Player Matchup

Artio
Artio
ArtioSucks
Artio
Level 15
God Stats
10W - 0L
1,925 SR
Queue Stats
10W - 0L
1,979 Elo+
Party 2
Vamana
Vamana
PapaSmurf602390
Vamana
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 8L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
StellarNebula25
Aphrodite
Level 158
God Stats
9W - 1L
2,125 SR
Queue Stats
91W - 16L
1,954 Elo+
Party 2
Team Averages
Level 63
1,850 SR
1,811 Elo+

VS

Team Averages
Level 88
1,518 SR
1,251 Elo+
Merlin
Merlin
LAKILLER223
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,135 Elo+
Party 1
Ishtar
Ishtar
Peyton1650
Ishtar
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,135 Elo+
Party 1
Maui
Maui
TrippyTy420
Maui
Level 132
God Stats
2W - 5L
1,553 SR
Queue Stats
133W - 151L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
10 / 1 / 13
10,183
926
19,230
20,259
19,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
9 / 1 / 14
9,839
894
12,188
18,098
11,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
StellarNebula25
Aphrodite
14
8 / 2 / 17
9,987
908
19,410
13,004
6,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 12 / 2
6,847
622
3,694
15,550
6,348
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
Peyton1650
Ishtar
13
2 / 8 / 2
8,966
815
8,165
18,685
7,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 7 / 2
8,154
741
3,176
22,583
19,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
9
27
Kills
3
4
Deaths
27
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
10
1
13
16.5
L
Merlin
0
12
2
0.08
W
9
1
14
16
L
Ishtar
Peyton1650
Ishtar
2
8
2
0.38
W
Aphrodite
StellarNebula25
Aphrodite
8
2
17
8.25
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,828
Damage
15,035
51,361
Taken
56,818
36,277
Mitigated
33,754
30,872
Healing
2,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
19,230
2,131
3,159
6,852
20,259
19,057
336
2,199
17,086
33,011
0
L
Merlin
3,694
489
0
0
15,550
6,348
0
10,070
5,175
13,093
0
W
12,188
6,042
0
3,550
18,098
11,163
327
2,985
13,378
0
31,012
L
Ishtar
Peyton1650
Ishtar
8,165
4,568
0
1,040
18,685
7,653
0
13,647
4,493
0
29,448
W
Aphrodite
StellarNebula25
Aphrodite
19,410
5,069
9,580
7,731
13,004
6,057
780
2,054
10,950
39,725
0
L
3,176
812
0
1,173
22,583
19,753
0
13,606
8,510
7,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,009
Gold Earned
23,967
116
Minions Killed
62
9
Camps Cleared
0
730,150
Distance Traveled
452,876
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,183
926
29
3
2
257,860
4
L
Merlin
6,847
622
23
2
0
103,340
3
W
Vamana
9,839
894
31
3
3
257,670
2
L
Ishtar
8,966
815
36
3
0
163,248
1
W
Aphrodite
9,987
908
56
5
4
214,620
0
L
Maui
8,154
741
3
0
0
186,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role