Player Matchup

Cthulhu
Cthulhu
Brutalism
Cthulhu
Level 128
God Stats
14W - 16L
1,453 SR
Queue Stats
113W - 100L
1,520 Elo+
Party 1
Mercury
Mercury
Sholdi
Mercury
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 126L
1,527 Elo+
Party 1
Hades
Hades
Syntox
Hades
Level 45
God Stats
6W - 6L
1,495 SR
Queue Stats
7W - 6L
1,700 Elo+
Solo
Sol
Sol
Zboler
Sol
Level 61
God Stats
3W - 2L
1,542 SR
Queue Stats
46W - 31L
1,588 Elo+
Party 1
Bastet
Bastet
igorekpwnz
Bastet
Level 68
God Stats
1W - 2L
1,223 SR
Queue Stats
13W - 12L
1,463 Elo+
Solo
Team Averages
Level 91
1,442 SR
1,560 Elo+

VS

Team Averages
Level 94
1,454 SR
1,509 Elo+
Zeus
Zeus
Danilkant
Zeus
Level 60
God Stats
1W - 1L
1,734 SR
Queue Stats
107W - 107L
1,521 Elo+
Party 2
Sobek
Sobek
Evannnnss
Sobek
Level 127
God Stats
2W - 9L
1,287 SR
Queue Stats
583W - 611L
1,470 Elo+
Solo
Mulan
Mulan
Raitowa
Mulan
Level 26
God Stats
1W - 7L
1,239 SR
Queue Stats
74W - 83L
1,495 Elo+
Party 2
Set
Set
Samittaja
Set
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
101W - 107L
1,515 Elo+
Solo
Jing Wei
Jing Wei
sickboyindahood
Jing Wei
Level 148
God Stats
17W - 14L
1,508 SR
Queue Stats
70W - 62L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brutalism
Cthulhu
20
6 / 2 / 14
15,392
1,026
26,802
27,907
26,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
Sholdi
Mercury
20
4 / 2 / 7
15,521
1,035
4,815
8,347
2,708
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hades
Syntox
Hades
20
6 / 2 / 13
15,517
1,034
21,958
17,433
10,157
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sol
Zboler
Sol
20
2 / 5 / 11
13,877
925
14,877
16,885
4,640
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
igorekpwnz
Bastet
20
7 / 3 / 12
16,269
1,085
27,124
20,704
7,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
7 / 9 / 5
16,927
1,128
32,410
36,187
14,652
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Evannnnss
Sobek
16
0 / 1 / 2
12,182
812
307
1,477
780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
Raitowa
Mulan
20
1 / 2 / 10
15,333
1,022
19,535
29,724
27,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
6 / 13 / 3
16,115
1,074
17,129
35,458
19,841
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
16
0 / 0 / 1
11,980
799
0
0
0

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
35
25
Kills
14
14
Deaths
25
57
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Brutalism
Cthulhu
6
2
14
6.5
L
Zeus
7
9
5
1.06
L
Sobek
Evannnnss
Sobek
0
1
2
1
L
Mulan
Raitowa
Mulan
1
2
10
3
L
6
13
3
0.58
W
Mercury
Sholdi
Mercury
4
2
7
3.75
W
Hades
Syntox
Hades
6
2
13
6.25
W
Sol
Zboler
Sol
2
5
11
1.5
W
Bastet
igorekpwnz
Bastet
7
3
12
4.33
L
Jing Wei
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,576
Damage
69,381
91,276
Taken
102,846
52,318
Mitigated
62,862
14,660
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Brutalism
Cthulhu
26,802
3,377
860
1,885
27,907
26,889
0
12,654
14,506
44,797
0
L
Zeus
32,410
5,746
0
1,750
36,187
14,652
0
19,141
16,297
85,569
0
L
Sobek
Evannnnss
Sobek
307
0
0
75
1,477
780
0
839
602
558
0
L
Mulan
Raitowa
Mulan
19,535
1,558
0
7,389
29,724
27,589
0
22,020
7,008
711
41,808
L
17,129
7,402
0
1,581
35,458
19,841
0
18,526
15,394
0
47,388
W
Mercury
Sholdi
Mercury
4,815
1,600
0
723
8,347
2,708
0
1,365
5,029
0
44,373
W
Hades
Syntox
Hades
21,958
2,009
789
5,252
17,433
10,157
0
9,113
8,024
36,897
0
W
Sol
Zboler
Sol
14,877
4,394
0
1,443
16,885
4,640
0
2,819
5,777
30,124
2,646
W
Bastet
igorekpwnz
Bastet
27,124
7,499
0
3,708
20,704
7,924
0
7,477
12,866
0
60,743
L
Jing Wei
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,576
Gold Earned
72,537
296
Minions Killed
266
10
Camps Cleared
5
1,431,851
Distance Traveled
828,495
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,392
1,026
47
3
0
301,112
1
L
Zeus
16,927
1,128
115
8
2
270,119
0
L
Sobek
12,182
812
0
0
0
14,241
0
L
Mulan
15,333
1,022
67
4
1
282,771
0
L
Set
16,115
1,074
84
6
2
257,264
0
W
Mercury
15,521
1,035
93
6
6
333,955
0
W
Hades
15,517
1,034
32
2
0
259,762
1
W
Sol
13,877
925
45
3
2
241,567
0
W
Bastet
16,269
1,085
79
5
2
295,455
0
L
Jing Wei
11,980
799
0
0
0
4,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role