Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Solbrolo
Scylla
Level 63
God Stats
4W - 9L
1,610 SR
Queue Stats
97W - 113L
1,495 Elo+
Solo
Team Averages
Level 122
1,537 SR
1,498 Elo+

VS

Team Averages
Level 80
1,603 SR
1,633 Elo+
Athena
Athena
Bloodystiegl
Athena
Level 5
God Stats
5W - 2L
1,810 SR
Queue Stats
16W - 7L
1,695 Elo+
Party 1
Chiron
Chiron
Kαly
Chiron
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 12L
1,600 Elo+
Party 1
Bacchus
Bacchus
MixCore
Bacchus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 0 / 4
7,996
800
6,853
9,741
6,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
 
Ne Zha
13
1 / 0 / 5
7,640
764
9,417
8,528
6,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Solbrolo
Scylla
13
4 / 0 / 2
7,832
783
9,444
3,499
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 4 / 0
6,468
647
2,213
13,594
8,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Chiron
Kαly
Chiron
10
0 / 2 / 0
6,031
603
5,609
9,145
3,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
MixCore
Bacchus
10
0 / 0 / 0
6,109
611
3,731
6,676
6,705
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
4
3
W
Ne Zha
 
Ne Zha
1
0
5
3.5
L
Athena
0
4
0
0
L
Chiron
Kαly
Chiron
0
2
0
0
L
Bacchus
MixCore
Bacchus
0
0
0
0
W
Scylla
Solbrolo
Scylla
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,714
Damage
11,553
21,768
Taken
29,415
14,788
Mitigated
18,452
11,530
Healing
7,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,853
1,864
1,994
4,247
9,741
6,893
1,036
3,609
6,132
0
22,874
W
Ne Zha
 
Ne Zha
9,417
1,752
293
3,779
8,528
6,650
475
2,428
6,100
0
33,998
L
Athena
2,213
353
0
2,630
13,594
8,591
0
4,537
8,712
5,693
0
L
Chiron
Kαly
Chiron
5,609
2,681
406
1,944
9,145
3,156
0
2,555
6,337
0
26,534
L
Bacchus
MixCore
Bacchus
3,731
30
414
2,287
6,676
6,705
0
2,420
4,062
11,407
0
W
Scylla
Solbrolo
Scylla
9,444
1,296
0
1,217
3,499
1,245
1,186
293
3,206
35,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,468
Gold Earned
18,608
130
Minions Killed
83
9
Camps Cleared
0
623,250
Distance Traveled
538,272
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,996
800
21
2
3
212,699
4
W
Ne Zha
7,640
764
41
4
2
218,732
2
L
Athena
6,468
647
11
1
0
156,686
0
L
Chiron
6,031
603
52
5
0
177,635
2
L
Bacchus
6,109
611
20
2
0
203,951
0
W
Scylla
7,832
783
68
7
4
191,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role