Player Matchup

Horus
Horus
Platinum I
 
Horus
Platinum I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Gold V
BallER28000
Shiva
Gold V
Level 141
God Stats
28W - 22L
1,580 SR
Queue Stats
273W - 289L
1,354 MMR
Party 1
Scylla
Scylla
Platinum II
Try Scooby
Scylla
Platinum II
Level 57
God Stats
14W - 6L
1,718 SR
Queue Stats
60W - 32L
1,807 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 104
1,599 SR
1,554 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,572 SR
1,581 MMR
Kuzenbo
Kuzenbo
Gold III
Blur 907
Kuzenbo
Gold III
Level 87
God Stats
25W - 27L
1,556 SR
Queue Stats
101W - 118L
1,459 MMR
Party 2
Vulcan
Vulcan
Platinum V
DeathAngel_of_u
Vulcan
Platinum V
Level 158
God Stats
14W - 10L
1,660 SR
Queue Stats
481W - 530L
1,790 MMR
Solo
Medusa
Medusa
Gold IV
Yubf
Medusa
Gold IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 194L
1,494 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
5 / 0 / 5
10,429
695
11,790
15,839
14,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
4 / 1 / 6
10,979
732
9,118
19,220
21,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Try Scooby
Scylla
16
1 / 0 / 8
10,001
667
12,905
10,028
4,973
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesBaron SamediBaba YagaGuan YuAh Muzen Cab

VS

Bans
AresAtlasThothCabrakanMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Blur 907
Kuzenbo
14
1 / 2 / 0
9,175
612
12,543
17,825
26,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 2 / 0
9,028
602
14,492
8,320
5,048
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Yubf
Medusa
13
0 / 6 / 0
8,543
570
9,991
13,165
4,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
10
Kills
1
1
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
0
5
7.5
W
4
1
6
7
L
Kuzenbo
Blur 907
Kuzenbo
1
2
0
0.5
L
0
2
0
0
W
Scylla
Try Scooby
Scylla
1
0
8
5
L
Medusa
Yubf
Medusa
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,813
Damage
37,026
45,087
Taken
39,310
41,441
Mitigated
36,736
12,224
Healing
4,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,790
4,479
951
3,194
15,839
14,477
0
9,315
6,524
0
30,857
W
9,118
1,036
1,389
6,225
19,220
21,991
0
11,300
7,920
105
23,730
L
Kuzenbo
Blur 907
Kuzenbo
12,543
4,967
0
3,381
17,825
26,696
146
6,362
11,463
26,772
0
L
14,492
7,012
234
423
8,320
5,048
50
3,195
5,125
45,272
0
W
Scylla
Try Scooby
Scylla
12,905
1,018
0
465
10,028
4,973
244
7,335
2,693
72,379
0
L
Medusa
Yubf
Medusa
9,991
4,171
0
500
13,165
4,992
69
3,587
9,578
0
32,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,409
Gold Earned
26,746
210
Minions Killed
158
6
Camps Cleared
7
908,711
Distance Traveled
840,392
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,429
695
36
2
4
298,285
0
W
Shiva
10,979
732
20
1
0
313,175
2
L
Kuzenbo
9,175
612
27
2
1
281,336
0
L
Vulcan
9,028
602
73
5
4
303,625
3
W
Scylla
10,001
667
154
10
2
297,251
1
L
Medusa
8,543
570
58
4
2
255,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role