Player Matchup

Ymir
Ymir
Diamond V
 
Ymir
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond I
Hykuo
Nu Wa
Diamond I
Level 160
God Stats
41W - 57L
1,585 SR
Queue Stats
330W - 350L
2,254 MMR
Solo
Achilles
Achilles
Diamond V
MÄNÜ
Achilles
Diamond V
Level 160
God Stats
5W - 5L
1,656 SR
Queue Stats
271W - 252L
1,991 MMR
Party 1
Ne Zha
Ne Zha
Diamond IV
PorFavorSinTacc
Ne Zha
Diamond IV
Level 147
God Stats
6W - 5L
1,768 SR
Queue Stats
154W - 111L
2,478 MMR
Solo
Ullr
Ullr
Diamond IV
Yoryoman
Ullr
Diamond IV
Level 88
God Stats
3W - 2L
1,602 SR
Queue Stats
145W - 125L
2,052 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,622 SR
2,055 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 118
1,459 SR
1,686 MMR
Baba Yaga
Baba Yaga
Masters
 
Baba Yaga
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Masters
 
Loki
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold I
PeroWeon
Skadi
Gold I
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 79L
1,694 MMR
Party 2
Sobek
Sobek
Platinum III
Stracqualursi
Sobek
Platinum III
Level 67
God Stats
0W - 4L
1,197 SR
Queue Stats
120W - 103L
1,597 MMR
Party 2
Awilix
Awilix
Diamond V
нαdeѕн
Awilix
Diamond V
Level 160
God Stats
53W - 59L
1,598 SR
Queue Stats
218W - 239L
2,139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 1 / 6
5,404
540
2,288
6,841
4,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Hykuo
Nu Wa
10
3 / 2 / 1
5,782
578
5,406
5,034
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
MÄNÜ
Achilles
10
3 / 1 / 2
6,017
602
4,291
8,281
3,428
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 5
5,473
547
6,096
9,779
3,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
10
1 / 0 / 0
5,884
588
4,347
5,598
1,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
HadesSetLancelotGebAthena

VS

Bans
KhepriChang'eYu HuangDa JiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
3 / 1 / 2
6,222
622
6,039
5,705
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
 
Loki
8
0 / 4 / 2
5,292
529
5,717
8,208
3,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
PeroWeon
Skadi
11
0 / 0 / 1
6,149
615
4,033
6,102
2,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 2 / 2
4,980
498
2,227
8,883
4,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
нαdeѕн
Awilix
11
3 / 1 / 1
6,104
610
5,085
8,471
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
7
Kills
7
7
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
6
3
L
Baba Yaga
 
Baba Yaga
3
1
2
4
L
Loki
 
Loki
0
4
2
0.25
W
Nu Wa
Hykuo
Nu Wa
3
2
1
1.75
W
Achilles
MÄNÜ
Achilles
3
1
2
4
L
Skadi
PeroWeon
Skadi
0
0
1
0.5
W
0
3
5
0.83
L
1
2
2
1
W
Ullr
1
0
0
1
L
Awilix
нαdeѕн
Awilix
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,428
Damage
23,101
35,533
Taken
37,369
14,778
Mitigated
14,625
7,697
Healing
10,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,288
496
0
1,765
6,841
4,194
0
2,856
3,985
16,667
2,504
L
Baba Yaga
 
Baba Yaga
6,039
493
0
1,443
5,705
2,054
0
2,690
2,839
50,876
0
L
Loki
 
Loki
5,717
1,030
0
2,428
8,208
3,016
0
573
7,575
0
29,125
W
Nu Wa
Hykuo
Nu Wa
5,406
919
0
1,439
5,034
1,920
0
3,077
1,957
37,828
0
W
Achilles
MÄNÜ
Achilles
4,291
936
0
1,820
8,281
3,428
0
1,125
6,224
0
28,926
L
Skadi
PeroWeon
Skadi
4,033
1,906
0
880
6,102
2,004
0
495
5,547
0
55,167
W
6,096
1,904
0
2,173
9,779
3,261
0
914
8,782
0
40,152
L
2,227
561
0
2,388
8,883
4,786
0
2,663
6,100
7,496
0
W
Ullr
4,347
2,058
0
500
5,598
1,975
0
294
5,304
0
50,474
L
Awilix
нαdeѕн
Awilix
5,085
1,555
0
3,509
8,471
2,765
0
689
7,682
0
37,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,560
Gold Earned
28,747
324
Minions Killed
329
0
Camps Cleared
0
1,029,378
Distance Traveled
1,026,141
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,404
540
44
4
0
203,164
4
L
Baba Yaga
6,222
622
91
9
0
213,479
4
L
Loki
5,292
529
50
5
0
190,389
2
W
Nu Wa
5,782
578
73
7
0
191,849
4
W
Achilles
6,017
602
51
5
0
215,724
2
L
Skadi
6,149
615
96
10
0
183,826
0
W
Ne Zha
5,473
547
77
8
0
230,586
5
L
Sobek
4,980
498
15
2
0
203,080
3
W
Ullr
5,884
588
79
8
0
188,055
1
L
Awilix
6,104
610
77
8
0
235,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role