Player Matchup

Hercules
Hercules
Halfricanism
Hercules
Level 138
God Stats
0W - 2L
1,439 SR
Queue Stats
12W - 11L
1,557 Elo+
Party 1
Awilix
Awilix
HugMeElmo4039
Awilix
Level 108
God Stats
2W - 1L
1,789 SR
Queue Stats
61W - 76L
1,419 Elo+
Solo
King Arthur
King Arthur
Kiznaiver4L
King Arthur
Level 64
God Stats
0W - 1L
1,391 SR
Queue Stats
2W - 3L
1,410 Elo+
Solo
Ishtar
Ishtar
Xx21GUELLxX
Ishtar
Level 155
God Stats
0W - 2L
1,325 SR
Queue Stats
358W - 397L
1,579 Elo+
Solo
Hou Yi
Hou Yi
XxScorpinautxX
Hou Yi
Level 157
God Stats
0W - 2L
1,263 SR
Queue Stats
81W - 83L
1,579 Elo+
Party 1
Team Averages
Level 124
1,441 SR
1,508 Elo+

VS

Team Averages
Level 128
1,521 SR
1,521 Elo+
Geb
Geb
 
Geb
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AlmondJoyless
Ares
Level 155
God Stats
6W - 2L
1,616 SR
Queue Stats
187W - 201L
1,572 Elo+
Solo
Zeus
Zeus
BigBootiedDragon
Zeus
Level 127
God Stats
5W - 1L
1,715 SR
Queue Stats
248W - 244L
1,635 Elo+
Solo
Freya
Freya
LunarSpectrum02
Freya
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 29L
1,420 Elo+
Solo
Cernunnos
Cernunnos
TheMartiRo
Cernunnos
Level 82
God Stats
1W - 1L
1,275 SR
Queue Stats
164W - 184L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Halfricanism
Hercules
11
3 / 3 / 1
5,893
1,179
4,032
7,506
6,221
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 4 / 3
5,269
1,054
1,946
6,354
2,639
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
Kiznaiver4L
King Arthur
5
0 / 0 / 0
4,280
856
0
0
0
Ishtar
9
1 / 4 / 1
5,264
1,053
4,196
5,308
2,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 2
5,596
1,119
5,348
5,513
2,446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 0 / 10
6,204
1,241
4,451
3,596
4,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
2 / 0 / 10
6,794
1,359
4,049
5,436
6,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 6
6,608
1,322
4,613
2,269
1,016
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 7
5,858
1,172
3,776
4,505
2,466
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
TheMartiRo
Cernunnos
12
7 / 2 / 4
7,069
1,414
4,079
6,360
3,250
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
4
Kills
14
14
Deaths
4
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
10
6
W
2
0
10
7
W
3
1
6
6
L
Hercules
Halfricanism
Hercules
3
3
1
1.17
L
0
4
3
0.38
L
King Arthur
Kiznaiver4L
King Arthur
0
0
0
0
W
1
1
7
4.5
W
Cernunnos
TheMartiRo
Cernunnos
7
2
4
4.5
L
Ishtar
1
4
1
0.38
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,522
Damage
20,968
24,681
Taken
22,166
13,655
Mitigated
17,084
3,856
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,451
614
676
594
3,596
4,280
811
0
3,596
6,552
0
W
4,049
875
2,074
1,155
5,436
6,072
192
0
5,436
5,898
0
W
4,613
636
1,180
340
2,269
1,016
1,351
0
2,269
9,320
0
L
Hercules
Halfricanism
Hercules
4,032
891
0
1,772
7,506
6,221
0
4,848
2,658
0
5,412
L
1,946
469
0
898
6,354
2,639
0
4,585
1,769
0
3,920
L
King Arthur
Kiznaiver4L
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
3,776
1,664
384
1,765
4,505
2,466
462
0
4,505
8,628
0
W
Cernunnos
TheMartiRo
Cernunnos
4,079
1,464
413
1,129
6,360
3,250
1,457
0
6,360
0
12,507
L
Ishtar
4,196
1,592
0
291
5,308
2,349
0
4,055
1,253
0
9,681
L
5,348
1,887
0
895
5,513
2,446
0
3,401
2,112
0
13,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,302
Gold Earned
32,533
40
Minions Killed
50
0
Camps Cleared
0
341,695
Distance Traveled
521,874
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,204
1,241
4
1
0
105,603
1
W
Ares
6,794
1,359
2
0
0
121,362
2
W
Zeus
6,608
1,322
19
4
0
100,212
2
L
Hercules
5,893
1,179
1
0
0
104,143
0
L
Awilix
5,269
1,054
5
1
0
84,292
1
L
King Arthur
4,280
856
0
0
0
0
0
W
Freya
5,858
1,172
13
3
0
101,711
0
W
Cernunnos
7,069
1,414
12
2
0
92,986
0
L
Ishtar
5,264
1,053
9
2
0
76,165
2
L
Hou Yi
5,596
1,119
25
5
0
77,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role