Player Matchup

Anhur
Anhur
Ceroja
Anhur
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 37L
1,576 Elo+
Solo
Ah Puch
Ah Puch
Luis AC Soto
Ah Puch
Level 108
God Stats
7W - 6L
1,426 SR
Queue Stats
393W - 391L
1,472 Elo+
Solo
Hachiman
Hachiman
SOOX 24
Hachiman
Level 121
God Stats
5W - 2L
1,773 SR
Queue Stats
363W - 376L
1,545 Elo+
Solo
Shiva
Shiva
Troyan55
Shiva
Level 141
God Stats
1W - 1L
1,328 SR
Queue Stats
105W - 99L
1,523 Elo+
Party 1
Chronos
Chronos
WithyEagle46010
Chronos
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 41L
1,569 Elo+
Party 1
Team Averages
Level 125
1,506 SR
1,537 Elo+

VS

Team Averages
Level 141
1,570 SR
1,493 Elo+
Cupid
Cupid
 
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
SantiSauce
Anhur
Level 148
God Stats
1W - 1L
1,523 SR
Queue Stats
52W - 59L
1,526 Elo+
Solo
Geb
Geb
SirReznor
Geb
Level 128
God Stats
10W - 15L
1,350 SR
Queue Stats
482W - 397L
1,522 Elo+
Solo
Ishtar
Ishtar
SirRoyeth
Ishtar
Level 146
God Stats
0W - 1L
1,775 SR
Queue Stats
28W - 34L
1,437 Elo+
Solo
Maui
Maui
TheGreyFoxx89
Maui
Level 127
God Stats
3W - 5L
1,701 SR
Queue Stats
349W - 363L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ceroja
Anhur
17
9 / 6 / 8
10,887
837
16,141
15,104
7,355
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Luis AC Soto
Ah Puch
17
5 / 2 / 11
10,326
794
22,024
12,606
6,316
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
SOOX 24
Hachiman
18
7 / 2 / 16
11,007
847
22,497
15,606
8,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
Troyan55
Shiva
16
1 / 3 / 19
9,686
745
13,167
22,737
20,887
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 2 / 13
10,326
794
14,255
10,606
5,641
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
2 / 4 / 9
9,772
752
9,793
18,274
9,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
14
4 / 7 / 6
9,247
711
9,139
15,191
9,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 5 / 12
9,410
724
9,113
25,013
24,118
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
SirRoyeth
Ishtar
17
4 / 6 / 10
10,064
774
16,968
17,691
8,110
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 4 / 10
9,589
738
7,487
18,599
22,867
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
62
26
Kills
15
15
Deaths
26
67
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
4
9
1.63
W
Anhur
Ceroja
Anhur
9
6
8
2.17
W
Ah Puch
Luis AC Soto
Ah Puch
5
2
11
5.25
W
Hachiman
SOOX 24
Hachiman
7
2
16
7.5
L
Anhur
4
7
6
1
L
2
5
12
1.6
L
Ishtar
SirRoyeth
Ishtar
4
6
10
1.5
L
3
4
10
2
W
Shiva
Troyan55
Shiva
1
3
19
3.5
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,084
Damage
52,500
76,659
Taken
94,768
48,865
Mitigated
74,055
24,450
Healing
37,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,793
4,286
9,457
6,183
18,274
9,874
594
9,635
8,639
0
18,629
W
Anhur
Ceroja
Anhur
16,141
7,531
1,427
1,097
15,104
7,355
1,556
3,976
11,128
0
24,166
W
Ah Puch
Luis AC Soto
Ah Puch
22,024
450
0
3,550
12,606
6,316
1,213
3,456
9,150
37,659
0
W
Hachiman
SOOX 24
Hachiman
22,497
11,234
1,737
3,878
15,606
8,666
1,439
2,668
12,938
0
43,703
L
Anhur
9,139
4,521
1,142
1,225
15,191
9,086
0
5,226
9,965
0
17,959
L
9,113
648
2,139
6,893
25,013
24,118
0
8,920
16,093
15,947
0
L
Ishtar
SirRoyeth
Ishtar
16,968
9,233
759
3,717
17,691
8,110
1,029
6,125
11,566
0
39,575
L
7,487
1,048
1,898
3,937
18,599
22,867
0
6,373
12,226
14,023
0
W
Shiva
Troyan55
Shiva
13,167
1,871
2,717
4,613
22,737
20,887
785
4,538
17,351
0
23,845
W
14,255
4,865
2,116
3,315
10,606
5,641
2,256
1,962
8,644
31,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,232
Gold Earned
48,082
138
Minions Killed
121
0
Camps Cleared
0
1,163,712
Distance Traveled
1,091,878
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,772
752
21
2
0
210,326
6
W
Anhur
10,887
837
21
2
0
218,032
1
W
Ah Puch
10,326
794
32
2
0
235,310
0
W
Hachiman
11,007
847
42
3
0
230,094
0
L
Anhur
9,247
711
28
2
0
195,651
3
L
Geb
9,410
724
21
2
0
231,256
0
L
Ishtar
10,064
774
42
3
0
226,876
0
L
Maui
9,589
738
9
1
0
227,769
0
W
Shiva
9,686
745
12
1
0
252,344
1
W
Chronos
10,326
794
31
2
0
227,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role