Player Matchup

Mulan
Mulan
 
Mulan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
OpalescentFaye
Nox
Level 128
God Stats
1W - 4L
1,435 SR
Queue Stats
48W - 65L
1,468 Elo+
Party 1
Neith
Neith
ullrpendragon
Neith
Level 103
God Stats
7W - 4L
1,539 SR
Queue Stats
206W - 205L
1,657 Elo+
Party 1
Team Averages
Level 116
1,491 SR
1,542 Elo+

VS

Team Averages
Level 36
1,371 SR
1,511 Elo+
Sol
Sol
AutoBlood
Sol
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 107L
1,558 Elo+
Party 2
Ganesha
Ganesha
JohnWayneGapeMe
Ganesha
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 60L
1,508 Elo+
Party 2
Thanatos
Thanatos
kevG0D
Thanatos
Level 46
God Stats
1W - 2L
1,113 SR
Queue Stats
39W - 49L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 2 / 8
8,243
634
3,543
5,818
3,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
6 / 6 / 4
9,598
738
7,499
13,626
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 5
9,611
739
14,249
15,076
5,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 4
10,802
831
11,284
11,144
4,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 3 / 9
9,076
698
8,156
14,225
6,209
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
kevG0D
Thanatos
14
4 / 8 / 7
10,246
788
10,042
14,218
7,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
12
Kills
12
12
Deaths
13
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
2
8
2.5
W
8
2
4
5
W
0
3
9
1.5
L
6
6
4
1.33
W
Thanatos
kevG0D
Thanatos
4
8
7
0.94
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,291
Damage
29,482
34,520
Taken
39,587
13,381
Mitigated
18,118
4,750
Healing
17,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,543
955
0
1,395
5,818
3,183
145
2,928
2,672
0
5,974
W
11,284
4,670
416
6,509
11,144
4,691
1,985
3,181
7,963
39,256
4,661
W
8,156
600
300
4,542
14,225
6,209
60
2,357
11,868
35,750
0
L
7,499
347
0
240
13,626
4,332
430
7,762
5,491
20,894
0
W
Thanatos
kevG0D
Thanatos
10,042
1,968
0
6,024
14,218
7,218
369
2,300
11,918
0
14,633
L
14,249
5,437
0
3,115
15,076
5,866
620
7,712
7,059
0
46,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,452
Gold Earned
30,124
102
Minions Killed
128
4
Camps Cleared
6
507,120
Distance Traveled
664,443
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,243
634
2
0
0
94,554
2
W
Sol
10,802
831
69
5
5
216,344
1
W
Ganesha
9,076
698
22
2
1
226,263
1
L
Nox
9,598
738
30
2
1
208,274
1
W
Thanatos
10,246
788
37
3
0
221,836
4
L
Neith
9,611
739
70
5
3
204,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role