175
464
4,221
17,579
13,859
0
7,308
9,859
0
27,267
L
Medusa
jonjon331
Medusa
5,922
2,427
163
2,572
12,852
4,545
0
6,332
6,167
0
19,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,203
Gold Earned
24,990
144
Minions Killed
101
8
Camps Cleared
3
757,257
Distance Traveled
594,665
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,415
785
105
9
6
250,743
3
W
Gilgamesh
9,996
833
10
1
0
252,163
2
W
Bastet
7,792
649
29
2
2
254,351
2
L
Ao Kuang
8,126
677
16
1
0
160,716
1
L
Shiva
8,973
748
48
4
1
216,101
2
L
Medusa
7,891
658
37
3
2
217,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role