Player Matchup

Horus
Horus
 
Horus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Jibeyy
Baron Samedi
Level 102
God Stats
1W - 2L
1,629 SR
Queue Stats
1W - 4L
1,360 Elo+
Party 1
Cupid
Cupid
Kaienn
Cupid
Level 62
God Stats
0W - 1L
1,614 SR
Queue Stats
1W - 4L
1,360 Elo+
Party 1
Fenrir
Fenrir
KingBunnyYT
Fenrir
Level 57
God Stats
0W - 3L
1,316 SR
Queue Stats
2W - 12L
1,266 Elo+
Party 3
Team Averages
Level 87
1,512 SR
1,397 Elo+

VS

Team Averages
Level 127
1,578 SR
1,410 Elo+
Gilgamesh
Gilgamesh
Dark Zidane DD
Gilgamesh
Level 131
God Stats
1W - 0L
1,925 SR
Queue Stats
1W - 4L
1,209 Elo+
Party 2
Scylla
Scylla
Dixclosure
Scylla
Level 140
God Stats
1W - 0L
1,694 SR
Queue Stats
4W - 2L
1,672 Elo+
Solo
Vulcan
Vulcan
MehdiElGladiador
Vulcan
Level 68
God Stats
1W - 1L
1,434 SR
Queue Stats
13W - 9L
1,280 Elo+
Solo
Kuzenbo
Kuzenbo
SnitskyWhat
Kuzenbo
Level 138
God Stats
1W - 1L
1,290 SR
Queue Stats
2W - 10L
1,214 Elo+
Party 2
Ravana
Ravana
legrandchaton
Ravana
Level 159
God Stats
15W - 23L
1,548 SR
Queue Stats
306W - 249L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
4 / 2 / 4
11,658
729
7,676
20,849
19,892
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
 
Aphrodite
18
1 / 3 / 3
10,658
666
5,433
20,012
9,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Jibeyy
Baron Samedi
18
1 / 3 / 9
10,933
683
16,735
16,298
7,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
Kaienn
Cupid
18
5 / 3 / 3
11,066
692
23,138
22,524
8,356
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
19
4 / 7 / 6
11,409
713
10,145
22,141
11,159
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dark Zidane DD
Gilgamesh
18
2 / 3 / 2
10,646
665
8,893
19,268
20,795
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Dixclosure
Scylla
20
6 / 3 / 5
13,034
815
22,416
13,308
6,525
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
2 / 4 / 4
11,445
715
19,251
9,016
4,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
SnitskyWhat
Kuzenbo
17
0 / 3 / 4
10,768
673
9,351
22,755
31,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
8 / 2 / 8
12,925
808
26,064
14,284
10,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
15
Kills
18
18
Deaths
15
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
2
4
3
L
Aphrodite
 
Aphrodite
1
3
3
0.83
W
Gilgamesh
Dark Zidane DD
Gilgamesh
2
3
2
1
W
Scylla
Dixclosure
Scylla
6
3
5
2.83
L
Baron Samedi
Jibeyy
Baron Samedi
1
3
9
1.83
L
Cupid
Kaienn
Cupid
5
3
3
2.17
L
Fenrir
4
7
6
1
W
2
4
4
1
W
Kuzenbo
SnitskyWhat
Kuzenbo
0
3
4
0.67
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,127
Damage
85,975
101,824
Taken
78,631
56,729
Mitigated
73,844
48,500
Healing
12,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,676
2,586
3,465
6,187
20,849
19,892
265
9,696
10,758
18
36,705
L
Aphrodite
 
Aphrodite
5,433
223
9,869
11,831
20,012
9,786
612
12,421
7,406
34,938
0
W
Gilgamesh
Dark Zidane DD
Gilgamesh
8,893
1,049
0
1,485
19,268
20,795
370
7,675
11,593
0
26,511
W
Scylla
Dixclosure
Scylla
22,416
1,997
0
0
13,308
6,525
0
3,128
10,180
74,014
0
L
Baron Samedi
Jibeyy
Baron Samedi
16,735
1,887
2,567
4,187
16,298
7,536
0
6,277
9,765
48,310
0
L
Cupid
Kaienn
Cupid
23,138
11,884
758
5,239
22,524
8,356
565
12,457
9,741
0
56,261
L
Fenrir
10,145
1,706
0
4,397
22,141
11,159
956
10,167
11,653
0
35,454
W
19,251
9,639
0
1,961
9,016
4,722
1,996
1,891
7,125
57,483
0
W
Kuzenbo
SnitskyWhat
Kuzenbo
9,351
2,811
0
6,199
22,755
31,425
225
6,222
16,533
27,720
0
W
26,064
5,759
0
3,114
14,284
10,377
407
3,270
11,014
0
67,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,724
Gold Earned
58,818
325
Minions Killed
357
0
Camps Cleared
0
1,563,172
Distance Traveled
1,711,045
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,658
729
50
3
0
315,801
2
L
Aphrodite
10,658
666
82
5
0
334,835
6
W
Gilgamesh
10,646
665
43
3
0
344,767
2
W
Scylla
13,034
815
135
8
0
360,372
1
L
Baron Samedi
10,933
683
72
5
0
306,108
3
L
Cupid
11,066
692
70
4
0
288,276
0
L
Fenrir
11,409
713
51
3
0
318,152
0
W
Vulcan
11,445
715
75
5
0
330,052
3
W
Kuzenbo
10,768
673
30
2
0
319,339
0
W
Ravana
12,925
808
74
5
0
356,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role