Player Matchup

Yemoja
Yemoja
AudyH3
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,690 Elo+
Party 1
Poseidon
Poseidon
JonnyBoy1590753
Poseidon
Level 17
God Stats
10W - 7L
1,594 SR
Queue Stats
10W - 16L
1,508 Elo+
Party 1
Hercules
Hercules
Thome2Gunz
Hercules
Level 80
God Stats
11W - 10L
1,626 SR
Queue Stats
154W - 117L
1,592 Elo+
Party 1
Team Averages
Level 38
1,573 SR
1,597 Elo+

VS

Team Averages
Level 94
1,571 SR
1,361 Elo+
Ishtar
Ishtar
NioMilenard
Ishtar
Level 126
God Stats
0W - 1L
1,713 SR
Queue Stats
2W - 3L
1,444 Elo+
Solo
Bellona
Bellona
RebornDuck
Bellona
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,217 Elo+
Party 2
Nu Wa
Nu Wa
Syrmar
Nu Wa
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AudyH3
Yemoja
14
1 / 0 / 13
10,154
725
4,156
7,923
7,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
15
10 / 0 / 2
10,794
771
13,063
7,845
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Thome2Gunz
Hercules
14
4 / 0 / 11
10,047
718
14,320
21,829
21,222
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
0 / 3 / 0
7,682
549
8,744
9,222
4,168
Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
RebornDuck
Bellona
12
0 / 4 / 0
8,201
586
7,860
13,795
13,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Syrmar
Nu Wa
11
0 / 8 / 0
7,721
552
12,421
12,670
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
15
Kills
0
0
Deaths
15
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AudyH3
Yemoja
1
0
13
7.5
W
Poseidon
10
0
2
11
L
Ishtar
0
3
0
0
L
Bellona
RebornDuck
Bellona
0
4
0
0
L
Nu Wa
Syrmar
Nu Wa
0
8
0
0
W
Hercules
Thome2Gunz
Hercules
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,539
Damage
29,025
37,597
Taken
35,687
33,116
Mitigated
22,799
19,750
Healing
4,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AudyH3
Yemoja
4,156
1,995
6,560
3,320
7,923
7,988
189
4,356
3,567
20,671
0
W
Poseidon
13,063
2,324
0
0
7,845
3,906
1,409
3,157
4,688
49,791
0
L
Ishtar
8,744
4,764
0
1,218
9,222
4,168
0
3,738
5,484
0
22,550
L
Bellona
RebornDuck
Bellona
7,860
3,443
1,472
1,557
13,795
13,280
0
8,604
5,191
241
12,773
L
Nu Wa
Syrmar
Nu Wa
12,421
5,105
0
520
12,670
5,351
0
5,200
7,470
38,248
0
W
Hercules
Thome2Gunz
Hercules
14,320
3,678
1,384
8,486
21,829
21,222
0
5,385
16,444
0
25,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,995
Gold Earned
23,604
145
Minions Killed
97
4
Camps Cleared
5
794,998
Distance Traveled
641,098
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,154
725
23
2
0
226,523
0
W
Poseidon
10,794
771
89
6
2
278,219
0
L
Ishtar
7,682
549
35
3
1
186,408
0
L
Bellona
8,201
586
12
1
2
263,984
0
L
Nu Wa
7,721
552
50
4
2
190,706
0
W
Hercules
10,047
718
33
2
2
290,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role