Player Matchup

Anubis
Anubis
BelaAwesomeSauce
Anubis
Level 132
God Stats
1W - 1L
1,811 SR
Queue Stats
134W - 154L
1,473 Elo+
Solo
Medusa
Medusa
DisdyqInYoMouf
Medusa
Level 47
God Stats
0W - 2L
1,275 SR
Queue Stats
96W - 112L
1,486 Elo+
Solo
Loki
Loki
Money23
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,370 Elo+
Solo
Nox
Nox
RandomHero69
Nox
Level 148
God Stats
0W - 2L
1,437 SR
Queue Stats
72W - 94L
1,473 Elo+
Solo
King Arthur
King Arthur
YYKylar
King Arthur
Level 109
God Stats
2W - 5L
1,541 SR
Queue Stats
69W - 62L
1,518 Elo+
Solo
Team Averages
Level 90
1,513 SR
1,464 Elo+

VS

Team Averages
Level 75
1,592 SR
1,540 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
comicaLDUCK
Loki
Level 29
God Stats
3W - 3L
1,831 SR
Queue Stats
22W - 11L
1,657 Elo+
Party 1
Odin
Odin
danzbandz
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,472 Elo+
Solo
Anubis
Anubis
nMANAo
Anubis
Level 146
God Stats
11W - 8L
1,737 SR
Queue Stats
669W - 560L
1,630 Elo+
Party 1
Terra
Terra
xX_aLexapro_Xx
Terra
Level 49
God Stats
4W - 7L
1,392 SR
Queue Stats
86W - 126L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,528
755
963
4,900
1,681
11
2 / 2 / 1
5,430
905
6,572
5,737
1,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Money23
Loki
9
0 / 5 / 2
4,789
798
2,388
6,789
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 1
5,147
858
2,635
5,149
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
YYKylar
King Arthur
11
0 / 3 / 3
5,191
865
5,771
8,203
4,079
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 3 / 10
5,791
965
5,842
6,434
5,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 0 / 10
5,857
976
4,611
5,438
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
11
4 / 0 / 4
6,301
1,050
2,223
5,528
3,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
nMANAo
Anubis
14
12 / 0 / 1
7,234
1,206
11,819
3,780
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 0 / 10
5,887
981
1,544
6,126
3,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
3
Kills
18
18
Deaths
3
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
3
10
2
L
0
5
1
0.1
L
2
2
1
1.25
L
Loki
Money23
Loki
0
5
2
0.2
L
1
3
1
0.5
L
King Arthur
YYKylar
King Arthur
0
3
3
0.5
W
1
0
10
6
W
Odin
4
0
4
6
W
Anubis
nMANAo
Anubis
12
0
1
12.5
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,329
Damage
26,039
30,778
Taken
27,306
10,789
Mitigated
15,421
2,588
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,842
883
123
1,518
6,434
5,130
0
1,301
5,007
16,115
0
L
963
115
0
0
4,900
1,681
23
3,406
1,422
2,329
0
L
6,572
3,222
0
922
5,737
1,784
0
3,309
2,370
0
15,943
L
Loki
Money23
Loki
2,388
410
0
316
6,789
1,864
0
3,732
2,859
0
8,399
L
2,635
186
0
540
5,149
1,381
0
3,379
1,520
9,720
0
L
King Arthur
YYKylar
King Arthur
5,771
1,126
0
810
8,203
4,079
0
4,701
3,402
0
18,317
W
4,611
1,285
0
1,908
5,438
1,927
0
209
5,223
0
16,562
W
Odin
2,223
488
742
1,174
5,528
3,358
93
484
5,002
0
14,062
W
Anubis
nMANAo
Anubis
11,819
206
0
347
3,780
1,742
0
368
3,302
23,327
0
W
1,544
509
3,046
3,083
6,126
3,264
0
916
5,174
5,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,085
Gold Earned
31,070
99
Minions Killed
137
0
Camps Cleared
0
605,253
Distance Traveled
734,917
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,791
965
31
5
0
112,411
0
L
Anubis
4,528
755
0
0
0
85,519
0
L
Medusa
5,430
905
30
5
0
130,688
0
L
Loki
4,789
798
11
2
0
143,304
0
L
Nox
5,147
858
24
4
0
117,160
0
L
King Arthur
5,191
865
34
6
0
128,582
1
W
Loki
5,857
976
36
6
0
172,442
2
W
Odin
6,301
1,050
28
5
0
145,436
0
W
Anubis
7,234
1,206
39
7
0
144,875
3
W
Terra
5,887
981
3
1
0
159,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role