Player Matchup

Ah Muzen Cab
Ah Muzen Cab
XFlamerPro
Ah Muzen Cab
Level 138
God Stats
74W - 40L
1,648 SR
Queue Stats
245W - 183L
1,617 Elo+
Solo
Tiamat
Tiamat
bowsar555
Tiamat
Level 127
God Stats
8W - 3L
1,679 SR
Queue Stats
154W - 157L
1,574 Elo+
Solo
Horus
Horus
folermind
Horus
Level 148
God Stats
26W - 21L
1,645 SR
Queue Stats
583W - 576L
1,645 Elo+
Solo
Serqet
Serqet
o iKonoha x
Serqet
Level 126
God Stats
9W - 5L
1,521 SR
Queue Stats
55W - 61L
1,596 Elo+
Solo
Sun Wukong
Sun Wukong
xXBlackreaper
Sun Wukong
Level 68
God Stats
1W - 1L
1,532 SR
Queue Stats
55W - 52L
1,583 Elo+
Solo
Team Averages
Level 121
1,605 SR
1,603 Elo+

VS

Team Averages
Level 142
1,554 SR
1,533 Elo+
Freya
Freya
 
Freya
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ZeeZatara
Baron Samedi
Level 108
God Stats
39W - 32L
1,653 SR
Queue Stats
158W - 148L
1,634 Elo+
Solo
Lancelot
Lancelot
vitocohd
Lancelot
Level 159
God Stats
5W - 6L
1,616 SR
Queue Stats
184W - 172L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
XFlamerPro
Ah Muzen Cab
15
5 / 0 / 5
8,172
817
12,184
8,275
4,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
bowsar555
Tiamat
14
2 / 0 / 5
7,385
739
8,097
4,200
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Horus
folermind
Horus
14
2 / 0 / 8
7,972
797
2,973
8,986
9,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
12
1 / 1 / 7
7,266
727
4,008
8,044
8,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
xXBlackreaper
Sun Wukong
14
3 / 0 / 4
7,860
786
7,360
8,089
5,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
0 / 2 / 0
6,865
687
6,351
6,517
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
 
Rama
14
0 / 1 / 1
6,861
686
3,195
4,789
2,080
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
 
Charybdis
12
0 / 6 / 0
6,446
645
3,343
9,911
3,895
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ZeeZatara
Baron Samedi
12
0 / 3 / 1
6,684
668
4,606
11,563
9,123
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lancelot
vitocohd
Lancelot
13
1 / 1 / 0
6,948
695
5,575
7,899
3,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
13
Kills
1
1
Deaths
13
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
2
0
0
L
Rama
 
Rama
0
1
1
0.5
L
Charybdis
 
Charybdis
0
6
0
0
W
Ah Muzen Cab
XFlamerPro
Ah Muzen Cab
5
0
5
7.5
L
Baron Samedi
ZeeZatara
Baron Samedi
0
3
1
0.17
W
Tiamat
bowsar555
Tiamat
2
0
5
4.5
W
Horus
folermind
Horus
2
0
8
6
W
Serqet
1
1
7
4.5
L
Lancelot
vitocohd
Lancelot
1
1
0
1
W
Sun Wukong
xXBlackreaper
Sun Wukong
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,622
Damage
23,070
37,594
Taken
40,679
32,034
Mitigated
22,559
17,221
Healing
10,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,351
2,426
0
2,278
6,517
3,500
0
419
6,098
23,537
2,154
L
Rama
 
Rama
3,195
2,613
0
1,081
4,789
2,080
0
1,337
3,452
0
24,775
L
Charybdis
 
Charybdis
3,343
1,900
0
1,744
9,911
3,895
105
3,106
6,711
0
17,894
W
Ah Muzen Cab
XFlamerPro
Ah Muzen Cab
12,184
4,771
0
3,230
8,275
4,677
2,113
3,104
5,171
0
38,215
L
Baron Samedi
ZeeZatara
Baron Samedi
4,606
108
1,442
3,282
11,563
9,123
0
1,985
9,426
10,025
0
W
Tiamat
bowsar555
Tiamat
8,097
435
0
738
4,200
3,555
521
597
3,603
35,210
0
W
Horus
folermind
Horus
2,973
1,084
4,512
5,497
8,986
9,230
189
1,945
7,041
32
8,947
W
Serqet
4,008
197
0
742
8,044
8,928
174
2,285
5,759
235
6,853
L
Lancelot
vitocohd
Lancelot
5,575
301
0
1,112
7,899
3,961
0
1,517
6,314
0
26,248
W
Sun Wukong
xXBlackreaper
Sun Wukong
7,360
1,296
0
2,502
8,089
5,644
915
2,142
5,947
0
30,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,655
Gold Earned
33,804
191
Minions Killed
215
0
Camps Cleared
0
1,093,875
Distance Traveled
927,737
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,865
687
53
5
0
173,305
0
L
Rama
6,861
686
67
7
0
203,056
1
L
Charybdis
6,446
645
40
4
0
127,699
0
W
Ah Muzen Cab
8,172
817
62
6
0
226,397
0
L
Baron Samedi
6,684
668
8
1
0
170,558
0
W
Tiamat
7,385
739
59
6
0
202,312
3
W
Horus
7,972
797
13
1
0
226,612
5
W
Serqet
7,266
727
8
1
0
222,308
1
L
Lancelot
6,948
695
47
5
0
253,119
2
W
Sun Wukong
7,860
786
49
5
0
216,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role